Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Joshyboi343
Surtr
Level 102
God Stats
13W - 22L
1,560 SR
Queue Stats
53W - 91L
1,470 Elo+
Party 1
Set
Set
ObeseVoonta
Set
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 150L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
SugarOrtega
Ah Puch
Level 147
God Stats
5W - 6L
1,556 SR
Queue Stats
126W - 177L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
Ultraspike15
Sylvanus
Level 127
God Stats
4W - 4L
1,593 SR
Queue Stats
65W - 91L
1,478 Elo+
Party 1
Team Averages
Level 127
1,542 SR
1,497 Elo+

VS

Team Averages
Level 131
1,533 SR
1,491 Elo+
Erlang Shen
Erlang Shen
MrFIuff
Erlang Shen
Level 139
God Stats
5W - 2L
1,710 SR
Queue Stats
305W - 271L
1,534 Elo+
Solo
Nut
Nut
RAMBOKILL127
Nut
Level 106
God Stats
4W - 7L
1,355 SR
Queue Stats
284W - 260L
1,445 Elo+
Party 3
Atlas
Atlas
Slick-Bean-Sr
Atlas
Level 138
God Stats
6W - 3L
1,709 SR
Queue Stats
14W - 9L
1,506 Elo+
Party 3
Bastet
Bastet
StrongRelic41
Bastet
Level 124
God Stats
4W - 1L
1,369 SR
Queue Stats
86W - 113L
1,432 Elo+
Party 2
Agni
Agni
stonezz44
Agni
Level 147
God Stats
2W - 1L
1,521 SR
Queue Stats
96W - 91L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 2
6,088
609
4,854
7,505
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 3 / 1
5,382
538
5,831
9,235
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 0 / 1
5,808
581
1,846
6,483
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
SugarOrtega
Ah Puch
11
2 / 1 / 0
6,473
647
1,626
4,627
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ultraspike15
Sylvanus
8
2 / 3 / 1
5,188
519
2,773
9,755
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrFIuff
Erlang Shen
11
1 / 1 / 3
6,519
652
6,809
10,760
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
5,750
575
4,814
6,819
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
5,962
596
4,271
6,341
3,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 0
6,120
612
3,244
7,351
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
0 / 1 / 3
5,814
581
2,308
3,819
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
L
1
3
1
0.5
W
Erlang Shen
MrFIuff
Erlang Shen
1
1
3
2.5
L
1
0
1
1.5
W
2
2
1
1.25
W
2
1
4
4
W
4
3
0
1.33
L
Ah Puch
SugarOrtega
Ah Puch
2
1
0
2
L
Sylvanus
Ultraspike15
Sylvanus
2
3
1
0.83
W
Agni
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
21,446
37,605
Taken
35,090
16,909
Mitigated
13,865
12,620
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,854
1,971
0
1,545
7,505
2,335
314
1,512
5,993
0
42,003
L
5,831
2,539
0
3,340
9,235
6,131
0
367
8,868
1,045
23,454
W
Erlang Shen
MrFIuff
Erlang Shen
6,809
3,837
0
7,485
10,760
4,630
0
615
9,669
1,237
43,890
L
1,846
679
0
4,279
6,483
2,580
0
215
6,268
0
34,256
W
4,814
3,352
0
3,041
6,819
2,486
0
930
5,889
0
41,368
W
4,271
1,155
0
1,931
6,341
3,666
0
1,883
4,458
19,903
899
W
3,244
565
0
3,599
7,351
2,010
0
293
6,983
0
35,288
L
Ah Puch
SugarOrtega
Ah Puch
1,626
0
0
1,250
4,627
1,440
0
2,018
2,609
40,515
434
L
Sylvanus
Ultraspike15
Sylvanus
2,773
678
120
2,086
9,755
4,423
30
2,730
7,025
15,498
9,276
W
Agni
2,308
139
0
355
3,819
1,073
0
972
2,847
44,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,939
Gold Earned
30,165
307
Minions Killed
329
0
Camps Cleared
0
1,002,097
Distance Traveled
1,119,610
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,088
609
67
7
0
213,384
0
L
Surtr
5,382
538
41
4
0
166,014
0
W
Erlang Shen
6,519
652
80
8
0
204,298
1
L
Set
5,808
581
76
8
0
233,934
0
W
Nut
5,750
575
61
6
0
207,041
0
W
Atlas
5,962
596
25
3
0
223,736
6
W
Bastet
6,120
612
62
6
0
265,399
0
L
Ah Puch
6,473
647
88
9
0
207,490
0
L
Sylvanus
5,188
519
35
4
0
181,275
0
W
Agni
5,814
581
101
10
0
219,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role