Player Matchup

Zhong Kui
Zhong Kui
Blitzmuffin
Zhong Kui
Level 155
God Stats
2W - 2L
1,411 SR
Queue Stats
209W - 211L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
BoS Hyqe
Sylvanus
Level 177
God Stats
20W - 5L
1,800 SR
Queue Stats
443W - 437L
1,469 Elo+
Solo
Charybdis
Charybdis
TheGoatCGL
Charybdis
Level 134
God Stats
9W - 9L
1,549 SR
Queue Stats
82W - 88L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Zammy42
Ne Zha
Level 102
God Stats
1W - 0L
1,325 SR
Queue Stats
82W - 72L
1,548 Elo+
Solo
Persephone
Persephone
old greg1
Persephone
Level 149
God Stats
5W - 5L
1,510 SR
Queue Stats
312W - 306L
1,481 Elo+
Party 1
Team Averages
Level 143
1,519 SR
1,487 Elo+

VS

Team Averages
Level 109
1,551 SR
1,432 Elo+
Cliodhna
Cliodhna
Mander_02
Cliodhna
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 67L
1,469 Elo+
Party 2
Skadi
Skadi
SgiLL_187
Skadi
Level 99
God Stats
4W - 4L
1,685 SR
Queue Stats
72W - 96L
1,386 Elo+
Party 2
Merlin
Merlin
Xx_Sran_xX
Merlin
Level 124
God Stats
11W - 16L
1,387 SR
Queue Stats
107W - 130L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kobezakjordan10
Kumbhakarna
Level 142
God Stats
3W - 7L
1,500 SR
Queue Stats
217W - 211L
1,440 Elo+
Party 2
Surtr
Surtr
payable_pickle76
Surtr
Level 60
God Stats
5W - 3L
1,683 SR
Queue Stats
97W - 118L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blitzmuffin
Zhong Kui
17
2 / 5 / 4
11,394
600
13,454
15,442
10,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
BoS Hyqe
Sylvanus
16
9 / 1 / 8
11,474
604
14,139
19,030
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheGoatCGL
Charybdis
16
3 / 5 / 5
10,341
544
13,651
13,869
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Zammy42
Ne Zha
17
6 / 1 / 9
10,328
544
8,450
14,255
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
old greg1
Persephone
18
3 / 1 / 7
12,003
632
11,968
11,734
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mander_02
Cliodhna
15
4 / 7 / 1
8,706
458
8,936
17,918
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
SgiLL_187
Skadi
17
4 / 5 / 2
9,625
507
12,234
13,227
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Xx_Sran_xX
Merlin
12
0 / 3 / 1
7,420
391
2,815
7,871
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
kobezakjordan10
Kumbhakarna
12
1 / 4 / 4
8,376
441
9,976
23,518
15,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 0
8,442
444
7,729
15,497
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
23
Kills
12
13
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blitzmuffin
Zhong Kui
2
5
4
0.8
W
Sylvanus
BoS Hyqe
Sylvanus
9
1
8
13
L
Cliodhna
Mander_02
Cliodhna
4
7
1
0.64
L
Skadi
SgiLL_187
Skadi
4
5
2
1
W
Charybdis
TheGoatCGL
Charybdis
3
5
5
1.1
L
Merlin
Xx_Sran_xX
Merlin
0
3
1
0.17
W
Ne Zha
Zammy42
Ne Zha
6
1
9
10.5
L
Kumbhakarna
kobezakjordan10
Kumbhakarna
1
4
4
0.75
W
Persephone
old greg1
Persephone
3
1
7
6.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,662
Damage
41,690
74,330
Taken
78,031
47,812
Mitigated
38,452
30,761
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blitzmuffin
Zhong Kui
13,454
2,376
0
7,000
15,442
10,714
1,153
1,241
13,371
79,573
13,171
W
Sylvanus
BoS Hyqe
Sylvanus
14,139
2,754
5,064
8,882
19,030
20,540
180
5,172
13,674
38,645
2,096
L
Cliodhna
Mander_02
Cliodhna
8,936
654
0
2,343
17,918
5,656
0
7,506
10,174
0
59,415
L
Skadi
SgiLL_187
Skadi
12,234
4,881
0
1,220
13,227
3,713
0
5,133
8,028
0
88,744
W
Charybdis
TheGoatCGL
Charybdis
13,651
8,096
0
4,306
13,869
5,086
1,902
4,854
9,015
0
89,686
L
Merlin
Xx_Sran_xX
Merlin
2,815
238
0
1,660
7,871
1,804
0
2,545
5,246
35,025
0
W
Ne Zha
Zammy42
Ne Zha
8,450
1,999
0
2,344
14,255
6,952
329
2,869
11,254
0
80,707
L
Kumbhakarna
kobezakjordan10
Kumbhakarna
9,976
1,422
282
3,792
23,518
15,240
0
12,097
11,239
26,804
575
W
Persephone
old greg1
Persephone
11,968
558
0
3,165
11,734
4,520
286
2,638
8,995
98,910
1,832
L
7,729
2,353
0
2,385
15,497
12,039
0
10,247
5,204
1,549
42,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
42,569
600
Minions Killed
429
0
Camps Cleared
0
1,705,850
Distance Traveled
1,663,167
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,394
600
161
8
0
278,523
0
W
Sylvanus
11,474
604
40
2
0
323,351
0
L
Cliodhna
8,706
458
92
5
0
356,486
1
L
Skadi
9,625
507
146
8
0
348,470
0
W
Charybdis
10,341
544
139
7
0
317,972
0
L
Merlin
7,420
391
77
4
0
279,184
1
W
Ne Zha
10,328
544
95
5
0
433,338
0
L
Kumbhakarna
8,376
441
39
2
0
336,439
2
W
Persephone
12,003
632
165
9
0
352,666
1
L
Surtr
8,442
444
75
4
0
342,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role