Player Matchup

Cliodhna
Cliodhna
Silver II
I DPolux I
Cliodhna
Silver II
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 7L
1,401 MMR
Solo
Ganesha
Ganesha
Gold V
QuietFawn949198
Ganesha
Gold V
Level 151
God Stats
11W - 15L
1,500 SR
Queue Stats
156W - 158L
1,397 MMR
Solo
Persephone
Persephone
Bronze IV
RayoAmericano72
Persephone
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,437 MMR
Solo
King Arthur
King Arthur
Gold IV
iMainNuffen
King Arthur
Gold IV
Level 121
God Stats
95W - 92L
1,544 SR
Queue Stats
293W - 306L
1,389 MMR
Solo
Xbalanque
Xbalanque
Gold V
tin_tinX
Xbalanque
Gold V
Level 165
God Stats
145W - 101L
1,645 SR
Queue Stats
390W - 387L
1,387 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,581 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,612 SR
1,402 MMR
Rama
Rama
Gold V
ACG1k
Rama
Gold V
Level 114
God Stats
8W - 5L
1,812 SR
Queue Stats
217W - 223L
1,350 MMR
Solo
Chang'e
Chang'e
Silver I
Limeskin829
Chang'e
Silver I
Level 132
God Stats
6W - 4L
1,644 SR
Queue Stats
28W - 29L
1,463 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Monkey5356758
Jormungandr
Silver I
Level 145
God Stats
7W - 6L
1,498 SR
Queue Stats
16W - 16L
1,404 MMR
Party 1
Janus
Janus
Gold V
nohandedgamr
Janus
Gold V
Level 174
God Stats
7W - 7L
1,526 SR
Queue Stats
132W - 144L
1,426 MMR
Solo
Bacchus
Bacchus
Gold V
zLAMEYz
Bacchus
Gold V
Level 157
God Stats
25W - 21L
1,582 SR
Queue Stats
177W - 184L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I DPolux I
Cliodhna
9
1 / 2 / 0
5,575
465
1,893
9,155
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,839
487
3,017
7,926
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
RayoAmericano72
Persephone
11
0 / 3 / 1
5,884
490
2,367
6,244
1,623
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iMainNuffen
King Arthur
12
1 / 3 / 0
5,965
497
5,105
12,739
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
tin_tinX
Xbalanque
10
1 / 4 / 1
5,793
483
5,287
6,945
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
Nu WaMulanErlang ShenCharybdis

VS

Bans
Cu ChulainnThorAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ACG1k
Rama
12
5 / 2 / 2
7,475
623
7,064
6,425
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
Limeskin829
Chang'e
13
2 / 1 / 3
7,777
648
4,331
5,539
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Monkey5356758
Jormungandr
14
4 / 0 / 0
8,873
739
9,702
10,372
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 0 / 3
7,621
635
3,312
5,253
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
zLAMEYz
Bacchus
11
1 / 0 / 7
7,102
592
3,150
8,378
5,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
ACG1k
Rama
5
2
2
3
L
Cliodhna
I DPolux I
Cliodhna
1
2
0
0.5
W
Chang'e
Limeskin829
Chang'e
2
1
3
3.5
W
Jormungandr
Monkey5356758
Jormungandr
4
0
0
4
L
0
2
2
0.5
L
Persephone
RayoAmericano72
Persephone
0
3
1
0.17
L
King Arthur
iMainNuffen
King Arthur
1
3
0
0.33
W
2
0
3
3.5
L
Xbalanque
tin_tinX
Xbalanque
1
4
1
0.38
W
Bacchus
zLAMEYz
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
27,559
43,009
Taken
35,967
18,904
Mitigated
20,058
9,539
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ACG1k
Rama
7,064
5,389
0
1,932
6,425
1,808
0
1,134
5,291
0
48,644
L
Cliodhna
I DPolux I
Cliodhna
1,893
49
0
3,477
9,155
2,357
0
4,309
4,846
0
29,788
W
Chang'e
Limeskin829
Chang'e
4,331
201
400
2,703
5,539
1,649
532
1,710
3,829
47,221
2,821
W
Jormungandr
Monkey5356758
Jormungandr
9,702
3,536
0
5,484
10,372
9,121
432
230
10,142
69,330
3,049
L
3,017
410
0
1,863
7,926
5,806
0
2,109
5,817
15,977
1,529
L
Persephone
RayoAmericano72
Persephone
2,367
294
0
186
6,244
1,623
0
2,503
3,722
34,790
0
L
King Arthur
iMainNuffen
King Arthur
5,105
902
0
2,448
12,739
7,305
0
8,688
4,051
0
39,954
W
3,312
74
0
3,131
5,253
1,605
0
508
4,745
64,844
0
L
Xbalanque
tin_tinX
Xbalanque
5,287
2,284
0
1,565
6,945
1,813
0
2,442
4,503
0
41,144
W
Bacchus
zLAMEYz
Bacchus
3,150
680
1,612
2,573
8,378
5,875
0
1,779
6,599
23,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
38,848
277
Minions Killed
467
0
Camps Cleared
0
1,245,185
Distance Traveled
1,289,500
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,475
623
92
8
0
247,810
4
L
Cliodhna
5,575
465
68
6
0
293,805
0
W
Chang'e
7,777
648
98
8
0
263,666
1
W
Jormungandr
8,873
739
129
11
0
203,971
0
L
Ganesha
5,839
487
9
1
0
256,448
2
L
Persephone
5,884
490
53
4
0
229,495
0
L
King Arthur
5,965
497
62
5
0
223,086
3
W
Janus
7,621
635
123
10
0
304,071
1
L
Xbalanque
5,793
483
85
7
0
242,351
2
W
Bacchus
7,102
592
25
2
0
269,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role