Player Matchup

Fenrir
Fenrir
GODJOEDZA
Fenrir
Level 129
God Stats
4W - 9L
1,184 SR
Queue Stats
54W - 65L
1,483 Elo+
Solo
Horus
Horus
KingEJay98
Horus
Level 55
God Stats
10W - 14L
1,423 SR
Queue Stats
35W - 55L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Random-1st
Kumbhakarna
Level 60
God Stats
2W - 2L
1,724 SR
Queue Stats
48W - 43L
1,508 Elo+
Solo
Ra
Ra
iTzzMawcus
Ra
Level 134
God Stats
43W - 37L
1,569 SR
Queue Stats
332W - 295L
1,528 Elo+
Solo
Medusa
Medusa
smackimus85
Medusa
Level 121
God Stats
15W - 19L
1,611 SR
Queue Stats
284W - 276L
1,457 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,474 Elo+

VS

Team Averages
Level 123
1,450 SR
1,496 Elo+
Kuzenbo
Kuzenbo
CarlosK7
Kuzenbo
Level 147
God Stats
9W - 10L
1,531 SR
Queue Stats
226W - 207L
1,479 Elo+
Party 1
Mulan
Mulan
II Canchola II
Mulan
Level 132
God Stats
12W - 11L
1,563 SR
Queue Stats
154W - 163L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
Level 96
God Stats
4W - 2L
1,348 SR
Queue Stats
103W - 86L
1,522 Elo+
Party 2
Maman Brigitte
Maman Brigitte
PureVictory
Maman Brigitte
Level 117
God Stats
0W - 1L
1,307 SR
Queue Stats
74W - 62L
1,504 Elo+
Party 2
Hera
Hera
camocop52
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODJOEDZA
Fenrir
15
6 / 3 / 8
9,634
567
10,935
16,362
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
1 / 0 / 11
9,103
535
6,361
12,920
12,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Random-1st
Kumbhakarna
16
3 / 3 / 5
9,933
584
10,954
17,783
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 4
10,854
638
11,118
8,172
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 3 / 3
9,001
529
5,296
10,400
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CarlosK7
Kuzenbo
13
1 / 1 / 4
7,799
459
5,830
12,701
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 0
8,954
527
9,453
15,361
9,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PointyPablo
Ah Muzen Cab
14
1 / 6 / 2
8,359
492
9,853
11,927
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
PureVictory
Maman Brigitte
16
3 / 5 / 3
8,625
507
13,612
16,825
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
14
2 / 8 / 0
8,501
500
4,253
9,700
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
11
11
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CarlosK7
Kuzenbo
1
1
4
3
W
Fenrir
GODJOEDZA
Fenrir
6
3
8
3.33
L
4
4
0
1
W
Horus
1
0
11
6.5
L
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
1
6
2
0.33
L
Maman Brigitte
PureVictory
Maman Brigitte
3
5
3
0.9
W
Kumbhakarna
Random-1st
Kumbhakarna
3
3
5
1.83
L
Hera
2
8
0
0.25
W
9
2
4
5.5
W
Medusa
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
43,001
65,637
Taken
66,514
35,050
Mitigated
33,500
21,300
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CarlosK7
Kuzenbo
5,830
2,013
0
3,776
12,701
11,127
0
3,888
8,531
29,270
895
W
Fenrir
GODJOEDZA
Fenrir
10,935
2,835
0
4,264
16,362
5,988
6
9,004
7,340
0
57,111
L
9,453
1,137
0
5,123
15,361
9,521
0
8,842
5,820
0
69,015
W
Horus
6,361
2,564
2,369
5,816
12,920
12,036
117
4,170
8,650
3,292
27,620
L
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
9,853
2,508
0
645
11,927
4,012
324
1,120
10,777
0
69,330
L
Maman Brigitte
PureVictory
Maman Brigitte
13,612
1,318
0
7,166
16,825
5,880
0
2,998
13,772
82,681
0
W
Kumbhakarna
Random-1st
Kumbhakarna
10,954
1,434
0
4,470
17,783
10,392
217
3,265
14,518
67,902
1,283
L
Hera
4,253
1,350
0
510
9,700
2,960
57
3,926
5,670
58,311
859
W
11,118
401
966
1,529
8,172
2,903
294
4,886
3,100
80,817
465
W
Medusa
5,296
1,892
0
1,886
10,400
3,731
0
2,337
8,057
0
60,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
42,238
539
Minions Killed
511
0
Camps Cleared
0
1,768,711
Distance Traveled
1,574,844
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,799
459
44
3
0
323,215
1
W
Fenrir
9,634
567
87
5
0
391,412
8
L
Mulan
8,954
527
107
6
0
271,810
2
W
Horus
9,103
535
64
4
0
342,091
0
L
Ah Muzen Cab
8,359
492
115
7
0
308,359
0
L
Maman Brigitte
8,625
507
116
7
0
379,586
2
W
Kumbhakarna
9,933
584
139
8
0
309,992
1
L
Hera
8,501
500
129
8
0
291,874
0
W
Ra
10,854
638
132
8
0
353,269
2
W
Medusa
9,001
529
117
7
0
371,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role