Player Matchup

Medusa
Medusa
Mitsi8518
Medusa
Level 52
God Stats
6W - 15L
1,342 SR
Queue Stats
156W - 383L
1,287 Elo+
Party 1
Yu Huang
Yu Huang
NotXJohn
Yu Huang
Level 85
God Stats
5W - 21L
1,136 SR
Queue Stats
67W - 220L
1,282 Elo+
Party 1
Thanatos
Thanatos
Scheetzy
Thanatos
Level 106
God Stats
3W - 11L
1,337 SR
Queue Stats
213W - 464L
1,283 Elo+
Party 1
King Arthur
King Arthur
bloomingcin
King Arthur
Level 106
God Stats
2W - 16L
1,315 SR
Queue Stats
209W - 500L
1,294 Elo+
Party 1
Atlas
Atlas
tmvtmv2428
Atlas
Level 105
God Stats
82W - 127L
1,422 SR
Queue Stats
211W - 466L
1,313 Elo+
Party 1
Team Averages
Level 91
1,310 SR
1,292 Elo+

VS

Team Averages
Level 126
1,640 SR
1,527 Elo+
Mercury
Mercury
AlogicGuy
Mercury
Level 86
God Stats
2W - 2L
1,655 SR
Queue Stats
65W - 62L
1,503 Elo+
Party 2
Anubis
Anubis
Messorem
Anubis
Level 195
God Stats
6W - 3L
1,702 SR
Queue Stats
143W - 131L
1,535 Elo+
Solo
Mulan
Mulan
Notorious3Joker
Mulan
Level 105
God Stats
4W - 1L
1,775 SR
Queue Stats
96W - 78L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
SlinkyUndew
Heimdallr
Level 95
God Stats
3W - 2L
1,518 SR
Queue Stats
92W - 80L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 147
God Stats
124W - 129L
1,549 SR
Queue Stats
715W - 676L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mitsi8518
Medusa
15
2 / 2 / 2
8,738
485
4,937
7,227
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
NotXJohn
Yu Huang
17
6 / 4 / 0
9,953
553
7,716
9,570
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Scheetzy
Thanatos
15
2 / 2 / 3
8,348
464
4,193
10,834
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
bloomingcin
King Arthur
14
0 / 6 / 2
8,818
490
8,829
19,941
17,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
14
1 / 3 / 8
9,251
514
11,548
14,097
11,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlogicGuy
Mercury
16
5 / 1 / 6
9,888
549
5,611
12,220
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Messorem
Anubis
18
4 / 3 / 2
10,916
606
10,408
10,539
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 2
11,331
630
15,519
16,705
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SlinkyUndew
Heimdallr
17
0 / 3 / 2
10,234
569
5,610
7,823
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
boombhole
Sylvanus
14
1 / 3 / 3
8,963
498
2,971
15,099
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
16
17
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlogicGuy
Mercury
5
1
6
8
W
Anubis
Messorem
Anubis
4
3
2
1.67
L
Medusa
Mitsi8518
Medusa
2
2
2
1.5
L
Yu Huang
NotXJohn
Yu Huang
6
4
0
1.5
W
6
1
2
7
L
Thanatos
Scheetzy
Thanatos
2
2
3
1.75
W
Heimdallr
SlinkyUndew
Heimdallr
0
3
2
0.33
L
King Arthur
bloomingcin
King Arthur
0
6
2
0.17
W
Sylvanus
boombhole
Sylvanus
1
3
3
0.83
L
Atlas
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
40,119
61,669
Taken
62,386
38,665
Mitigated
35,564
16,415
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlogicGuy
Mercury
5,611
2,100
0
5,127
12,220
3,718
141
3,452
8,622
0
58,309
W
Anubis
Messorem
Anubis
10,408
51
0
2,720
10,539
4,266
272
4,308
5,951
85,476
3,038
L
Medusa
Mitsi8518
Medusa
4,937
2,080
0
1,683
7,227
2,537
0
1,110
6,087
0
63,132
L
Yu Huang
NotXJohn
Yu Huang
7,716
425
0
1,535
9,570
2,404
0
4,911
4,266
64,341
0
W
15,519
3,174
0
8,321
16,705
12,967
93
1,754
14,951
0
91,548
L
Thanatos
Scheetzy
Thanatos
4,193
356
0
7,252
10,834
4,234
0
2,294
8,315
0
59,207
W
Heimdallr
SlinkyUndew
Heimdallr
5,610
2,946
0
2,492
7,823
2,965
820
3,570
4,223
0
92,496
L
King Arthur
bloomingcin
King Arthur
8,829
1,420
0
3,673
19,941
17,972
0
2,025
17,037
0
65,916
W
Sylvanus
boombhole
Sylvanus
2,971
429
2,557
8,423
15,099
11,648
0
5,794
9,147
24,720
358
L
Atlas
11,548
4,391
0
2,272
14,097
11,518
0
2,667
11,196
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
51,332
536
Minions Killed
617
0
Camps Cleared
0
1,837,340
Distance Traveled
1,818,221
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,888
549
87
5
0
430,267
0
W
Anubis
10,916
606
163
9
0
348,901
0
L
Medusa
8,738
485
131
7
0
368,076
2
L
Yu Huang
9,953
553
135
8
0
358,246
2
W
Mulan
11,331
630
162
9
0
342,857
4
L
Thanatos
8,348
464
85
5
0
398,196
5
W
Heimdallr
10,234
569
171
10
0
340,173
0
L
King Arthur
8,818
490
129
7
0
352,494
1
W
Sylvanus
8,963
498
34
2
0
356,023
11
L
Atlas
9,251
514
56
3
0
360,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role