Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ryuuukx
Nu Wa
Level 125
God Stats
1W - 0L
1,790 SR
Queue Stats
46W - 18L
1,757 Elo+
Party 1
Ishtar
Ishtar
akaAzure
Ishtar
Level 105
God Stats
6W - 1L
1,829 SR
Queue Stats
348W - 120L
1,705 Elo+
Party 1
Team Averages
Level 180
1,624 SR
1,592 Elo+

VS

Team Averages
Level 165
1,596 SR
1,638 Elo+
Cthulhu
Cthulhu
ChaaquilleONeal
Cthulhu
Level 154
God Stats
7W - 7L
1,536 SR
Queue Stats
250W - 109L
1,691 Elo+
Party 2
Mercury
Mercury
CrøwnlessKing
Mercury
Level 163
God Stats
35W - 30L
1,584 SR
Queue Stats
423W - 409L
1,488 Elo+
Solo
Ymir
Ymir
IzumiLight
Ymir
Level 123
God Stats
2W - 3L
1,408 SR
Queue Stats
259W - 114L
1,673 Elo+
Party 2
Hou Yi
Hou Yi
MuadDıb
Hou Yi
Level 226
God Stats
22W - 13L
1,692 SR
Queue Stats
328W - 170L
1,662 Elo+
Party 2
Baba Yaga
Baba Yaga
Xennac
Baba Yaga
Level 159
God Stats
3W - 1L
1,761 SR
Queue Stats
192W - 75L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 2
3,679
736
1,298
2,251
501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
 
Achilles
5
2 / 0 / 0
3,332
666
2,458
1,860
1,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
 
Cerberus
5
0 / 1 / 1
3,081
616
1,643
2,960
1,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ryuuukx
Nu Wa
8
1 / 0 / 1
4,290
858
1,220
770
163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
akaAzure
Ishtar
6
0 / 2 / 1
3,323
665
1,855
3,325
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,666
733
1,938
3,734
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 0 / 0
2,766
553
869
1,963
494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,514
703
478
3,206
1,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
MuadDıb
Hou Yi
6
1 / 1 / 1
3,370
674
1,290
3,129
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Xennac
Baba Yaga
7
0 / 1 / 0
3,583
717
222
1,383
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
Achilles
 
Achilles
2
0
0
2
W
Cerberus
 
Cerberus
0
1
1
0.5
L
1
1
0
1
L
0
0
0
0
L
1
1
0
1
L
Hou Yi
MuadDıb
Hou Yi
1
1
1
1.5
W
Nu Wa
Ryuuukx
Nu Wa
1
0
1
1.5
L
Baba Yaga
Xennac
Baba Yaga
0
1
0
0
W
Ishtar
akaAzure
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,474
Damage
4,797
11,166
Taken
13,415
3,821
Mitigated
4,156
5,376
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,298
488
0
1,656
2,251
501
0
439
1,732
0
16,996
W
Achilles
 
Achilles
2,458
1,050
0
1,028
1,860
1,061
0
261
1,599
0
9,140
W
Cerberus
 
Cerberus
1,643
451
0
1,574
2,960
1,316
0
1,088
1,684
12,720
478
L
1,938
373
0
1,144
3,734
1,138
0
1,609
2,125
17,146
1,188
L
869
621
0
786
1,963
494
0
109
1,814
0
6,769
L
478
171
0
1,467
3,206
1,598
0
86
3,080
7,047
0
L
Hou Yi
MuadDıb
Hou Yi
1,290
741
0
1,614
3,129
618
0
104
2,985
0
15,087
W
Nu Wa
Ryuuukx
Nu Wa
1,220
410
0
129
770
163
0
88
642
22,194
0
L
Baba Yaga
Xennac
Baba Yaga
222
0
0
461
1,383
308
0
740
582
15,048
338
W
Ishtar
akaAzure
Ishtar
1,855
1,343
0
989
3,325
780
0
217
3,108
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,705
Gold Earned
16,899
168
Minions Killed
143
0
Camps Cleared
0
569,609
Distance Traveled
496,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,679
736
38
8
0
146,159
0
W
Achilles
3,332
666
9
2
0
107,985
0
W
Cerberus
3,081
616
33
7
0
103,077
0
L
Cthulhu
3,666
733
42
8
0
109,365
0
L
Mercury
2,766
553
16
3
0
92,289
0
L
Ymir
3,514
703
8
2
0
91,860
0
L
Hou Yi
3,370
674
41
8
0
99,271
0
W
Nu Wa
4,290
858
54
11
0
119,654
0
L
Baba Yaga
3,583
717
36
7
0
103,565
0
W
Ishtar
3,323
665
34
7
0
92,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role