Player Matchup

He Bo
He Bo
Alch3mical
He Bo
Level 157
God Stats
2W - 2L
1,741 SR
Queue Stats
183W - 167L
1,543 Elo+
Solo
Apollo
Apollo
BTakSwagBoi
Apollo
Level 88
God Stats
14W - 8L
1,619 SR
Queue Stats
183W - 149L
1,602 Elo+
Party 1
Bake Kujira
Bake Kujira
CashXandicoot69
Bake Kujira
Level 126
God Stats
17W - 16L
1,524 SR
Queue Stats
248W - 248L
1,506 Elo+
Party 1
Hercules
Hercules
Errorset_
Hercules
Level 159
God Stats
4W - 3L
1,548 SR
Queue Stats
218W - 205L
1,576 Elo+
Party 2
Janus
Janus
ThundagaStorm-
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,604 Elo+
Party 2
Team Averages
Level 138
1,586 SR
1,566 Elo+

VS

Team Averages
Level 135
1,520 SR
1,549 Elo+
Mulan
Mulan
Caiden019
Mulan
Level 139
God Stats
5W - 5L
1,442 SR
Queue Stats
33W - 32L
1,499 Elo+
Solo
Bastet
Bastet
PDCcore4
Bastet
Level 129
God Stats
1W - 1L
1,352 SR
Queue Stats
120W - 92L
1,626 Elo+
Solo
Ymir
Ymir
Precise5
Ymir
Level 127
God Stats
12W - 10L
1,533 SR
Queue Stats
269W - 251L
1,524 Elo+
Solo
Hades
Hades
RumblingCentaur
Hades
Level 141
God Stats
9W - 6L
1,655 SR
Queue Stats
332W - 322L
1,568 Elo+
Solo
Ishtar
Ishtar
SomtingDumb
Ishtar
Level 140
God Stats
6W - 4L
1,617 SR
Queue Stats
219W - 193L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
5 / 4 / 1
7,945
568
8,845
8,756
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
0 / 3 / 3
6,398
457
4,678
8,680
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
CashXandicoot69
Bake Kujira
10
2 / 6 / 1
6,085
435
3,348
13,586
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Errorset_
Hercules
13
0 / 4 / 1
7,781
556
4,092
13,753
8,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 2
7,829
559
7,014
8,851
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caiden019
Mulan
14
2 / 1 / 2
8,138
581
10,723
10,693
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
PDCcore4
Bastet
13
3 / 1 / 3
7,453
532
6,510
10,161
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
3 / 3 / 8
7,744
553
5,244
13,764
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
9 / 1 / 2
9,335
667
7,997
6,538
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
14
6 / 2 / 5
8,385
599
10,340
7,648
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
23
23
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
4
1
1.38
L
Apollo
0
3
3
0.5
W
Mulan
Caiden019
Mulan
2
1
2
3
L
Bake Kujira
CashXandicoot69
Bake Kujira
2
6
1
0.42
L
Hercules
Errorset_
Hercules
0
4
1
0.13
W
Bastet
PDCcore4
Bastet
3
1
3
4.5
W
Ymir
3
3
8
2.33
W
9
1
2
10
W
Ishtar
6
2
5
4.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
40,814
53,626
Taken
48,804
27,281
Mitigated
27,844
12,811
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,845
653
0
2,622
8,756
2,588
0
2,647
5,902
56,487
0
L
Apollo
4,678
2,145
0
3,413
8,680
2,986
628
2,698
5,931
0
40,206
W
Mulan
Caiden019
Mulan
10,723
1,131
0
4,996
10,693
10,798
0
1,818
8,875
2,074
55,457
L
Bake Kujira
CashXandicoot69
Bake Kujira
3,348
1,458
0
1,085
13,586
10,555
310
3,381
10,084
14,963
1,304
L
Hercules
Errorset_
Hercules
4,092
1,448
0
4,457
13,753
8,650
0
753
12,320
0
50,454
W
Bastet
PDCcore4
Bastet
6,510
2,016
0
5,826
10,161
2,818
0
3,932
5,977
0
53,227
W
Ymir
5,244
1,136
0
2,653
13,764
8,880
0
5,424
7,971
26,272
0
W
7,997
393
745
3,964
6,538
2,925
0
4,153
2,121
49,902
1,548
W
Ishtar
10,340
7,203
0
3,418
7,648
2,423
309
2,733
4,824
0
55,275
L
7,014
544
0
1,234
8,851
2,502
0
3,853
4,750
63,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
41,055
442
Minions Killed
392
0
Camps Cleared
0
1,434,638
Distance Traveled
1,436,995
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,945
568
95
7
0
306,684
0
L
Apollo
6,398
457
79
6
0
275,038
0
W
Mulan
8,138
581
93
7
0
261,754
0
L
Bake Kujira
6,085
435
27
2
0
266,394
1
L
Hercules
7,781
556
111
8
0
271,976
3
W
Bastet
7,453
532
71
5
0
331,472
1
W
Ymir
7,744
553
27
2
0
283,379
3
W
Hades
9,335
667
107
8
0
294,677
4
W
Ishtar
8,385
599
94
7
0
265,713
3
L
Janus
7,829
559
130
9
0
314,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role