Player Matchup

Eset
Eset
Akanesama
Eset
Level 68
God Stats
17W - 11L
1,637 SR
Queue Stats
210W - 234L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
GMArenaMain
Sylvanus
Level 75
God Stats
45W - 39L
1,548 SR
Queue Stats
329W - 324L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Iceguzzler
Kuzenbo
Level 79
God Stats
6W - 6L
1,472 SR
Queue Stats
242W - 259L
1,474 Elo+
Party 1
Ravana
Ravana
kesalexx
Ravana
Level 157
God Stats
6W - 8L
1,405 SR
Queue Stats
261W - 246L
1,481 Elo+
Solo
Apollo
Apollo
p0p30fd0p3
Apollo
Level 68
God Stats
15W - 10L
1,587 SR
Queue Stats
171W - 166L
1,490 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,477 Elo+

VS

Team Averages
Level 104
1,421 SR
1,519 Elo+
Erlang Shen
Erlang Shen
Dredgenyoir
Erlang Shen
Level 74
God Stats
10W - 16L
1,425 SR
Queue Stats
169W - 165L
1,518 Elo+
Party 2
Lancelot
Lancelot
Shortmaxx211
Lancelot
Level 129
God Stats
2W - 1L
1,569 SR
Queue Stats
21W - 14L
1,642 Elo+
Party 2
Sol
Sol
chestbalanque
Sol
Level 125
God Stats
1W - 4L
1,335 SR
Queue Stats
34W - 57L
1,477 Elo+
Party 2
Horus
Horus
merchantky
Horus
Level 70
God Stats
2W - 5L
1,297 SR
Queue Stats
28W - 37L
1,467 Elo+
Party 2
Chang'e
Chang'e
smackimus85
Chang'e
Level 121
God Stats
15W - 25L
1,480 SR
Queue Stats
284W - 276L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
4 / 2 / 5
6,692
669
8,002
4,401
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
GMArenaMain
Sylvanus
11
1 / 2 / 0
6,720
672
4,801
6,508
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Iceguzzler
Kuzenbo
7
0 / 1 / 3
4,819
482
2,618
7,627
7,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
kesalexx
Ravana
12
7 / 2 / 3
7,235
724
5,296
6,678
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
p0p30fd0p3
Apollo
12
1 / 1 / 0
6,359
636
2,606
4,709
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dredgenyoir
Erlang Shen
8
0 / 2 / 1
4,365
437
1,646
7,520
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Shortmaxx211
Lancelot
10
5 / 3 / 0
5,770
577
6,079
8,620
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 0 / 0
5,794
579
3,375
3,859
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
8
0 / 4 / 1
5,277
528
2,030
8,391
4,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
smackimus85
Chang'e
8
0 / 4 / 2
4,996
500
3,595
6,100
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
8
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
4
2
5
3.25
L
Erlang Shen
Dredgenyoir
Erlang Shen
0
2
1
0.25
W
Sylvanus
GMArenaMain
Sylvanus
1
2
0
0.5
W
Kuzenbo
Iceguzzler
Kuzenbo
0
1
3
1.5
L
Lancelot
Shortmaxx211
Lancelot
5
3
0
1.67
L
2
0
0
2
W
Ravana
kesalexx
Ravana
7
2
3
4.25
L
Horus
0
4
1
0.13
W
Apollo
p0p30fd0p3
Apollo
1
1
0
1
L
Chang'e
smackimus85
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
16,725
29,923
Taken
34,490
15,108
Mitigated
14,184
11,814
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,002
625
229
994
4,401
1,111
0
2,124
1,971
32,282
654
L
Erlang Shen
Dredgenyoir
Erlang Shen
1,646
1,091
0
1,686
7,520
3,514
0
3,961
3,559
0
15,291
W
Sylvanus
GMArenaMain
Sylvanus
4,801
1,740
0
2,973
6,508
3,253
46
0
6,508
34,101
12,922
W
Kuzenbo
Iceguzzler
Kuzenbo
2,618
920
0
2,119
7,627
7,224
7
3,127
4,396
10,539
0
L
Lancelot
Shortmaxx211
Lancelot
6,079
1,207
0
672
8,620
3,400
0
2,242
6,200
0
35,691
L
3,375
1,729
0
755
3,859
973
0
938
2,881
35,238
3,374
W
Ravana
kesalexx
Ravana
5,296
1,432
0
2,698
6,678
2,098
0
432
6,120
0
44,143
L
Horus
2,030
727
685
2,501
8,391
4,661
0
3,888
4,223
0
10,755
W
Apollo
p0p30fd0p3
Apollo
2,606
1,672
0
2,801
4,709
1,422
831
1,151
3,558
0
51,229
L
Chang'e
smackimus85
Chang'e
3,595
203
369
1,445
6,100
1,636
0
2,815
2,975
28,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
26,202
329
Minions Killed
259
0
Camps Cleared
0
968,394
Distance Traveled
1,075,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,692
669
70
7
0
207,275
2
L
Erlang Shen
4,365
437
24
2
0
200,084
0
W
Sylvanus
6,720
672
81
8
0
171,505
0
W
Kuzenbo
4,819
482
15
2
0
188,577
0
L
Lancelot
5,770
577
66
7
0
243,856
0
L
Sol
5,794
579
88
9
0
199,377
0
W
Ravana
7,235
724
64
6
0
214,564
0
L
Horus
5,277
528
21
2
0
220,774
0
W
Apollo
6,359
636
99
10
0
186,473
0
L
Chang'e
4,996
500
60
6
0
211,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role