Player Matchup

Awilix
Awilix
KingHunter133
Awilix
Level 125
God Stats
30W - 19L
1,618 SR
Queue Stats
285W - 284L
1,515 Elo+
Party 1
Bacchus
Bacchus
MRxRAYxCYST
Bacchus
Level 115
God Stats
2W - 0L
1,335 SR
Queue Stats
271W - 261L
1,581 Elo+
Party 1
Anhur
Anhur
SouthernSteel
Anhur
Level 128
God Stats
3W - 3L
1,359 SR
Queue Stats
366W - 355L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
btwimkiller
Zhong Kui
Level 123
God Stats
52W - 24L
1,746 SR
Queue Stats
218W - 186L
1,579 Elo+
Solo
Nox
Nox
noZ888
Nox
Level 109
God Stats
11W - 7L
1,681 SR
Queue Stats
271W - 255L
1,538 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,547 Elo+

VS

Team Averages
Level 128
1,615 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Game_Syphon
Sun Wukong
Level 144
God Stats
5W - 3L
1,690 SR
Queue Stats
241W - 222L
1,575 Elo+
Party 2
Hachiman
Hachiman
Ian3x
Hachiman
Level 149
God Stats
4W - 4L
1,494 SR
Queue Stats
59W - 63L
1,437 Elo+
Party 3
Hera
Hera
MidniqhtSilence
Hera
Level 133
God Stats
0W - 1L
1,590 SR
Queue Stats
88W - 80L
1,566 Elo+
Party 2
Set
Set
conqeefador_69
Set
Level 93
God Stats
2W - 1L
1,746 SR
Queue Stats
232W - 212L
1,537 Elo+
Solo
Maui
Maui
faxbri
Maui
Level 119
God Stats
0W - 3L
1,553 SR
Queue Stats
5W - 13L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
8,636
576
6,421
9,355
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
MRxRAYxCYST
Bacchus
14
1 / 0 / 9
9,069
605
5,208
5,729
5,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
8 / 0 / 2
9,904
660
9,379
8,427
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
btwimkiller
Zhong Kui
16
2 / 1 / 3
10,034
669
12,116
11,313
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
noZ888
Nox
16
3 / 1 / 3
9,430
629
4,698
5,560
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Game_Syphon
Sun Wukong
13
1 / 4 / 0
7,803
520
7,900
16,976
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Ian3x
Hachiman
14
1 / 4 / 0
7,776
518
5,396
10,486
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
8,151
543
4,609
7,188
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
7,215
481
3,524
12,717
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maui
faxbri
Maui
10
0 / 4 / 0
6,609
441
1,506
9,206
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
4
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Game_Syphon
Sun Wukong
1
4
0
0.25
L
Hachiman
Ian3x
Hachiman
1
4
0
0.25
W
4
2
1
2.25
W
Bacchus
MRxRAYxCYST
Bacchus
1
0
9
5.5
L
1
3
1
0.5
W
8
0
2
9
W
Zhong Kui
btwimkiller
Zhong Kui
2
1
3
3.5
L
1
3
1
0.5
L
Maui
faxbri
Maui
0
4
0
0
W
Nox
noZ888
Nox
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
22,935
40,384
Taken
56,573
21,430
Mitigated
31,683
19,913
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Game_Syphon
Sun Wukong
7,900
1,075
0
3,571
16,976
15,912
0
10,026
6,950
9,779
52,076
L
Hachiman
Ian3x
Hachiman
5,396
3,020
0
2,885
10,486
2,837
140
2,132
8,354
0
62,902
W
6,421
1,697
0
4,416
9,355
3,172
384
2,529
6,593
0
69,434
W
Bacchus
MRxRAYxCYST
Bacchus
5,208
384
0
2,430
5,729
5,529
0
1,194
4,456
20,166
2,727
L
4,609
1,147
0
500
7,188
2,242
0
2,915
4,273
59,387
661
W
9,379
6,384
0
5,238
8,427
2,896
0
794
7,590
0
87,811
W
Zhong Kui
btwimkiller
Zhong Kui
12,116
3,775
0
5,746
11,313
7,973
824
1,171
9,440
70,907
15,881
L
3,524
1,402
0
1,997
12,717
5,186
0
4,548
8,169
0
52,907
L
Maui
faxbri
Maui
1,506
445
0
1,212
9,206
5,506
0
1,055
8,151
15,091
0
W
Nox
noZ888
Nox
4,698
618
0
2,083
5,560
1,860
276
1,714
3,630
72,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
37,554
564
Minions Killed
469
0
Camps Cleared
0
1,605,776
Distance Traveled
1,534,259
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,803
520
105
7
0
295,160
0
L
Hachiman
7,776
518
126
8
0
297,069
3
W
Awilix
8,636
576
111
7
0
365,381
0
W
Bacchus
9,069
605
39
3
0
349,644
0
L
Hera
8,151
543
140
9
0
287,126
2
W
Anhur
9,904
660
139
9
0
303,134
1
W
Zhong Kui
10,034
669
143
10
0
248,579
0
L
Set
7,215
481
84
6
0
332,084
2
L
Maui
6,609
441
14
1
0
322,820
1
W
Nox
9,430
629
132
9
0
339,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role