Player Matchup

Anubis
Anubis
Bos3100
Anubis
Level 108
God Stats
9W - 3L
1,905 SR
Queue Stats
144W - 136L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Donkiwi25
Sylvanus
Level 116
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 3L
1,185 Elo+
Party 3
Amaterasu
Amaterasu
Gjeta
Amaterasu
Level 123
God Stats
9W - 3L
1,699 SR
Queue Stats
115W - 103L
1,490 Elo+
Party 1
Rama
Rama
ProjectSn0w
Rama
Level 128
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Susano
Susano
lil Nitsuj
Susano
Level 93
God Stats
8W - 5L
1,512 SR
Queue Stats
55W - 45L
1,481 Elo+
Party 1
Team Averages
Level 114
1,680 SR
1,430 Elo+

VS

Team Averages
Level 102
1,502 SR
1,473 Elo+
Ratatoskr
Ratatoskr
A5UN4
Ratatoskr
Level 65
God Stats
23W - 30L
1,446 SR
Queue Stats
182W - 180L
1,465 Elo+
Solo
Lancelot
Lancelot
ElSeveen
Lancelot
Level 107
God Stats
2W - 2L
1,591 SR
Queue Stats
179W - 182L
1,462 Elo+
Party 2
Freya
Freya
Hoozapoppin
Freya
Level 94
God Stats
1W - 3L
1,329 SR
Queue Stats
71W - 60L
1,488 Elo+
Solo
Surtr
Surtr
Maico Angst
Surtr
Level 128
God Stats
1W - 3L
1,438 SR
Queue Stats
124W - 117L
1,487 Elo+
Solo
Atlas
Atlas
SpacePicky23
Atlas
Level 115
God Stats
1W - 1L
1,708 SR
Queue Stats
53W - 49L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bos3100
Anubis
16
5 / 4 / 7
10,105
594
14,819
15,285
7,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Donkiwi25
Sylvanus
15
4 / 1 / 18
10,009
589
6,228
11,761
8,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Gjeta
Amaterasu
15
5 / 5 / 6
9,816
577
11,726
20,385
18,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
12 / 2 / 12
10,801
635
21,448
17,364
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
lil Nitsuj
Susano
17
6 / 2 / 7
9,584
564
8,663
12,812
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A5UN4
Ratatoskr
16
2 / 5 / 5
9,164
539
9,193
18,286
5,643
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ElSeveen
Lancelot
15
2 / 5 / 4
9,086
534
11,842
18,345
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 10 / 3
8,457
497
9,219
16,274
3,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 8 / 3
7,700
453
5,389
16,865
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 4 / 2
8,785
517
10,401
16,219
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
32
Kills
14
14
Deaths
32
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
A5UN4
Ratatoskr
2
5
5
0.9
W
Anubis
Bos3100
Anubis
5
4
7
2.13
W
Sylvanus
Donkiwi25
Sylvanus
4
1
18
13
L
Lancelot
ElSeveen
Lancelot
2
5
4
0.8
W
Amaterasu
Gjeta
Amaterasu
5
5
6
1.6
L
2
10
3
0.35
L
1
8
3
0.31
W
12
2
12
9
L
7
4
2
2
W
Susano
lil Nitsuj
Susano
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,884
Damage
46,044
77,607
Taken
85,989
45,478
Mitigated
39,774
38,439
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
A5UN4
Ratatoskr
9,193
3,817
0
4,674
18,286
5,643
700
2,686
15,600
0
71,441
W
Anubis
Bos3100
Anubis
14,819
1,012
0
6,883
15,285
7,120
339
5,106
10,099
84,505
1,256
W
Sylvanus
Donkiwi25
Sylvanus
6,228
1,765
5,938
5,819
11,761
8,949
0
4,407
7,134
28,085
775
L
Lancelot
ElSeveen
Lancelot
11,842
1,712
0
3,045
18,345
11,375
684
2,512
15,833
1,693
59,755
W
Amaterasu
Gjeta
Amaterasu
11,726
5,493
0
8,868
20,385
18,042
630
4,132
16,253
0
61,772
L
9,219
2,420
0
3,326
16,274
3,988
500
4,593
11,681
46,476
245
L
5,389
2,069
0
1,453
16,865
12,849
335
4,615
12,250
800
34,427
W
21,448
18,229
0
4,566
17,364
6,534
1,098
5,043
11,945
0
75,139
L
10,401
2,643
0
2,960
16,219
5,919
0
6,331
9,888
39,395
637
W
Susano
lil Nitsuj
Susano
8,663
1,786
0
6,365
12,812
4,833
140
2,139
10,673
0
73,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
43,192
459
Minions Killed
384
0
Camps Cleared
0
1,682,571
Distance Traveled
1,718,988
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,164
539
112
7
0
373,809
0
W
Anubis
10,105
594
112
7
0
293,192
3
W
Sylvanus
10,009
589
38
2
0
314,009
4
L
Lancelot
9,086
534
85
5
0
379,388
3
W
Amaterasu
9,816
577
105
6
0
329,263
0
L
Freya
8,457
497
78
5
0
317,987
0
L
Surtr
7,700
453
52
3
0
327,373
0
W
Rama
10,801
635
105
6
0
338,473
2
L
Atlas
8,785
517
57
3
0
320,431
2
W
Susano
9,584
564
99
6
0
407,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role