Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Connors2016
King Arthur
Level 145
God Stats
7W - 10L
1,526 SR
Queue Stats
116W - 151L
1,502 Elo+
Party 1
Merlin
Merlin
CrustyRose
Merlin
Level 126
God Stats
1W - 0L
1,485 SR
Queue Stats
94W - 68L
1,566 Elo+
Solo
Lancelot
Lancelot
xDDcaca
Lancelot
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 121L
1,524 Elo+
Party 1
Team Averages
Level 151
1,502 SR
1,518 Elo+

VS

Team Averages
Level 138
1,724 SR
1,527 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Celebrasdir
Nu Wa
Level 145
God Stats
2W - 1L
1,636 SR
Queue Stats
217W - 188L
1,551 Elo+
Party 2
Artemis
Artemis
JNICH
Artemis
Level 143
God Stats
0W - 1L
1,698 SR
Queue Stats
264W - 217L
1,553 Elo+
Party 2
Achilles
Achilles
XXXYUUMI
Achilles
Level 89
God Stats
1W - 1L
1,851 SR
Queue Stats
157W - 158L
1,488 Elo+
Solo
Maui
Maui
sgtshamrock122
Maui
Level 154
God Stats
3W - 1L
1,933 SR
Queue Stats
196W - 173L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 1 / 3
8,034
618
6,681
6,474
2,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
12
1 / 3 / 6
7,298
561
5,252
12,411
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Connors2016
King Arthur
14
1 / 0 / 0
8,624
663
5,011
8,108
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Merlin
CrustyRose
Merlin
12
3 / 2 / 1
6,926
533
8,325
8,288
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
xDDcaca
Lancelot
14
5 / 0 / 2
7,652
589
7,235
8,436
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 2 / 1
6,729
518
5,604
12,879
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 4
6,407
493
8,656
7,769
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
JNICH
Artemis
13
0 / 2 / 2
6,647
511
5,988
8,081
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
XXXYUUMI
Achilles
11
0 / 1 / 0
6,461
497
3,053
9,147
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 0
6,084
468
3,053
9,574
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
6
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
3
1.5
W
Athena
 
Athena
1
3
6
1.33
L
Bakasura
 
Bakasura
3
2
1
1.75
L
0
4
4
0.5
W
King Arthur
Connors2016
King Arthur
1
0
0
1
W
Merlin
CrustyRose
Merlin
3
2
1
1.75
L
Artemis
JNICH
Artemis
0
2
2
0.5
L
Achilles
XXXYUUMI
Achilles
0
1
0
0
L
3
1
0
3
W
Lancelot
xDDcaca
Lancelot
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
26,354
43,717
Taken
47,450
23,620
Mitigated
23,643
17,107
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,681
2,713
0
3,761
6,474
2,386
0
1,203
5,173
0
76,743
W
Athena
 
Athena
5,252
1,634
264
2,514
12,411
9,567
0
3,152
7,991
16,901
192
L
Bakasura
 
Bakasura
5,604
2,807
0
4,742
12,879
5,542
0
3,990
8,576
0
42,299
L
8,656
1,747
0
555
7,769
2,441
14
5,373
1,797
37,685
854
W
King Arthur
Connors2016
King Arthur
5,011
388
0
3,161
8,108
6,218
0
646
6,826
0
66,670
W
Merlin
CrustyRose
Merlin
8,325
293
0
2,313
8,288
2,067
0
3,394
4,100
40,791
738
L
Artemis
JNICH
Artemis
5,988
1,391
0
835
8,081
2,793
0
437
7,644
0
53,260
L
Achilles
XXXYUUMI
Achilles
3,053
277
0
3,262
9,147
7,291
0
0
9,147
0
39,237
L
3,053
1,312
0
1,532
9,574
5,576
0
2,538
6,843
15,370
4,107
W
Lancelot
xDDcaca
Lancelot
7,235
1,265
0
5,094
8,436
3,382
0
1,806
6,290
0
62,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
32,328
476
Minions Killed
405
0
Camps Cleared
0
1,436,134
Distance Traveled
1,369,629
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,034
618
136
10
0
263,852
4
W
Athena
7,298
561
34
3
0
286,191
7
L
Bakasura
6,729
518
101
8
0
323,751
0
L
Nu Wa
6,407
493
74
6
0
221,969
3
W
King Arthur
8,624
663
131
10
0
263,192
0
W
Merlin
6,926
533
75
6
0
262,470
0
L
Artemis
6,647
511
94
7
0
291,261
0
L
Achilles
6,461
497
94
7
0
233,533
3
L
Maui
6,084
468
42
3
0
299,115
2
W
Lancelot
7,652
589
100
8
0
360,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role