Player Matchup

Sylvanus
Sylvanus
Hannibal5553
Sylvanus
Level 148
God Stats
8W - 11L
1,554 SR
Queue Stats
81W - 89L
1,446 Elo+
Party 3
Fafnir
Fafnir
JohnnyCaged
Fafnir
Level 29
God Stats
2W - 5L
1,668 SR
Queue Stats
27W - 35L
1,439 Elo+
Party 3
Ullr
Ullr
KyrinAnzo
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,517 Elo+
Party 2
Awilix
Awilix
ValKerm
Awilix
Level 106
God Stats
2W - 1L
1,863 SR
Queue Stats
184W - 190L
1,487 Elo+
Party 2
Poseidon
Poseidon
zefy23
Poseidon
Level 139
God Stats
0W - 5L
1,341 SR
Queue Stats
249W - 254L
1,525 Elo+
Party 2
Team Averages
Level 106
1,585 SR
1,483 Elo+

VS

Team Averages
Level 110
1,702 SR
1,470 Elo+
Anhur
Anhur
DEFLEKA
Anhur
Level 129
God Stats
3W - 1L
1,838 SR
Queue Stats
164W - 180L
1,461 Elo+
Party 1
Agni
Agni
Jijes
Agni
Level 137
God Stats
5W - 5L
1,568 SR
Queue Stats
105W - 128L
1,442 Elo+
Party 1
Anubis
Anubis
Jpexx
Anubis
Level 105
God Stats
15W - 10L
1,661 SR
Queue Stats
387W - 345L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Kowanga
Ao Kuang
Level 152
God Stats
6W - 2L
1,684 SR
Queue Stats
183W - 202L
1,453 Elo+
Party 1
Horus
Horus
ShamoUchiha
Horus
Level 29
God Stats
6W - 1L
1,757 SR
Queue Stats
48W - 62L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hannibal5553
Sylvanus
10
0 / 2 / 3
5,713
408
4,073
8,219
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
12
2 / 6 / 0
7,311
522
4,465
14,613
8,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
12
1 / 6 / 0
6,852
489
3,302
9,555
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
ValKerm
Awilix
11
2 / 6 / 3
6,374
455
3,958
11,936
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
zefy23
Poseidon
12
2 / 6 / 2
7,637
546
5,105
7,284
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DEFLEKA
Anhur
14
2 / 1 / 7
8,199
586
6,548
4,426
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
Jijes
Agni
14
3 / 3 / 8
8,083
577
3,883
6,054
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Jpexx
Anubis
15
7 / 2 / 6
9,467
676
11,535
8,789
4,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
Kowanga
Ao Kuang
15
10 / 1 / 7
8,620
616
7,277
11,316
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 11
7,820
559
6,482
6,189
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
26
26
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
DEFLEKA
Anhur
2
1
7
5.5
L
Sylvanus
Hannibal5553
Sylvanus
0
2
3
0.75
W
Agni
Jijes
Agni
3
3
8
2.33
L
Fafnir
2
6
0
0.33
W
Anubis
Jpexx
Anubis
7
2
6
5
W
Ao Kuang
Kowanga
Ao Kuang
10
1
7
13.5
L
Ullr
1
6
0
0.17
W
4
0
11
9.5
L
Awilix
ValKerm
Awilix
2
6
3
0.58
L
Poseidon
zefy23
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
35,725
51,607
Taken
36,774
18,628
Mitigated
15,056
11,500
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DEFLEKA
Anhur
6,548
3,697
0
2,746
4,426
1,468
647
859
3,567
0
69,170
L
Sylvanus
Hannibal5553
Sylvanus
4,073
893
338
2,184
8,219
3,437
0
3,638
4,581
18,336
4,927
W
Agni
Jijes
Agni
3,883
635
0
956
6,054
1,674
152
2,369
3,685
53,335
1,045
L
Fafnir
4,465
1,016
0
3,630
14,613
8,348
0
7,856
6,757
37,776
0
W
Anubis
Jpexx
Anubis
11,535
248
0
3,626
8,789
4,004
2,347
3,367
5,422
70,890
2,116
W
Ao Kuang
Kowanga
Ao Kuang
7,277
1,799
0
4,235
11,316
4,317
0
3,991
7,325
49,698
2,969
L
Ullr
3,302
1,018
0
983
9,555
2,263
0
2,265
7,290
0
47,020
W
6,482
2,576
200
2,193
6,189
3,593
0
2,766
3,423
651
21,204
L
Awilix
ValKerm
Awilix
3,958
1,491
0
3,663
11,936
2,482
0
5,180
6,756
0
41,608
L
Poseidon
zefy23
Poseidon
5,105
1,095
0
702
7,284
2,098
0
4,372
2,912
53,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
42,189
358
Minions Killed
479
0
Camps Cleared
0
1,321,229
Distance Traveled
1,476,065
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,199
586
137
10
0
289,374
5
L
Sylvanus
5,713
408
42
3
0
229,038
1
W
Agni
8,083
577
115
8
0
292,143
2
L
Fafnir
7,311
522
48
3
0
255,022
0
W
Anubis
9,467
676
125
9
0
237,393
4
W
Ao Kuang
8,620
616
75
5
0
333,592
0
L
Ullr
6,852
489
90
6
0
265,869
2
W
Horus
7,820
559
27
2
0
323,563
0
L
Awilix
6,374
455
77
6
0
317,050
0
L
Poseidon
7,637
546
101
7
0
254,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role