Player Matchup

Artemis
Artemis
Ornatewater
Artemis
Level 109
God Stats
23W - 9L
1,743 SR
Queue Stats
386W - 235L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
RoosterNim
Kuzenbo
Level 35
God Stats
63W - 53L
1,567 SR
Queue Stats
68W - 61L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
smoke-showfour20
Kukulkan
Level 111
God Stats
1W - 2L
1,422 SR
Queue Stats
68W - 59L
1,469 Elo+
Party 1
Team Averages
Level 85
1,577 SR
1,510 Elo+

VS

Team Averages
Level 137
1,700 SR
1,591 Elo+
Sun Wukong
Sun Wukong
Aidenbeast133
Sun Wukong
Level 129
God Stats
2W - 3L
1,601 SR
Queue Stats
210W - 161L
1,647 Elo+
Party 2
Hera
Hera
DylanBeast144
Hera
Level 144
God Stats
2W - 0L
1,783 SR
Queue Stats
128W - 105L
1,633 Elo+
Party 2
Artemis
Artemis
kingbryanboru
Artemis
Level 139
God Stats
25W - 13L
1,714 SR
Queue Stats
81W - 76L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ornatewater
Artemis
13
0 / 4 / 0
7,102
710
6,178
9,936
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
RoosterNim
Kuzenbo
10
0 / 5 / 0
6,400
640
1,515
9,396
8,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,487
649
2,489
6,643
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aidenbeast133
Sun Wukong
14
3 / 0 / 11
8,559
856
3,871
5,875
5,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 0 / 4
9,888
989
12,055
4,707
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
1 / 0 / 9
8,994
899
6,650
7,070
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aidenbeast133
Sun Wukong
3
0
11
8.5
W
10
0
4
12
L
Artemis
Ornatewater
Artemis
0
4
0
0
L
Kuzenbo
RoosterNim
Kuzenbo
0
5
0
0
W
Artemis
1
0
9
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
22,576
25,975
Taken
17,652
13,620
Mitigated
9,021
1,124
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aidenbeast133
Sun Wukong
3,871
556
0
1,307
5,875
5,106
707
1,694
4,181
0
17,734
W
12,055
2,438
0
1,220
4,707
1,536
254
1,238
3,469
44,744
0
L
Artemis
Ornatewater
Artemis
6,178
508
0
622
9,936
2,978
0
4,197
5,446
0
32,104
L
Kuzenbo
RoosterNim
Kuzenbo
1,515
745
223
279
9,396
8,649
0
4,113
4,873
6,122
0
W
Artemis
6,650
1,568
0
2,909
7,070
2,379
1,122
1,404
5,666
0
33,335
L
2,489
41
0
0
6,643
1,993
0
2,976
3,427
15,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,989
Gold Earned
27,441
79
Minions Killed
161
0
Camps Cleared
0
510,439
Distance Traveled
580,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,559
856
23
2
0
189,891
0
W
Hera
9,888
989
70
7
0
191,571
0
L
Artemis
7,102
710
52
5
0
171,901
0
L
Kuzenbo
6,400
640
7
1
0
171,248
0
W
Artemis
8,994
899
68
7
0
199,470
0
L
Kukulkan
6,487
649
20
2
0
167,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role