Player Matchup

Tsukuyomi
Tsukuyomi
Grandmaster
ギギギギ
Tsukuyomi
Grandmaster
Level 80
God Stats
1W - 0L
1,895 SR
Queue Stats
41W - 17L
3,266 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 80
1,895 SR
3,266 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 112
1,836 SR
3,051 MMR
Bellona
Bellona
Masters
Kingslayer_Ace
Bellona
Masters
Level 112
God Stats
4W - 4L
1,836 SR
Queue Stats
127W - 65L
3,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ギギギギ
Tsukuyomi
16
1 / 0 / 0
10,326
1,033
9,733
9,949
5,227
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnhurBakasuraBastetUllrChronos

VS

Bans
Hou YiMaman BrigittePoseidonSkadiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,262
926
6,230
12,621
9,351
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Tsukuyomi
ギギギギ
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
6,230
9,949
Taken
12,621
5,227
Mitigated
9,351
5,326
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,230
1,635
0
4,295
12,621
9,351
0
807
11,814
895
44,188
W
Tsukuyomi
ギギギギ
Tsukuyomi
9,733
1,636
0
5,326
9,949
5,227
0
1,090
8,859
236
63,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,326
Gold Earned
9,262
128
Minions Killed
105
6
Camps Cleared
3
221,079
Distance Traveled
211,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,262
926
105
11
3
211,805
0
W
Tsukuyomi
10,326
1,033
128
13
6
221,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role