Player Matchup

Cerberus
Cerberus
SALO00109
Cerberus
Level 104
God Stats
8W - 10L
1,423 SR
Queue Stats
81W - 100L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
alviguillyfu
Amaterasu
Level 121
God Stats
3W - 8L
1,171 SR
Queue Stats
146W - 170L
1,374 Elo+
Party 2
Maman Brigitte
Maman Brigitte
lAlejo09
Maman Brigitte
Level 33
God Stats
2W - 5L
1,291 SR
Queue Stats
79W - 85L
1,404 Elo+
Party 2
Ishtar
Ishtar
pachoradamel
Ishtar
Level 12
God Stats
1W - 5L
1,086 SR
Queue Stats
5W - 12L
1,198 Elo+
Party 2
Discordia
Discordia
santy_tulikat178
Discordia
Level 94
God Stats
8W - 1L
1,714 SR
Queue Stats
75W - 91L
1,373 Elo+
Party 2
Team Averages
Level 73
1,337 SR
1,347 Elo+

VS

Team Averages
Level 120
1,557 SR
1,483 Elo+
Skadi
Skadi
FONDERFLIPER
Skadi
Level 132
God Stats
33W - 27L
1,652 SR
Queue Stats
276W - 284L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Fernandeztorres9
Cthulhu
Level 128
God Stats
2W - 5L
1,446 SR
Queue Stats
166W - 138L
1,500 Elo+
Solo
Tiamat
Tiamat
Geoform187
Tiamat
Level 126
God Stats
6W - 13L
1,651 SR
Queue Stats
250W - 258L
1,490 Elo+
Party 1
Poseidon
Poseidon
RoddyJP
Poseidon
Level 89
God Stats
106W - 79L
1,529 SR
Queue Stats
351W - 331L
1,434 Elo+
Solo
Hun Batz
Hun Batz
TheeArmyGuy
Hun Batz
Level 125
God Stats
3W - 6L
1,508 SR
Queue Stats
154W - 178L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SALO00109
Cerberus
11
2 / 4 / 4
7,062
504
2,873
12,284
6,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
alviguillyfu
Amaterasu
15
4 / 0 / 6
8,953
640
6,872
11,053
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
lAlejo09
Maman Brigitte
15
8 / 1 / 2
8,566
612
6,344
10,541
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
10
1 / 2 / 2
6,081
434
4,017
7,990
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
13
1 / 1 / 4
7,358
526
4,440
5,990
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,693
478
8,566
5,969
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 4
6,960
497
9,259
8,846
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
Geoform187
Tiamat
14
3 / 3 / 2
8,113
580
7,332
6,798
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
RoddyJP
Poseidon
13
0 / 5 / 0
7,511
537
3,019
7,096
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hun Batz
TheeArmyGuy
Hun Batz
11
1 / 2 / 1
6,378
456
3,110
7,652
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
8
8
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
1
4
4
0.75
L
Tiamat
Geoform187
Tiamat
3
3
2
1.33
L
Poseidon
RoddyJP
Poseidon
0
5
0
0
W
Cerberus
SALO00109
Cerberus
2
4
4
1
L
Hun Batz
TheeArmyGuy
Hun Batz
1
2
1
0.75
W
Amaterasu
alviguillyfu
Amaterasu
4
0
6
7
W
Maman Brigitte
lAlejo09
Maman Brigitte
8
1
2
9
W
Ishtar
1
2
2
1
W
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
31,286
47,858
Taken
36,361
21,381
Mitigated
16,513
15,834
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
2,882
0
870
5,969
2,202
10
1,668
4,165
0
48,580
L
9,259
252
0
759
8,846
6,780
0
2,591
6,129
32,842
0
L
Tiamat
Geoform187
Tiamat
7,332
695
0
1,626
6,798
3,322
915
4,229
2,155
51,784
384
L
Poseidon
RoddyJP
Poseidon
3,019
439
0
1,357
7,096
1,609
0
1,532
5,293
55,964
1,721
W
Cerberus
SALO00109
Cerberus
2,873
211
0
3,354
12,284
6,174
55
4,939
7,339
24,649
0
L
Hun Batz
TheeArmyGuy
Hun Batz
3,110
719
0
479
7,652
2,600
0
2,863
4,661
0
44,944
W
Amaterasu
alviguillyfu
Amaterasu
6,872
1,348
0
3,855
11,053
8,025
0
2,558
8,458
0
58,719
W
Maman Brigitte
lAlejo09
Maman Brigitte
6,344
323
0
5,118
10,541
3,362
0
3,433
6,934
55,171
767
W
Ishtar
4,017
2,637
0
1,690
7,990
2,274
189
4,696
3,260
0
28,853
W
Discordia
4,440
54
0
1,817
5,990
1,546
119
3,278
2,364
47,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
35,655
427
Minions Killed
438
0
Camps Cleared
0
1,411,205
Distance Traveled
1,226,599
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,693
478
77
6
0
228,851
3
L
Cthulhu
6,960
497
46
3
0
245,226
0
L
Tiamat
8,113
580
114
8
0
259,440
0
L
Poseidon
7,511
537
124
9
0
224,535
6
W
Cerberus
7,062
504
48
3
0
277,904
0
L
Hun Batz
6,378
456
77
6
0
268,547
5
W
Amaterasu
8,953
640
112
8
0
259,652
5
W
Maman Brigitte
8,566
612
87
6
0
340,544
3
W
Ishtar
6,081
434
71
5
0
246,795
0
W
Discordia
7,358
526
109
8
0
286,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role