Player Matchup

Skadi
Skadi
NitrixTTV
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
TTV Zerkuta
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 1
Zeus
Zeus
kingtalley3
Zeus
Level 25
God Stats
3W - 2L
1,716 SR
Queue Stats
6W - 3L
1,666 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,491 Elo+

VS

Team Averages
Level 110
1,512 SR
1,446 Elo+
Cthulhu
Cthulhu
PhatNg
Cthulhu
Level 84
God Stats
5W - 1L
1,552 SR
Queue Stats
10W - 7L
1,361 Elo+
Solo
Zeus
Zeus
uriusakiii
Zeus
Level 123
God Stats
6W - 2L
1,592 SR
Queue Stats
28W - 9L
1,591 Elo+
Solo
Skadi
Skadi
xxdbeckerxx
Skadi
Level 123
God Stats
2W - 4L
1,392 SR
Queue Stats
81W - 93L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NitrixTTV
Skadi
15
1 / 5 / 1
9,276
663
6,388
11,723
3,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TTV Zerkuta
Cthulhu
16
1 / 2 / 2
9,516
680
5,501
10,901
10,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 2
9,732
695
2,186
10,003
3,547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PhatNg
Cthulhu
17
1 / 1 / 5
11,303
807
8,438
8,987
6,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
5 / 2 / 3
12,353
882
12,445
8,666
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 4
12,029
859
7,057
3,099
1,230
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
NitrixTTV
Skadi
1
5
1
0.3
W
Cthulhu
PhatNg
Cthulhu
1
1
5
3.5
L
Cthulhu
TTV Zerkuta
Cthulhu
1
2
2
1
L
1
3
2
0.67
W
5
2
3
3.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,075
Damage
27,940
32,627
Taken
20,752
18,182
Mitigated
11,533
3,287
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
NitrixTTV
Skadi
6,388
3,443
60
341
11,723
3,896
0
8,110
3,585
0
25,082
W
Cthulhu
PhatNg
Cthulhu
8,438
71
180
3,393
8,987
6,851
500
3,519
5,468
38,189
1,431
L
Cthulhu
TTV Zerkuta
Cthulhu
5,501
37
108
2,056
10,901
10,739
0
6,159
4,708
23,840
0
L
2,186
290
93
629
10,003
3,547
0
5,880
4,112
18,891
0
W
12,445
2,608
0
3,222
8,666
3,452
1,133
3,241
5,425
58,439
2,425
W
7,057
2,633
0
634
3,099
1,230
1,941
1,224
1,875
0
45,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
35,685
107
Minions Killed
229
0
Camps Cleared
0
697,404
Distance Traveled
770,963
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,276
663
34
2
0
239,757
5
W
Cthulhu
11,303
807
66
5
0
288,188
0
L
Cthulhu
9,516
680
28
2
0
244,234
2
L
Zeus
9,732
695
45
3
0
213,413
3
W
Zeus
12,353
882
97
7
0
235,930
0
W
Skadi
12,029
859
66
5
0
246,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role