Player Matchup

Cthulhu
Cthulhu
Cacahuate243989
Cthulhu
Level 23
God Stats
15W - 19L
1,430 SR
Queue Stats
53W - 74L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Cosbykid
Nu Wa
Level 87
God Stats
3W - 1L
1,223 SR
Queue Stats
22W - 24L
1,365 Elo+
Solo
Guan Yu
Guan Yu
KC ToGu
Guan Yu
Level 66
God Stats
28W - 27L
1,521 SR
Queue Stats
266W - 278L
1,421 Elo+
Solo
Thanatos
Thanatos
anonymous MX28
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 55L
1,329 Elo+
Party 2
Surtr
Surtr
llllllV6250
Surtr
Level 95
God Stats
11W - 14L
1,415 SR
Queue Stats
492W - 465L
1,413 Elo+
Party 2
Team Averages
Level 59
1,418 SR
1,380 Elo+

VS

Team Averages
Level 65
1,370 SR
1,373 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
A1_domin8tor
Bakasura
Level 105
God Stats
7W - 3L
1,492 SR
Queue Stats
80W - 69L
1,494 Elo+
Solo
Neith
Neith
Pooba Scooba
Neith
Level 64
God Stats
7W - 8L
1,445 SR
Queue Stats
36W - 38L
1,406 Elo+
Solo
Atlas
Atlas
ThAnOsRiGhTCheEk
Atlas
Level 27
God Stats
2W - 15L
1,154 SR
Queue Stats
20W - 48L
1,215 Elo+
Party 1
Arachne
Arachne
temp-187949
Arachne
Level 40
God Stats
8W - 13L
1,262 SR
Queue Stats
26W - 44L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,380
532
8,959
9,653
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Cosbykid
Nu Wa
12
1 / 0 / 1
6,566
547
2,488
4,022
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KC ToGu
Guan Yu
13
0 / 0 / 0
7,121
593
3,671
6,640
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
0 / 0 / 1
5,678
473
492
7,389
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 2 / 5
6,884
574
8,415
10,008
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 0
6,754
563
8,047
2,803
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
A1_domin8tor
Bakasura
1
0 / 0 / 0
4,041
337
0
315
68
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 1
6,118
510
3,619
8,032
2,481
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,606
467
5,130
9,639
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
temp-187949
Arachne
11
1 / 1 / 1
5,925
494
3,171
12,002
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
3
3
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Bakasura
A1_domin8tor
Bakasura
0
0
0
0
W
4
1
5
6.5
W
Nu Wa
Cosbykid
Nu Wa
1
0
1
1.5
W
Guan Yu
KC ToGu
Guan Yu
0
0
0
0
L
1
6
1
0.25
L
1
4
2
0.5
W
Thanatos
0
0
1
0.5
W
6
2
5
4.25
L
Arachne
temp-187949
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
19,967
37,712
Taken
32,791
22,079
Mitigated
13,023
11,056
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,047
2,350
0
191
2,803
651
8
1,279
1,263
55,540
0
L
Bakasura
A1_domin8tor
Bakasura
0
0
0
0
315
68
0
271
0
0
0
W
8,959
767
0
1,752
9,653
6,870
50
3,711
5,942
30,335
0
W
Nu Wa
Cosbykid
Nu Wa
2,488
378
0
710
4,022
1,072
0
2,485
1,537
43,336
764
W
Guan Yu
KC ToGu
Guan Yu
3,671
229
0
2,199
6,640
4,878
0
1,903
4,737
0
56,952
L
3,619
1,476
0
586
8,032
2,481
120
3,251
4,350
0
36,127
L
5,130
2,303
0
1,820
9,639
5,455
0
4,256
4,681
16,379
0
W
Thanatos
492
244
0
3,756
7,389
2,462
0
2,375
5,014
0
37,503
W
8,415
4,145
0
2,639
10,008
6,797
215
2,703
7,305
988
30,515
L
Arachne
temp-187949
Arachne
3,171
2,509
91
5,388
12,002
4,368
0
1,446
10,414
0
40,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
28,444
349
Minions Killed
248
0
Camps Cleared
0
1,280,511
Distance Traveled
979,079
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,754
563
99
8
0
249,871
8
L
Bakasura
4,041
337
0
0
0
7,854
0
W
Cthulhu
6,380
532
45
4
0
268,898
0
W
Nu Wa
6,566
547
85
7
0
235,690
0
W
Guan Yu
7,121
593
99
8
0
252,682
0
L
Neith
6,118
510
60
5
0
227,353
0
L
Atlas
5,606
467
12
1
0
215,365
1
W
Thanatos
5,678
473
73
6
0
281,216
0
W
Surtr
6,884
574
47
4
0
242,025
0
L
Arachne
5,925
494
77
6
0
278,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role