Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GENGAR2187
Hachiman
Level 181
God Stats
1W - 1L
1,354 SR
Queue Stats
78W - 97L
1,530 Elo+
Party 2
Mercury
Mercury
NOGZZIN
Mercury
Level 127
God Stats
1W - 1L
1,531 SR
Queue Stats
10W - 9L
1,554 Elo+
Party 2
Yu Huang
Yu Huang
Nεkst
Yu Huang
Level 118
God Stats
6W - 3L
1,460 SR
Queue Stats
381W - 402L
1,465 Elo+
Solo
Neith
Neith
mate2302
Neith
Level 45
God Stats
7W - 2L
1,730 SR
Queue Stats
29W - 31L
1,408 Elo+
Party 1
Team Averages
Level 116
1,515 SR
1,491 Elo+

VS

Team Averages
Level 110
1,456 SR
1,478 Elo+
Bacchus
Bacchus
DuckFlare
Bacchus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,847 Elo+
Solo
Thor
Thor
FeelFear
Thor
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 3
Nut
Nut
Polloloko619
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 299L
1,519 Elo+
Solo
Guan Yu
Guan Yu
ivan2501
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 3
Merlin
Merlin
jamiroprroprooo
Merlin
Level 106
God Stats
2W - 10L
1,279 SR
Queue Stats
2W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 1
4,243
707
1,020
2,678
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
GENGAR2187
Hachiman
7
0 / 1 / 0
4,285
714
2,751
3,661
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
NOGZZIN
Mercury
7
1 / 0 / 0
3,961
660
419
2,710
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Nεkst
Yu Huang
8
1 / 0 / 1
4,528
755
2,317
1,868
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
mate2302
Neith
7
1 / 0 / 0
4,014
669
1,768
3,085
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuckFlare
Bacchus
1
0 / 0 / 0
2,700
450
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
8
1 / 0 / 0
3,930
655
1,208
5,066
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 0
3,505
584
2,843
4,153
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ivan2501
Guan Yu
8
0 / 0 / 1
4,221
704
1,107
5,510
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 2 / 0
3,585
598
1,049
2,982
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Bacchus
DuckFlare
Bacchus
0
0
0
0
L
Thor
1
0
0
1
W
Hachiman
GENGAR2187
Hachiman
0
1
0
0
W
Mercury
NOGZZIN
Mercury
1
0
0
1
W
Yu Huang
Nεkst
Yu Huang
1
0
1
1.5
L
0
1
0
0
L
Guan Yu
ivan2501
Guan Yu
0
0
1
0.5
L
0
2
0
0
W
Neith
mate2302
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,275
Damage
6,207
14,002
Taken
17,711
4,396
Mitigated
5,911
5,894
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,020
400
0
1,178
2,678
1,439
0
0
2,678
13,865
0
L
Bacchus
DuckFlare
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Thor
1,208
231
0
3,028
5,066
1,258
0
1,074
3,992
0
23,641
W
Hachiman
GENGAR2187
Hachiman
2,751
1,488
0
1,361
3,661
773
0
0
3,661
0
23,242
W
Mercury
NOGZZIN
Mercury
419
0
0
473
2,710
789
0
99
2,611
0
19,091
W
Yu Huang
Nεkst
Yu Huang
2,317
44
0
740
1,868
526
0
950
918
27,035
780
L
2,843
1,848
0
1,994
4,153
1,092
0
1,020
3,133
0
17,920
L
Guan Yu
ivan2501
Guan Yu
1,107
0
60
1,820
5,510
2,981
0
0
5,510
0
22,005
L
1,049
0
0
480
2,982
580
0
1,243
1,739
18,698
0
W
Neith
mate2302
Neith
1,768
1,197
0
2,142
3,085
869
0
0
3,085
0
19,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
17,941
191
Minions Killed
160
0
Camps Cleared
0
635,270
Distance Traveled
472,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,243
707
17
3
0
124,391
0
L
Bacchus
2,700
450
0
0
0
0
0
L
Thor
3,930
655
57
10
0
129,610
0
W
Hachiman
4,285
714
45
8
0
112,277
2
W
Mercury
3,961
660
36
6
0
165,396
0
W
Yu Huang
4,528
755
62
10
0
113,644
1
L
Nut
3,505
584
23
4
0
119,233
0
L
Guan Yu
4,221
704
50
8
0
125,340
0
L
Merlin
3,585
598
30
5
0
98,272
0
W
Neith
4,014
669
31
5
0
119,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role