Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold III
BitterMedal653
He Bo
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 190L
1,374 MMR
Solo
Medusa
Medusa
Gold V
Choco444
Medusa
Gold V
Level 63
God Stats
2W - 1L
1,351 SR
Queue Stats
32W - 45L
1,362 MMR
Solo
Ymir
Ymir
Gold V
Rogue2691
Ymir
Gold V
Level 53
God Stats
7W - 7L
1,412 SR
Queue Stats
29W - 34L
1,357 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Tariqx
Danzaburou
Gold IV
Level 156
God Stats
16W - 8L
1,673 SR
Queue Stats
300W - 298L
1,299 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,487 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,440 SR
1,378 MMR
Kuzenbo
Kuzenbo
Bronze V
Clap-In-Spanish
Kuzenbo
Bronze V
Level 118
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 12L
1,384 MMR
Solo
Odin
Odin
Silver II
CpDaDon013
Odin
Silver II
Level 145
God Stats
0W - 2L
1,446 SR
Queue Stats
16W - 24L
1,396 MMR
Solo
Chernobog
Chernobog
Silver I
MaxDavidgamer
Chernobog
Silver I
Level 120
God Stats
0W - 2L
1,271 SR
Queue Stats
140W - 159L
1,277 MMR
Solo
Anubis
Anubis
Gold III
Peiyz
Anubis
Gold III
Level 120
God Stats
5W - 3L
1,700 SR
Queue Stats
179W - 185L
1,446 MMR
Party 2
Lancelot
Lancelot
Gold IV
Peiyz 3
Lancelot
Gold IV
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 230L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 0
6,406
712
4,078
6,699
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 3
4,993
555
2,599
5,625
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Choco444
Medusa
9
2 / 2 / 1
5,326
592
3,247
4,536
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
9
2 / 0 / 2
5,349
594
1,646
4,304
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Tariqx
Danzaburou
11
2 / 3 / 0
6,481
720
3,647
6,282
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangCthulhuBacchusIx Chel

VS

Bans
AthenaAchillesMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,438
382
268
1,089
729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 2
5,190
577
2,319
4,670
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
MaxDavidgamer
Chernobog
10
0 / 2 / 1
4,958
551
3,479
5,553
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Peiyz
Anubis
11
6 / 2 / 0
5,956
662
5,539
6,441
2,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Peiyz 3
Lancelot
9
3 / 2 / 3
5,206
578
3,789
7,598
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
9
9
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
W
0
3
3
0.5
W
Medusa
Choco444
Medusa
2
2
1
1.25
L
0
1
0
0
L
0
0
2
1
L
Chernobog
MaxDavidgamer
Chernobog
0
2
1
0.25
L
Anubis
Peiyz
Anubis
6
2
0
3
L
Lancelot
Peiyz 3
Lancelot
3
2
3
2.25
W
Ymir
2
0
2
3
W
Danzaburou
Tariqx
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,217
Damage
15,394
27,446
Taken
25,351
8,115
Mitigated
10,410
7,517
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,078
1,408
0
1,495
6,699
1,843
0
0
6,298
0
44,476
W
2,599
195
0
2,746
5,625
918
0
1,918
3,707
29,806
0
W
Medusa
Choco444
Medusa
3,247
1,547
0
796
4,536
1,277
0
281
4,255
0
28,010
L
268
106
0
123
1,089
729
0
95
994
2,124
0
L
2,319
104
0
2,150
4,670
3,343
0
0
4,670
0
26,178
L
Chernobog
MaxDavidgamer
Chernobog
3,479
1,806
0
1,858
5,553
1,623
0
1,027
4,526
0
29,683
L
Anubis
Peiyz
Anubis
5,539
128
0
3,058
6,441
2,428
0
542
5,899
30,739
886
L
Lancelot
Peiyz 3
Lancelot
3,789
794
0
4,036
7,598
2,287
0
2,566
5,032
0
26,358
W
Ymir
1,646
155
0
1,261
4,304
2,722
116
177
4,127
16,805
2,454
W
Danzaburou
Tariqx
Danzaburou
3,647
1,450
0
1,219
6,282
1,355
835
3,208
3,074
0
38,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
24,748
272
Minions Killed
193
0
Camps Cleared
0
937,345
Distance Traveled
802,762
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,406
712
83
9
0
164,346
0
W
He Bo
4,993
555
52
6
0
219,020
0
W
Medusa
5,326
592
40
4
0
187,152
2
L
Kuzenbo
3,438
382
3
0
0
30,157
0
L
Odin
5,190
577
59
7
0
189,913
0
L
Chernobog
4,958
551
50
6
0
188,778
2
L
Anubis
5,956
662
38
4
0
160,892
0
L
Lancelot
5,206
578
43
5
0
233,022
0
W
Ymir
5,349
594
36
4
0
192,014
0
W
Danzaburou
6,481
720
61
7
0
174,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role