Player Matchup

Chronos
Chronos
Bladethakings
Chronos
Level 84
God Stats
1W - 3L
1,508 SR
Queue Stats
50W - 59L
1,387 Elo+
Party 1
King Arthur
King Arthur
DinozZt-23
King Arthur
Level 135
God Stats
15W - 21L
1,454 SR
Queue Stats
102W - 95L
1,479 Elo+
Party 3
Chernobog
Chernobog
Froman__
Chernobog
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
NobleCreasent12
Jormungandr
Level 143
God Stats
31W - 19L
1,622 SR
Queue Stats
108W - 99L
1,528 Elo+
Solo
Anubis
Anubis
iiTzTesto
Anubis
Level 155
God Stats
4W - 7L
1,542 SR
Queue Stats
90W - 94L
1,437 Elo+
Party 3
Team Averages
Level 125
1,525 SR
1,448 Elo+

VS

Team Averages
Level 136
1,562 SR
1,499 Elo+
Athena
Athena
Aceboogie786
Athena
Level 149
God Stats
6W - 3L
1,505 SR
Queue Stats
133W - 135L
1,529 Elo+
Solo
Loki
Loki
Baalberith7788
Loki
Level 106
God Stats
6W - 1L
1,765 SR
Queue Stats
53W - 53L
1,420 Elo+
Solo
Guan Yu
Guan Yu
ElYisus0P
Guan Yu
Level 153
God Stats
1W - 1L
1,229 SR
Queue Stats
48W - 40L
1,501 Elo+
Party 2
Sobek
Sobek
LogHorizon2408
Sobek
Level 122
God Stats
9W - 3L
1,738 SR
Queue Stats
32W - 19L
1,530 Elo+
Party 2
Charybdis
Charybdis
RackomTK
Charybdis
Level 149
God Stats
5W - 3L
1,571 SR
Queue Stats
103W - 82L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
0 / 3 / 3
7,630
424
9,187
12,438
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DinozZt-23
King Arthur
13
1 / 5 / 0
7,869
437
4,277
12,254
9,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Froman__
Chernobog
13
4 / 4 / 1
8,309
462
8,880
12,939
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
NobleCreasent12
Jormungandr
12
1 / 2 / 4
7,690
427
10,314
18,231
13,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
iiTzTesto
Anubis
19
1 / 5 / 1
10,115
562
7,702
11,344
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
6 / 0 / 6
10,032
557
11,611
13,736
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
3 / 1 / 4
9,538
530
5,117
14,070
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Guan Yu
ElYisus0P
Guan Yu
17
4 / 1 / 4
10,140
563
9,370
17,031
12,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 1 / 6
8,505
473
8,584
15,522
15,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RackomTK
Charybdis
17
3 / 4 / 3
9,156
509
15,344
12,191
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
6
0
6
9
W
3
1
4
5
L
Chronos
0
3
3
0.5
L
King Arthur
DinozZt-23
King Arthur
1
5
0
0.2
W
Guan Yu
ElYisus0P
Guan Yu
4
1
4
6
L
Chernobog
Froman__
Chernobog
4
4
1
1.13
W
3
1
6
6
L
Jormungandr
NobleCreasent12
Jormungandr
1
2
4
1.5
W
Charybdis
RackomTK
Charybdis
3
4
3
1.13
L
Anubis
iiTzTesto
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
50,026
67,206
Taken
72,550
36,348
Mitigated
48,586
15,659
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,611
2,202
0
5,789
13,736
10,930
96
3,384
10,352
50,783
3,340
W
5,117
512
200
7,526
14,070
5,102
2,011
4,086
9,984
0
76,505
L
Chronos
9,187
2,912
0
2,371
12,438
3,781
0
3,253
8,692
48,376
765
L
King Arthur
DinozZt-23
King Arthur
4,277
634
0
1,980
12,254
9,458
0
5,788
5,725
1,145
36,190
W
Guan Yu
ElYisus0P
Guan Yu
9,370
2,069
1,063
3,439
17,031
12,365
142
9,550
7,481
0
72,012
L
Chernobog
Froman__
Chernobog
8,880
4,970
0
2,820
12,939
3,805
0
2,662
10,015
0
50,213
W
8,584
557
146
5,444
15,522
15,805
0
6,509
9,013
25,360
0
L
Jormungandr
NobleCreasent12
Jormungandr
10,314
4,271
0
4,034
18,231
13,913
0
3,943
13,667
51,890
2,114
W
Charybdis
RackomTK
Charybdis
15,344
9,691
0
5,610
12,191
4,384
2,211
3,630
8,561
0
90,878
L
Anubis
iiTzTesto
Anubis
7,702
415
0
4,454
11,344
5,391
0
1,640
9,480
111,702
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
47,371
508
Minions Killed
532
0
Camps Cleared
0
1,720,631
Distance Traveled
1,816,234
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,032
557
99
6
0
390,280
1
W
Loki
9,538
530
123
7
0
386,438
5
L
Chronos
7,630
424
87
5
0
389,091
0
L
King Arthur
7,869
437
61
3
0
256,636
0
W
Guan Yu
10,140
563
131
7
0
378,762
0
L
Chernobog
8,309
462
85
5
0
394,917
2
W
Sobek
8,505
473
29
2
0
356,951
4
L
Jormungandr
7,690
427
86
5
0
342,963
0
W
Charybdis
9,156
509
150
8
0
303,803
0
L
Anubis
10,115
562
189
11
0
337,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role