Player Matchup

Tyr
Tyr
Gold IV
Goondraa_
Tyr
Gold IV
Level 112
God Stats
1W - 5L
1,097 SR
Queue Stats
396W - 446L
1,495 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Masculine D
Jormungandr
Gold IV
Level 129
God Stats
36W - 22L
1,640 SR
Queue Stats
324W - 330L
1,436 MMR
Party 2
Scylla
Scylla
Gold I
MasculineParrot
Scylla
Gold I
Level 130
God Stats
53W - 41L
1,632 SR
Queue Stats
129W - 130L
1,627 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,457 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,677 SR
1,510 MMR
Vulcan
Vulcan
Gold II
Anoobis12
Vulcan
Gold II
Level 104
God Stats
1W - 3L
1,568 SR
Queue Stats
124W - 121L
1,568 MMR
Party 1
Bellona
Bellona
Gold V
FinalFr0nTyr
Bellona
Gold V
Level 88
God Stats
3W - 1L
1,865 SR
Queue Stats
84W - 88L
1,389 MMR
Party 1
Ares
Ares
Gold II
Gdriggs
Ares
Gold II
Level 121
God Stats
5W - 8L
1,597 SR
Queue Stats
84W - 73L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,282
774
7,308
13,426
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Masculine D
Jormungandr
17
4 / 1 / 4
10,050
838
7,642
8,472
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 0 / 4
10,514
876
8,242
5,127
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AchillesAgniKuzenboBacchusNu Wa

VS

Bans
KukulkanNe ZhaCthulhuMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anoobis12
Vulcan
15
2 / 2 / 1
9,100
758
7,286
6,502
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
FinalFr0nTyr
Bellona
14
1 / 4 / 2
8,442
704
8,251
10,006
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Gdriggs
Ares
15
0 / 2 / 3
8,426
702
4,734
9,605
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Anoobis12
Vulcan
2
2
1
1.25
L
Bellona
FinalFr0nTyr
Bellona
1
4
2
0.5
L
Ares
Gdriggs
Ares
0
2
3
0.75
W
0
2
6
1.5
W
Jormungandr
Masculine D
Jormungandr
4
1
4
6
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
20,271
27,025
Taken
26,113
20,023
Mitigated
25,015
4,950
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Anoobis12
Vulcan
7,286
206
0
847
6,502
3,518
72
4,830
1,629
38,956
0
L
Bellona
FinalFr0nTyr
Bellona
8,251
2,659
0
1,144
10,006
11,585
0
5,527
4,356
0
17,256
L
Ares
Gdriggs
Ares
4,734
260
0
1,549
9,605
9,912
0
4,220
5,232
14,762
353
W
7,308
1,236
0
3,245
13,426
10,862
21
5,544
7,191
0
23,889
W
Jormungandr
Masculine D
Jormungandr
7,642
1,359
0
379
8,472
7,692
392
3,404
4,663
19,484
2,389
W
8,242
586
0
1,326
5,127
1,469
780
2,357
2,718
64,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
25,968
182
Minions Killed
105
0
Camps Cleared
0
704,938
Distance Traveled
655,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,100
758
64
5
0
216,129
0
L
Bellona
8,442
704
23
2
0
230,944
0
L
Ares
8,426
702
18
2
0
208,735
0
W
Tyr
9,282
774
39
3
0
242,285
0
W
Jormungandr
10,050
838
33
3
0
235,598
0
W
Scylla
10,514
876
110
9
0
227,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role