Player Matchup

Surtr
Surtr
CrimsonGuardian3
Surtr
Level 117
God Stats
29W - 22L
1,542 SR
Queue Stats
817W - 752L
1,579 Elo+
Solo
Bastet
Bastet
Grillomatador12
Bastet
Level 128
God Stats
2W - 4L
1,451 SR
Queue Stats
232W - 220L
1,513 Elo+
Party 1
Anhur
Anhur
KitzuneeDn
Anhur
Level 137
God Stats
5W - 8L
1,534 SR
Queue Stats
190W - 167L
1,505 Elo+
Party 1
Ymir
Ymir
TheBlackDoger
Ymir
Level 146
God Stats
0W - 1L
1,861 SR
Queue Stats
25W - 20L
1,494 Elo+
Solo
Chang'e
Chang'e
cCosmos43
Chang'e
Level 88
God Stats
3W - 2L
1,532 SR
Queue Stats
219W - 179L
1,607 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,540 Elo+

VS

Team Averages
Level 155
1,545 SR
1,513 Elo+
Cthulhu
Cthulhu
CC Miagy
Cthulhu
Level 148
God Stats
1W - 0L
1,854 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 2
Anubis
Anubis
Cintaar
Anubis
Level 141
God Stats
2W - 2L
1,349 SR
Queue Stats
206W - 172L
1,548 Elo+
Solo
Izanami
Izanami
Duetrochet
Izanami
Level 170
God Stats
45W - 42L
1,561 SR
Queue Stats
471W - 448L
1,538 Elo+
Party 2
Serqet
Serqet
Gambls
Serqet
Level 159
God Stats
25W - 15L
1,612 SR
Queue Stats
242W - 211L
1,523 Elo+
Solo
Camazotz
Camazotz
TheofeldYT
Camazotz
Level 155
God Stats
2W - 2L
1,350 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 0
5,592
699
7,311
7,758
4,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
4,373
547
3,151
6,572
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
1 / 2 / 0
4,697
587
2,100
4,380
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
4,718
590
1,600
5,018
2,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
cCosmos43
Chang'e
7
1 / 0 / 0
4,394
549
1,091
2,618
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CC Miagy
Cthulhu
8
0 / 1 / 1
4,775
597
2,712
4,493
2,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Cintaar
Anubis
10
1 / 1 / 1
5,241
655
3,716
4,729
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Duetrochet
Izanami
9
2 / 1 / 0
4,917
615
3,274
2,885
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Gambls
Serqet
9
4 / 1 / 1
5,025
628
3,346
5,875
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
TheofeldYT
Camazotz
7
1 / 5 / 1
4,320
540
2,989
8,088
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
9
Kills
8
8
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CC Miagy
Cthulhu
0
1
1
0.5
W
Anubis
Cintaar
Anubis
1
1
1
1.5
L
5
4
0
1.25
W
Izanami
Duetrochet
Izanami
2
1
0
2
W
Serqet
Gambls
Serqet
4
1
1
4.5
L
1
2
1
0.75
L
Anhur
1
2
0
0.5
L
1
0
1
1.5
W
Camazotz
TheofeldYT
Camazotz
1
5
1
0.3
L
Chang'e
cCosmos43
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
16,037
26,346
Taken
26,070
10,039
Mitigated
9,531
8,760
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CC Miagy
Cthulhu
2,712
572
0
1,576
4,493
2,874
0
1,017
3,476
17,488
1,189
W
Anubis
Cintaar
Anubis
3,716
91
0
2,398
4,729
1,990
0
735
3,864
37,287
179
L
7,311
2,627
0
2,032
7,758
4,809
0
1,205
6,281
807
29,583
W
Izanami
Duetrochet
Izanami
3,274
2,658
0
765
2,885
843
0
285
2,600
0
36,733
W
Serqet
Gambls
Serqet
3,346
1,138
0
1,250
5,875
1,866
0
647
5,184
0
21,875
L
3,151
1,165
0
2,685
6,572
1,502
0
1,856
4,650
0
20,341
L
Anhur
2,100
1,057
0
1,060
4,380
1,045
0
358
4,022
0
33,131
L
1,600
735
0
1,485
5,018
2,286
0
1,601
3,417
8,826
0
W
Camazotz
TheofeldYT
Camazotz
2,989
478
0
2,874
8,088
1,958
0
341
7,747
0
22,816
L
Chang'e
cCosmos43
Chang'e
1,091
37
80
1,418
2,618
397
0
1,243
1,375
17,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
24,278
220
Minions Killed
250
0
Camps Cleared
0
752,226
Distance Traveled
813,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,775
597
21
3
0
146,604
1
W
Anubis
5,241
655
81
10
0
156,293
3
L
Surtr
5,592
699
48
6
0
140,737
0
W
Izanami
4,917
615
76
10
0
164,554
1
W
Serqet
5,025
628
34
4
0
189,737
2
L
Bastet
4,373
547
40
5
0
184,349
0
L
Anhur
4,697
587
75
9
0
154,108
0
L
Ymir
4,718
590
14
2
0
162,348
3
W
Camazotz
4,320
540
38
5
0
155,876
1
L
Chang'e
4,394
549
43
5
0
110,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role