Player Matchup

Lancelot
Lancelot
KingHunter133
Lancelot
Level 125
God Stats
3W - 1L
1,759 SR
Queue Stats
291W - 289L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
MRxRAYxCYST
Nu Wa
Level 115
God Stats
14W - 16L
1,514 SR
Queue Stats
277W - 267L
1,599 Elo+
Party 1
Mulan
Mulan
Noryb1
Mulan
Level 167
God Stats
2W - 2L
1,460 SR
Queue Stats
224W - 197L
1,507 Elo+
Solo
Odin
Odin
SouthernSteel
Odin
Level 128
God Stats
4W - 0L
1,620 SR
Queue Stats
378W - 370L
1,544 Elo+
Party 1
Cupid
Cupid
noZ888
Cupid
Level 109
God Stats
10W - 7L
1,518 SR
Queue Stats
271W - 255L
1,557 Elo+
Party 1
Team Averages
Level 129
1,574 SR
1,549 Elo+

VS

Team Averages
Level 138
1,561 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,749 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
STL AVIDSPARK
Camazotz
Level 159
God Stats
5W - 3L
1,683 SR
Queue Stats
258W - 226L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
xxtwenkiexx
Ao Kuang
Level 158
God Stats
7W - 11L
1,373 SR
Queue Stats
301W - 262L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingHunter133
Lancelot
12
1 / 3 / 2
6,895
530
3,953
7,482
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 3
7,622
586
6,838
5,386
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Noryb1
Mulan
11
1 / 1 / 0
6,737
518
6,730
9,189
5,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
9 / 0 / 0
9,612
739
8,759
11,103
9,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
noZ888
Cupid
13
2 / 3 / 1
7,142
549
8,658
9,101
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 4
6,543
503
5,426
13,384
8,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
 
Hachiman
11
2 / 3 / 0
6,139
472
4,492
7,140
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CharmlessCat5
Morgan Le Fay
13
1 / 2 / 4
7,160
551
3,018
4,965
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
STL AVIDSPARK
Camazotz
10
0 / 9 / 0
5,690
438
4,544
13,208
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
xxtwenkiexx
Ao Kuang
14
7 / 0 / 1
7,559
581
8,120
10,807
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
14
Kills
10
10
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
4
2
L
Hachiman
 
Hachiman
2
3
0
0.67
L
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
1
2
4
1.5
W
Lancelot
KingHunter133
Lancelot
1
3
2
0.67
W
1
3
3
0.83
W
Mulan
Noryb1
Mulan
1
1
0
1
L
Camazotz
STL AVIDSPARK
Camazotz
0
9
0
0
W
9
0
0
9
W
Cupid
noZ888
Cupid
2
3
1
0.83
L
Ao Kuang
xxtwenkiexx
Ao Kuang
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,938
Damage
25,600
42,261
Taken
49,504
21,707
Mitigated
20,744
10,931
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,426
487
0
3,782
13,384
8,927
0
799
12,447
26,329
756
L
Hachiman
 
Hachiman
4,492
2,545
0
3,031
7,140
2,030
0
660
6,384
0
42,260
L
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
3,018
243
0
960
4,965
1,643
0
1,462
3,274
52,504
2,393
W
Lancelot
KingHunter133
Lancelot
3,953
730
0
1,795
7,482
2,409
0
3,681
3,801
0
41,039
W
6,838
687
0
940
5,386
1,670
0
4,352
1,034
53,133
0
W
Mulan
Noryb1
Mulan
6,730
1,182
0
2,121
9,189
5,846
0
3,434
5,755
0
31,090
L
Camazotz
STL AVIDSPARK
Camazotz
4,544
1,115
0
2,863
13,208
4,454
0
1,782
11,330
1,551
34,953
W
8,759
1,940
0
2,042
11,103
9,059
0
2,158
8,945
9,672
60,741
W
Cupid
noZ888
Cupid
8,658
5,075
91
3,942
9,101
2,723
650
3,537
5,564
0
59,212
L
Ao Kuang
xxtwenkiexx
Ao Kuang
8,120
1,004
0
5,569
10,807
3,690
0
2,660
7,887
57,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
33,091
456
Minions Killed
380
0
Camps Cleared
0
1,346,581
Distance Traveled
1,295,595
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,543
503
41
3
0
276,843
3
L
Hachiman
6,139
472
79
6
0
230,435
3
L
Morgan Le Fay
7,160
551
93
7
0
248,380
0
W
Lancelot
6,895
530
86
7
0
311,813
0
W
Nu Wa
7,622
586
99
8
0
259,937
1
W
Mulan
6,737
518
56
4
0
262,629
0
L
Camazotz
5,690
438
64
5
0
238,935
0
W
Odin
9,612
739
118
9
0
254,882
0
W
Cupid
7,142
549
97
7
0
257,320
4
L
Ao Kuang
7,559
581
103
8
0
301,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role