Player Matchup

Mulan
Mulan
BIGBOIIEAGLE
Mulan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
DrewtheRaikage
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
MarkBarkHD
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,328 Elo+
Party 2
Neith
Neith
Solaraur
Neith
Level 28
God Stats
0W - 2L
1,163 SR
Queue Stats
7W - 17L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
ZedOnReg
Baron Samedi
Level 126
God Stats
0W - 1L
1,673 SR
Queue Stats
6W - 19L
1,340 Elo+
Party 2
Team Averages
Level 107
1,467 SR
1,329 Elo+

VS

Team Averages
Level 187
1,593 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Dr_Glocktopus3
Martichoras
Level 141
God Stats
2W - 0L
1,496 SR
Queue Stats
70W - 83L
1,436 Elo+
Solo
Skadi
Skadi
HarryGeo
Skadi
Level 283
God Stats
16W - 8L
1,884 SR
Queue Stats
693W - 668L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SMS Bowpit
Cu Chulainn
Level 209
God Stats
16W - 13L
1,468 SR
Queue Stats
292W - 284L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
TheDiscoGAMES
Kukulkan
Level 109
God Stats
12W - 11L
1,619 SR
Queue Stats
180W - 178L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,595
543
9,020
14,677
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 3 / 0
6,407
458
5,131
11,770
7,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
MarkBarkHD
Ao Kuang
10
0 / 6 / 1
6,018
430
2,852
12,023
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Neith
Solaraur
Neith
12
0 / 2 / 1
6,832
488
3,135
6,118
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZedOnReg
Baron Samedi
11
0 / 4 / 2
6,569
469
8,303
8,838
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 9
7,579
541
6,503
8,412
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
Dr_Glocktopus3
Martichoras
14
4 / 0 / 1
8,190
585
6,682
7,459
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
HarryGeo
Skadi
15
10 / 0 / 3
9,118
651
12,088
6,952
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SMS Bowpit
Cu Chulainn
15
2 / 1 / 0
8,703
622
7,088
10,462
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
TheDiscoGAMES
Kukulkan
14
2 / 2 / 4
8,397
600
3,926
8,925
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
18
18
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
9
4.5
L
2
3
0
0.67
W
Martichoras
Dr_Glocktopus3
Martichoras
4
0
1
4.5
L
1
3
0
0.33
W
Skadi
HarryGeo
Skadi
10
0
3
11.5
L
Ao Kuang
MarkBarkHD
Ao Kuang
0
6
1
0.08
W
Cu Chulainn
SMS Bowpit
Cu Chulainn
2
1
0
2
L
Neith
Solaraur
Neith
0
2
1
0.25
W
Kukulkan
TheDiscoGAMES
Kukulkan
2
2
4
2
L
Baron Samedi
ZedOnReg
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
36,287
53,426
Taken
42,210
26,457
Mitigated
25,101
17,037
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,503
660
0
1,399
8,412
8,219
0
2,465
5,844
23,440
1,234
L
9,020
1,374
0
4,699
14,677
10,029
0
1,738
12,939
368
48,586
W
Martichoras
Dr_Glocktopus3
Martichoras
6,682
1,941
0
2,549
7,459
3,052
541
2,740
4,581
0
64,039
L
5,131
65
1,652
2,113
11,770
7,332
0
1,796
9,974
21,834
0
W
Skadi
HarryGeo
Skadi
12,088
7,137
0
2,911
6,952
2,445
413
3,064
3,696
0
76,696
L
Ao Kuang
MarkBarkHD
Ao Kuang
2,852
590
0
4,732
12,023
3,704
0
1,796
10,227
36,714
0
W
Cu Chulainn
SMS Bowpit
Cu Chulainn
7,088
1,217
0
3,699
10,462
8,341
0
483
9,464
0
65,428
L
Neith
Solaraur
Neith
3,135
759
0
1,985
6,118
1,837
0
1,771
4,347
0
37,430
W
Kukulkan
TheDiscoGAMES
Kukulkan
3,926
457
0
1,426
8,925
3,044
120
6,590
1,607
51,118
130
L
Baron Samedi
ZedOnReg
Baron Samedi
8,303
457
153
1,703
8,838
3,555
0
3,137
5,701
37,737
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
41,987
365
Minions Killed
474
0
Camps Cleared
0
1,344,524
Distance Traveled
1,472,289
23
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,579
541
32
2
0
322,765
0
L
Mulan
7,595
543
95
7
0
260,076
1
W
Martichoras
8,190
585
121
9
0
278,256
0
L
Cthulhu
6,407
458
30
2
0
259,856
3
W
Skadi
9,118
651
116
8
0
326,826
0
L
Ao Kuang
6,018
430
83
6
0
298,753
9
W
Cu Chulainn
8,703
622
112
8
0
272,113
0
L
Neith
6,832
488
83
6
0
273,092
6
W
Kukulkan
8,397
600
93
7
0
272,329
0
L
Baron Samedi
6,569
469
74
5
0
252,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role