Player Matchup

Charybdis
Charybdis
Platinum IV
ValeMadere
Charybdis
Platinum IV
Level 108
God Stats
18W - 3L
1,838 SR
Queue Stats
43W - 20L
1,751 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
chuyitonomis
Ao Kuang
Diamond III
Level 129
God Stats
19W - 2L
1,664 SR
Queue Stats
73W - 33L
2,199 MMR
Party 1
Ymir
Ymir
Diamond II
sekuele
Ymir
Diamond II
Level 121
God Stats
9W - 1L
1,742 SR
Queue Stats
73W - 33L
2,199 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,748 SR
2,050 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,525 SR
1,604 MMR
Bacchus
Bacchus
Silver I
OriginalTire
Bacchus
Silver I
Level 87
God Stats
0W - 2L
1,408 SR
Queue Stats
19W - 20L
1,674 MMR
Party 2
Mulan
Mulan
Silver I
TTVOupi
Mulan
Silver I
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,674 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
kingk1-3
Nu Wa
Gold IV
Level 157
God Stats
23W - 25L
1,667 SR
Queue Stats
120W - 134L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ValeMadere
Charybdis
15
4 / 0 / 9
9,165
1,018
7,798
4,496
1,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
chuyitonomis
Ao Kuang
15
4 / 0 / 9
8,785
976
7,106
7,817
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
sekuele
Ymir
14
6 / 0 / 7
9,114
1,013
7,179
8,712
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CthulhuCabrakanGebKumbhakarnaAres

VS

Bans
CerberusXing TianMedusaKuzenboJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OriginalTire
Bacchus
11
0 / 5 / 0
6,609
734
3,095
9,770
10,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
TTVOupi
Mulan
11
0 / 6 / 0
6,501
722
3,888
9,312
5,327
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
kingk1-3
Nu Wa
12
0 / 3 / 0
7,100
789
6,609
5,318
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
OriginalTire
Bacchus
0
5
0
0
L
Mulan
TTVOupi
Mulan
0
6
0
0
W
Charybdis
ValeMadere
Charybdis
4
0
9
8.5
W
Ao Kuang
chuyitonomis
Ao Kuang
4
0
9
8.5
L
Nu Wa
kingk1-3
Nu Wa
0
3
0
0
W
Ymir
sekuele
Ymir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
13,592
21,025
Taken
24,400
13,321
Mitigated
17,636
8,727
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
OriginalTire
Bacchus
3,095
674
0
1,057
9,770
10,673
0
4,002
5,350
10,297
0
L
Mulan
TTVOupi
Mulan
3,888
678
0
182
9,312
5,327
0
4,898
4,079
0
16,072
W
Charybdis
ValeMadere
Charybdis
7,798
3,998
0
2,303
4,496
1,509
2,631
2,637
1,859
0
51,562
W
Ao Kuang
chuyitonomis
Ao Kuang
7,106
1,872
0
3,446
7,817
7,198
749
2,646
5,171
24,623
179
L
Nu Wa
kingk1-3
Nu Wa
6,609
1,794
0
250
5,318
1,636
0
4,200
717
28,735
0
W
Ymir
sekuele
Ymir
7,179
1,251
0
2,978
8,712
4,614
394
4,678
4,034
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
20,210
158
Minions Killed
95
0
Camps Cleared
0
567,393
Distance Traveled
470,966
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,609
734
19
2
0
158,777
0
L
Mulan
6,501
722
25
3
0
161,462
0
W
Charybdis
9,165
1,018
79
9
0
185,865
2
W
Ao Kuang
8,785
976
34
4
0
202,828
0
L
Nu Wa
7,100
789
51
6
0
150,727
0
W
Ymir
9,114
1,013
45
5
0
178,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role