Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CrimsonGlitchX
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,182 Elo+
Party 3
Pele
Pele
Exopanda1510
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 3
Artio
Artio
Saber14
Artio
Level 129
God Stats
5W - 3L
1,482 SR
Queue Stats
516W - 151L
1,724 Elo+
Party 1
Ishtar
Ishtar
madara1305
Ishtar
Level 157
God Stats
2W - 0L
1,520 SR
Queue Stats
115W - 123L
1,439 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,494 Elo+

VS

Team Averages
Level 134
1,536 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ArmadaMusic10
Sylvanus
Level 106
God Stats
85W - 91L
1,482 SR
Queue Stats
638W - 676L
1,431 Elo+
Solo
Mercury
Mercury
De_Scott29
Mercury
Level 149
God Stats
16W - 13L
1,343 SR
Queue Stats
909W - 951L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
KiNGPiCCOLOL3
Kukulkan
Level 128
God Stats
8W - 11L
1,454 SR
Queue Stats
58W - 72L
1,433 Elo+
Solo
Raijin
Raijin
Quinbo36
Raijin
Level 149
God Stats
19W - 22L
1,899 SR
Queue Stats
586W - 653L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 6
7,628
1,271
5,751
3,380
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
6,916
1,153
3,897
4,021
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 4
8,028
1,338
4,237
4,009
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Saber14
Artio
13
2 / 0 / 9
7,475
1,246
3,442
4,446
4,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
madara1305
Ishtar
13
2 / 0 / 4
7,292
1,215
982
1,103
392
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

385

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,389
1,065
3,024
3,459
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
ArmadaMusic10
Sylvanus
11
0 / 2 / 0
5,965
994
1,032
2,323
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Mercury
De_Scott29
Mercury
11
0 / 3 / 0
6,208
1,035
1,278
5,068
1,479
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KiNGPiCCOLOL3
Kukulkan
12
0 / 6 / 0
6,817
1,136
3,502
8,856
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Quinbo36
Raijin
11
0 / 0 / 0
6,188
1,031
2,283
2,397
789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
12
Kills
0
0
Deaths
12
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
L
Medusa
 
Medusa
0
1
0
0
L
Sylvanus
ArmadaMusic10
Sylvanus
0
2
0
0
W
1
0
6
4
L
Mercury
De_Scott29
Mercury
0
3
0
0
W
4
0
4
6
L
Kukulkan
KiNGPiCCOLOL3
Kukulkan
0
6
0
0
L
Raijin
Quinbo36
Raijin
0
0
0
0
W
Artio
Saber14
Artio
2
0
9
6.5
W
Ishtar
madara1305
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
11,119
16,959
Taken
22,103
10,461
Mitigated
7,198
6,293
Healing
599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,751
119
1,487
1,610
3,380
1,108
0
1,406
1,974
22,350
0
L
Medusa
 
Medusa
3,024
1,400
0
234
3,459
1,126
0
1,176
2,283
0
11,863
L
Sylvanus
ArmadaMusic10
Sylvanus
1,032
195
40
250
2,323
953
0
941
1,382
1,617
75
W
3,897
899
33
158
4,021
2,986
0
911
3,068
0
13,940
L
Mercury
De_Scott29
Mercury
1,278
196
0
75
5,068
1,479
0
928
4,140
0
7,841
W
4,237
1,107
0
665
4,009
1,389
0
1,769
2,240
0
20,828
L
Kukulkan
KiNGPiCCOLOL3
Kukulkan
3,502
226
0
0
8,856
2,851
0
4,880
3,976
30,947
336
L
Raijin
Quinbo36
Raijin
2,283
367
0
0
2,397
789
0
1,078
1,319
9,277
239
W
Artio
Saber14
Artio
3,442
194
726
1,385
4,446
4,586
0
1,966
2,380
5,700
190
W
Ishtar
madara1305
Ishtar
982
579
0
229
1,103
392
0
492
611
0
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
31,567
141
Minions Killed
109
9
Camps Cleared
3
687,136
Distance Traveled
390,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,628
1,271
41
7
1
153,749
0
L
Medusa
6,389
1,065
15
3
2
91,912
0
L
Sylvanus
5,965
994
1
0
0
21,053
1
W
Bellona
6,916
1,153
17
3
1
140,635
0
L
Mercury
6,208
1,035
7
1
1
115,416
0
W
Pele
8,028
1,338
42
7
3
135,812
0
L
Kukulkan
6,817
1,136
69
12
0
103,772
0
L
Raijin
6,188
1,031
17
3
0
58,716
0
W
Artio
7,475
1,246
14
2
2
134,875
0
W
Ishtar
7,292
1,215
27
5
2
122,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role