Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlackColorZ
Discordia
Level 159
God Stats
1W - 3L
1,708 SR
Queue Stats
112W - 107L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
Charlypower45
Sylvanus
Level 181
God Stats
10W - 7L
1,706 SR
Queue Stats
309W - 295L
1,583 Elo+
Party 2
Poseidon
Poseidon
OscarElcrack22
Poseidon
Level 139
God Stats
7W - 12L
1,378 SR
Queue Stats
528W - 549L
1,585 Elo+
Solo
Chronos
Chronos
ZeaxMtz
Chronos
Level 158
God Stats
3W - 8L
1,299 SR
Queue Stats
440W - 432L
1,554 Elo+
Party 2
Team Averages
Level 159
1,518 SR
1,560 Elo+

VS

Team Averages
Level 155
1,513 SR
1,545 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Plookie
Xbalanque
Level 210
God Stats
1W - 0L
1,549 SR
Queue Stats
23W - 23L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
SmecklemuhPeckle
Sylvanus
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 1
Sobek
Sobek
anahatma
Sobek
Level 108
God Stats
3W - 3L
1,383 SR
Queue Stats
98W - 80L
1,616 Elo+
Solo
Fenrir
Fenrir
zCraZyz
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 181L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 7 / 11
8,253
635
9,439
15,245
7,925
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BlackColorZ
Discordia
14
5 / 3 / 8
9,144
703
14,014
9,352
3,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Charlypower45
Sylvanus
15
0 / 4 / 9
8,964
690
6,435
15,796
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
18
5 / 2 / 7
10,097
777
12,348
6,911
3,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
ZeaxMtz
Chronos
17
3 / 0 / 11
9,635
741
11,348
7,370
3,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 12
9,627
741
7,063
14,452
16,952
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Plookie
Xbalanque
16
4 / 3 / 8
9,356
720
17,894
10,243
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 13
8,401
646
8,462
14,124
12,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
anahatma
Sobek
18
4 / 2 / 11
11,028
848
6,773
20,222
27,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
zCraZyz
Fenrir
17
8 / 3 / 5
10,397
800
10,742
15,176
14,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
14
Kills
16
16
Deaths
14
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
11
0.93
W
Ganesha
 
Ganesha
0
2
12
3
L
Discordia
BlackColorZ
Discordia
5
3
8
3
L
Sylvanus
Charlypower45
Sylvanus
0
4
9
1.13
L
Poseidon
5
2
7
4.25
W
Xbalanque
Plookie
Xbalanque
4
3
8
2.67
W
0
4
13
1.63
L
Chronos
ZeaxMtz
Chronos
3
0
11
8.5
W
Sobek
anahatma
Sobek
4
2
11
4.75
W
Fenrir
zCraZyz
Fenrir
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
50,934
54,674
Taken
74,217
35,105
Mitigated
75,662
22,258
Healing
40,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,439
1,597
383
3,738
15,245
7,925
0
6,560
8,402
17,728
0
W
Ganesha
 
Ganesha
7,063
166
3,298
3,064
14,452
16,952
0
12,529
1,923
24,952
474
L
Discordia
BlackColorZ
Discordia
14,014
833
53
1,557
9,352
3,641
0
3,462
5,713
22,453
0
L
Sylvanus
Charlypower45
Sylvanus
6,435
393
6,114
5,972
15,796
16,843
0
5,954
9,652
8,840
712
L
Poseidon
12,348
1,255
1,274
1,341
6,911
3,688
0
2,863
3,920
37,918
964
W
Xbalanque
Plookie
Xbalanque
17,894
9,259
366
1,450
10,243
4,566
1,443
8,478
1,765
0
39,599
W
8,462
976
13,614
5,754
14,124
12,338
294
10,860
3,264
12,986
0
L
Chronos
ZeaxMtz
Chronos
11,348
3,429
0
1,826
7,370
3,008
432
3,044
4,253
25,988
998
W
Sobek
anahatma
Sobek
6,773
159
871
6,549
20,222
27,479
0
12,631
7,591
18,906
366
W
Fenrir
zCraZyz
Fenrir
10,742
1,438
2,310
3,003
15,176
14,327
13
7,670
7,506
0
14,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
48,809
153
Minions Killed
144
0
Camps Cleared
0
1,117,595
Distance Traveled
1,179,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,253
635
21
2
0
194,903
0
W
Ganesha
9,627
741
4
0
0
229,344
0
L
Discordia
9,144
703
28
2
0
238,914
0
L
Sylvanus
8,964
690
11
1
0
191,326
0
L
Poseidon
10,097
777
64
5
0
226,603
0
W
Xbalanque
9,356
720
57
4
0
210,599
0
W
Sylvanus
8,401
646
29
2
0
220,866
0
L
Chronos
9,635
741
29
2
0
265,849
0
W
Sobek
11,028
848
38
3
0
272,673
0
W
Fenrir
10,397
800
16
1
0
245,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role