Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum V
AriesTheUnbrokn
Kali
Platinum V
Level 145
God Stats
43W - 33L
1,611 SR
Queue Stats
255W - 252L
1,676 MMR
Solo
Agni
Agni
Gold I
Comegetsum7641
Agni
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,646 MMR
Solo
Tyr
Tyr
Gold III
Grillwild
Tyr
Gold III
Level 147
God Stats
3W - 1L
1,854 SR
Queue Stats
139W - 144L
1,647 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
User00Darkside
Kumbhakarna
Gold II
Level 128
God Stats
0W - 2L
1,478 SR
Queue Stats
41W - 41L
1,591 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,588 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,561 SR
1,632 MMR
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
NemoTequila
Maman Brigitte
Gold II
Level 146
God Stats
1W - 2L
1,316 SR
Queue Stats
132W - 126L
1,653 MMR
Solo
Ymir
Ymir
Gold II
Poppy 4PF
Ymir
Gold II
Level 158
God Stats
2W - 2L
1,479 SR
Queue Stats
144W - 136L
1,664 MMR
Solo
Freya
Freya
Gold I
Pornography69
Freya
Gold I
Level 149
God Stats
4W - 1L
1,906 SR
Queue Stats
155W - 150L
1,671 MMR
Solo
Charybdis
Charybdis
Gold I
Quan2theflang
Charybdis
Gold I
Level 146
God Stats
163W - 139L
1,606 SR
Queue Stats
432W - 426L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 2 / 0
6,684
514
6,513
8,911
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
5,842
449
4,532
9,263
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 2
6,856
527
4,206
6,104
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,133
472
4,129
13,856
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
User00Darkside
Kumbhakarna
9
1 / 5 / 2
6,053
466
4,090
10,621
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
PoseidonLancelotChang'eCthulhu

VS

Bans
AthenaHorusKuzenboNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 2 / 0
8,924
686
11,311
11,353
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maman Brigitte
NemoTequila
Maman Brigitte
14
4 / 3 / 4
7,807
601
6,153
9,581
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 0 / 10
6,970
536
3,267
8,847
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 0 / 1
8,127
625
4,277
6,882
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
Quan2theflang
Charybdis
13
6 / 1 / 4
8,122
625
8,596
8,039
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
0
2.5
W
Tsukuyomi
 
Tsukuyomi
6
2
0
3
L
0
5
2
0.2
L
0
2
2
0.5
L
0
4
2
0.25
W
Maman Brigitte
NemoTequila
Maman Brigitte
4
3
4
2
W
Ymir
0
0
10
5
W
2
0
1
2.5
W
Charybdis
Quan2theflang
Charybdis
6
1
4
8
L
Kumbhakarna
User00Darkside
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
33,604
48,755
Taken
44,702
24,801
Mitigated
17,049
15,101
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,513
1,551
0
2,865
8,911
2,496
0
2,577
6,176
0
40,997
W
Tsukuyomi
 
Tsukuyomi
11,311
2,402
0
3,574
11,353
3,631
111
1,003
9,907
0
57,960
L
4,532
1,789
0
3,417
9,263
2,499
0
3,405
5,825
0
38,031
L
4,206
112
0
1,000
6,104
1,611
0
1,786
3,950
48,252
0
L
4,129
324
0
5,914
13,856
10,389
0
1,449
12,350
0
35,386
W
Maman Brigitte
NemoTequila
Maman Brigitte
6,153
332
0
5,113
9,581
2,822
0
1,367
8,106
48,126
0
W
Ymir
3,267
749
0
2,040
8,847
6,372
0
2,082
6,675
21,797
0
W
4,277
931
0
2,733
6,882
1,826
294
2,636
3,820
48,419
1,367
W
Charybdis
Quan2theflang
Charybdis
8,596
4,048
0
3,894
8,039
2,398
817
776
7,172
0
60,176
L
Kumbhakarna
User00Darkside
Kumbhakarna
4,090
1,026
0
1,905
10,621
7,806
0
3,780
6,778
12,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
39,950
298
Minions Killed
429
0
Camps Cleared
0
1,309,733
Distance Traveled
1,274,385
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,684
514
64
5
0
284,047
0
W
Tsukuyomi
8,924
686
95
7
0
239,181
1
L
Kali
5,842
449
61
5
0
237,743
0
L
Agni
6,856
527
100
8
0
247,972
1
L
Tyr
6,133
472
63
5
0
272,700
5
W
Maman Brigitte
7,807
601
93
7
0
301,319
0
W
Ymir
6,970
536
28
2
0
246,061
2
W
Freya
8,127
625
115
9
0
252,488
1
W
Charybdis
8,122
625
98
8
0
235,336
0
L
Kumbhakarna
6,053
466
10
1
0
267,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role