Player Matchup

Sylvanus
Sylvanus
Adaulf
Sylvanus
Level 111
God Stats
21W - 16L
1,572 SR
Queue Stats
29W - 24L
1,523 Elo+
Party 1
Odin
Odin
Flexx7
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 1
Ravana
Ravana
Laboogaloo
Ravana
Level 122
God Stats
4W - 5L
1,476 SR
Queue Stats
79W - 60L
1,595 Elo+
Party 1
Artemis
Artemis
Ramseyssj
Artemis
Level 45
God Stats
4W - 2L
1,559 SR
Queue Stats
60W - 49L
1,569 Elo+
Party 1
Agni
Agni
hulking553crowd
Agni
Level 109
God Stats
16W - 12L
1,560 SR
Queue Stats
159W - 138L
1,476 Elo+
Solo
Team Averages
Level 91
1,533 SR
1,476 Elo+

VS

Team Averages
Level 107
1,528 SR
1,495 Elo+
Mulan
Mulan
DirtyTrashGuy
Mulan
Level 123
God Stats
7W - 4L
1,669 SR
Queue Stats
33W - 27L
1,536 Elo+
Party 2
Thanatos
Thanatos
Heimdall14Mc
Thanatos
Level 68
God Stats
1W - 2L
1,472 SR
Queue Stats
147W - 153L
1,408 Elo+
Solo
Skadi
Skadi
IlllguTsllli
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,544 Elo+
Solo
Xing Tian
Xing Tian
Tinytiptimmy
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 103L
1,503 Elo+
Party 2
Tiamat
Tiamat
sayyestoRAGE
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adaulf
Sylvanus
11
4 / 0 / 5
7,457
621
4,134
7,825
6,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Flexx7
Odin
10
0 / 1 / 3
5,739
478
2,015
4,577
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Laboogaloo
Ravana
12
5 / 0 / 3
6,664
555
3,852
4,110
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Ramseyssj
Artemis
11
3 / 2 / 5
6,661
555
10,292
6,939
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 2
7,410
618
4,399
4,984
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,291
524
3,225
7,981
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thanatos
Heimdall14Mc
Thanatos
11
0 / 4 / 0
5,635
470
2,990
10,534
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 6 / 1
5,410
451
6,709
8,655
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Tinytiptimmy
Xing Tian
9
1 / 1 / 1
5,648
471
2,910
9,526
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
0 / 1 / 0
5,984
499
2,391
5,444
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Adaulf
Sylvanus
4
0
5
6.5
L
1
2
0
0.5
W
Odin
Flexx7
Odin
0
1
3
1.5
L
Thanatos
Heimdall14Mc
Thanatos
0
4
0
0
L
1
6
1
0.25
W
Ravana
Laboogaloo
Ravana
5
0
3
6.5
W
Artemis
Ramseyssj
Artemis
3
2
5
2.75
L
Xing Tian
Tinytiptimmy
Xing Tian
1
1
1
1.5
W
2
0
2
3
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
18,225
28,435
Taken
42,140
15,481
Mitigated
18,819
8,878
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Adaulf
Sylvanus
4,134
1,322
1,200
3,212
7,825
6,288
232
1,557
6,268
22,401
0
L
3,225
271
0
2,084
7,981
3,741
0
1,030
6,618
0
29,192
W
Odin
Flexx7
Odin
2,015
598
0
513
4,577
3,908
36
176
4,401
0
16,502
L
Thanatos
Heimdall14Mc
Thanatos
2,990
330
0
5,223
10,534
4,131
0
729
9,805
0
51,206
L
6,709
2,126
0
983
8,655
2,590
0
2,106
6,549
0
35,695
W
Ravana
Laboogaloo
Ravana
3,852
801
0
1,036
4,110
1,554
401
227
3,883
0
45,263
W
Artemis
Ramseyssj
Artemis
10,292
2,966
0
427
6,939
2,490
343
1,283
5,656
0
47,018
L
Xing Tian
Tinytiptimmy
Xing Tian
2,910
362
0
1,809
9,526
6,361
0
1,730
7,796
14,478
0
W
4,399
256
0
2,490
4,984
1,241
0
2,058
2,926
50,610
0
L
Tiamat
2,391
160
0
1,415
5,444
1,996
0
2,938
2,506
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
28,968
330
Minions Killed
304
0
Camps Cleared
0
1,132,610
Distance Traveled
1,137,052
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,457
621
37
3
0
201,324
1
L
Mulan
6,291
524
61
5
0
242,092
0
W
Odin
5,739
478
43
4
0
246,057
0
L
Thanatos
5,635
470
83
7
0
210,146
0
L
Skadi
5,410
451
51
4
0
210,506
3
W
Ravana
6,664
555
67
6
0
263,193
0
W
Artemis
6,661
555
72
6
0
190,680
0
L
Xing Tian
5,648
471
30
3
0
229,913
0
W
Agni
7,410
618
111
9
0
231,356
0
L
Tiamat
5,984
499
79
7
0
244,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role