Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DonMaflilla
Anhur
Level 103
God Stats
2W - 2L
1,482 SR
Queue Stats
47W - 47L
1,547 Elo+
Party 2
King Arthur
King Arthur
MrParrillaa
King Arthur
Level 126
God Stats
0W - 2L
1,096 SR
Queue Stats
51W - 48L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bastindres
Morgan Le Fay
Level 151
God Stats
0W - 2L
1,324 SR
Queue Stats
58W - 63L
1,504 Elo+
Party 2
Team Averages
Level 135
1,380 SR
1,521 Elo+

VS

Team Averages
Level 129
1,549 SR
1,484 Elo+
Odin
Odin
BigJagger
Odin
Level 155
God Stats
3W - 1L
1,402 SR
Queue Stats
238W - 256L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
Papoconpa
Erlang Shen
Level 142
God Stats
3W - 2L
1,528 SR
Queue Stats
135W - 136L
1,469 Elo+
Party 1
Ra
Ra
SargentWood
Ra
Level 174
God Stats
12W - 5L
1,667 SR
Queue Stats
292W - 293L
1,518 Elo+
Solo
Neith
Neith
nicolinobombacha
Neith
Level 16
God Stats
9W - 10L
1,492 SR
Queue Stats
13W - 20L
1,460 Elo+
Party 1
Ymir
Ymir
zSaibotz
Ymir
Level 158
God Stats
105W - 79L
1,657 SR
Queue Stats
252W - 230L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 1 / 1
5,525
553
1,742
6,585
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
 
Loki
10
0 / 2 / 2
5,038
504
3,248
7,010
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
6,355
636
1,499
2,659
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
MrParrillaa
King Arthur
8
0 / 4 / 0
4,616
462
3,587
10,373
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
bastindres
Morgan Le Fay
12
1 / 2 / 0
5,803
580
2,723
4,835
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 1 / 2
4,980
498
1,270
4,616
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Papoconpa
Erlang Shen
10
1 / 0 / 3
5,314
531
2,800
5,552
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 1 / 1
6,796
680
3,840
4,189
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,787
479
1,768
2,092
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
5 / 0 / 0
7,179
718
9,918
7,079
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
1
1
1.5
L
Loki
 
Loki
0
2
2
0.5
W
Odin
0
1
2
1
L
1
0
1
1.5
L
King Arthur
MrParrillaa
King Arthur
0
4
0
0
W
Erlang Shen
Papoconpa
Erlang Shen
1
0
3
2.5
W
3
1
1
3.5
L
Morgan Le Fay
bastindres
Morgan Le Fay
1
2
0
0.5
W
0
1
1
0.5
W
Ymir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
19,596
31,462
Taken
23,528
14,389
Mitigated
11,596
8,827
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,742
392
0
1,662
6,585
5,457
0
1,602
4,923
11,666
1,573
L
Loki
 
Loki
3,248
589
0
3,278
7,010
1,992
0
1,475
5,460
0
37,566
W
Odin
1,270
433
0
2,277
4,616
2,827
0
1,085
3,531
0
8,132
L
1,499
1,009
0
1,994
2,659
753
0
0
2,659
0
56,551
L
King Arthur
MrParrillaa
King Arthur
3,587
278
0
1,322
10,373
4,736
0
7,631
2,742
0
23,827
W
Erlang Shen
Papoconpa
Erlang Shen
2,800
1,732
0
1,309
5,552
2,696
0
1,240
4,312
0
34,633
W
3,840
300
715
1,688
4,189
1,673
0
1,594
2,595
49,453
66
L
Morgan Le Fay
bastindres
Morgan Le Fay
2,723
88
0
571
4,835
1,451
0
1,742
2,823
47,147
745
W
1,768
898
0
968
2,092
487
0
238
1,854
0
31,561
W
Ymir
9,918
3,800
0
3,803
7,079
3,913
0
203
6,876
46,625
6,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
29,056
348
Minions Killed
317
0
Camps Cleared
0
1,043,055
Distance Traveled
1,029,699
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,525
553
29
3
0
206,954
4
L
Loki
5,038
504
74
7
0
242,204
0
W
Odin
4,980
498
11
1
0
217,700
2
L
Anhur
6,355
636
112
11
0
193,330
0
L
King Arthur
4,616
462
44
4
0
186,881
0
W
Erlang Shen
5,314
531
64
6
0
209,622
2
W
Ra
6,796
680
89
9
0
234,684
2
L
Morgan Le Fay
5,803
580
89
9
0
213,686
0
W
Neith
4,787
479
67
7
0
176,971
0
W
Ymir
7,179
718
86
9
0
190,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role