Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigBallsMcGriff
Kumbhakarna
Level 65
God Stats
3W - 3L
1,133 SR
Queue Stats
37W - 50L
1,442 Elo+
Party 2
Mulan
Mulan
DQDQDQDQDQ
Mulan
Level 106
God Stats
24W - 8L
1,755 SR
Queue Stats
133W - 121L
1,530 Elo+
Party 2
Janus
Janus
EhhDADDY
Janus
Level 125
God Stats
5W - 2L
1,674 SR
Queue Stats
200W - 178L
1,538 Elo+
Party 2
Sol
Sol
SwaggyCanadian
Sol
Level 136
God Stats
2W - 0L
1,440 SR
Queue Stats
175W - 159L
1,557 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,514 Elo+

VS

Team Averages
Level 143
1,660 SR
1,570 Elo+
Charon
Charon
GenuineSlime
Charon
Level 159
God Stats
5W - 10L
1,459 SR
Queue Stats
658W - 606L
1,460 Elo+
Solo
Rama
Rama
IdleMontes
Rama
Level 104
God Stats
2W - 3L
1,669 SR
Queue Stats
78W - 75L
1,588 Elo+
Party 1
Susano
Susano
VIIAstras
Susano
Level 156
God Stats
1W - 1L
1,852 SR
Queue Stats
26W - 30L
1,524 Elo+
Party 1
Chaac
Chaac
VesperalLamb
Chaac
Level 99
God Stats
26W - 9L
1,821 SR
Queue Stats
372W - 330L
1,606 Elo+
Solo
Chronos
Chronos
wetpoptart4
Chronos
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 3
6,310
631
4,614
8,069
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
BigBallsMcGriff
Kumbhakarna
10
1 / 0 / 5
5,980
598
3,483
9,558
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
12
5 / 1 / 2
7,118
712
8,915
7,995
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
EhhDADDY
Janus
12
4 / 1 / 2
6,952
695
3,557
3,506
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 2
5,893
589
6,545
7,918
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 0 / 3
5,576
558
5,453
6,384
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 2
5,117
512
6,232
7,618
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
VIIAstras
Susano
9
1 / 3 / 3
5,212
521
3,603
9,079
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 0
5,473
547
3,989
10,317
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
wetpoptart4
Chronos
12
3 / 3 / 0
6,235
624
4,020
6,416
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
6
6
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
3
4.5
W
Kumbhakarna
BigBallsMcGriff
Kumbhakarna
1
0
5
3.5
W
Mulan
5
1
2
6
W
Janus
EhhDADDY
Janus
4
1
2
5
L
Charon
0
0
3
1.5
L
1
5
2
0.4
W
2
3
2
1
L
Susano
VIIAstras
Susano
1
3
3
0.83
L
1
4
0
0.25
L
Chronos
wetpoptart4
Chronos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
23,297
37,046
Taken
39,814
17,781
Mitigated
18,611
14,949
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,614
734
0
3,900
8,069
2,799
0
2,545
5,524
0
44,672
W
Kumbhakarna
BigBallsMcGriff
Kumbhakarna
3,483
407
0
2,616
9,558
7,183
0
2,690
6,868
12,850
3,647
W
Mulan
8,915
2,017
0
4,357
7,995
4,342
0
0
7,995
0
48,235
W
Janus
EhhDADDY
Janus
3,557
181
0
188
3,506
1,139
0
1,831
1,675
44,904
1,758
L
Charon
5,453
1,270
0
2,774
6,384
3,227
0
2,804
3,580
24,745
0
L
6,232
5,246
0
2,001
7,618
2,086
0
4,735
2,883
0
32,229
W
6,545
2,789
0
3,888
7,918
2,318
0
2,407
5,511
47,241
0
L
Susano
VIIAstras
Susano
3,603
981
0
2,401
9,079
2,345
0
2,849
6,148
0
26,571
L
3,989
648
0
3,171
10,317
9,030
0
0
10,317
0
37,818
L
Chronos
wetpoptart4
Chronos
4,020
1,687
0
886
6,416
1,923
0
2,043
4,207
47,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
27,613
357
Minions Killed
291
0
Camps Cleared
0
1,083,233
Distance Traveled
1,008,299
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,310
631
70
7
0
248,110
0
W
Kumbhakarna
5,980
598
24
2
0
217,563
0
W
Mulan
7,118
712
84
8
0
202,229
2
W
Janus
6,952
695
104
10
0
226,061
0
L
Charon
5,576
558
22
2
0
195,799
2
L
Rama
5,117
512
58
6
0
175,228
0
W
Sol
5,893
589
75
8
0
189,270
0
L
Susano
5,212
521
50
5
0
236,334
0
L
Chaac
5,473
547
67
7
0
203,802
0
L
Chronos
6,235
624
94
9
0
197,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role