Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TarMaironn
Bellona
Level 213
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 157L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
manaosdecocacola
Kukulkan
Level 81
God Stats
12W - 8L
1,500 SR
Queue Stats
230W - 247L
1,496 Elo+
Solo
Hou Yi
Hou Yi
xBelzebuz
Hou Yi
Level 106
God Stats
0W - 1L
1,422 SR
Queue Stats
224W - 247L
1,466 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,491 Elo+

VS

Team Averages
Level 151
1,519 SR
1,539 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GeroA
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 113L
1,534 Elo+
Solo
Janus
Janus
MonterGamer
Janus
Level 145
God Stats
2W - 4L
1,448 SR
Queue Stats
73W - 61L
1,557 Elo+
Party 2
Lancelot
Lancelot
Neetz
Lancelot
Level 168
God Stats
7W - 5L
1,710 SR
Queue Stats
82W - 74L
1,578 Elo+
Party 2
Ra
Ra
lBullet
Ra
Level 218
God Stats
5W - 4L
1,436 SR
Queue Stats
282W - 266L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 1
3,369
674
1,419
4,378
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
4
0 / 1 / 0
2,984
597
942
2,939
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TarMaironn
Bellona
6
1 / 0 / 0
3,576
715
1,456
4,086
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 1 / 0
3,510
702
743
1,597
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
xBelzebuz
Hou Yi
6
0 / 0 / 0
3,302
660
1,767
3,309
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 0
3,797
759
2,072
2,013
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
GeroA
Geb
6
0 / 0 / 1
3,618
724
1,040
2,680
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,194
839
1,958
1,362
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Neetz
Lancelot
6
1 / 0 / 1
3,665
733
2,286
4,256
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 1
4,043
809
855
3,105
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Geb
 
Geb
0
1
0
0
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Geb
GeroA
Geb
0
0
1
0.5
W
2
0
0
2
W
Lancelot
Neetz
Lancelot
1
0
1
1.5
L
Bellona
TarMaironn
Bellona
1
0
0
1
W
0
1
1
0.5
L
0
1
0
0
L
Hou Yi
xBelzebuz
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
8,211
16,309
Taken
13,416
5,491
Mitigated
4,047
6,973
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,419
148
0
2,267
4,378
1,043
0
544
3,696
0
14,572
L
Geb
 
Geb
942
56
0
1,088
2,939
1,078
0
407
2,532
4,214
0
W
Danzaburou
 
Danzaburou
2,072
1,396
0
1,089
2,013
535
0
476
1,537
0
20,218
W
Geb
GeroA
Geb
1,040
280
0
1,309
2,680
1,294
0
466
2,214
10,279
0
W
1,958
82
0
897
1,362
287
0
402
960
16,199
1,213
W
Lancelot
Neetz
Lancelot
2,286
488
0
2,704
4,256
1,238
0
341
3,882
0
13,452
L
Bellona
TarMaironn
Bellona
1,456
174
0
1,757
4,086
2,302
0
766
3,176
0
15,441
W
855
370
0
1,486
3,105
693
0
0
2,856
20,570
0
L
743
92
0
380
1,597
309
0
1,051
382
15,010
0
L
Hou Yi
xBelzebuz
Hou Yi
1,767
1,123
0
1,481
3,309
759
0
633
2,676
0
18,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,741
Gold Earned
19,317
136
Minions Killed
179
0
Camps Cleared
0
519,184
Distance Traveled
625,995
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,369
674
29
6
0
113,440
0
L
Geb
2,984
597
7
1
0
63,826
0
W
Danzaburou
3,797
759
42
8
0
104,115
2
W
Geb
3,618
724
13
3
0
125,175
1
W
Janus
4,194
839
51
10
0
146,546
2
W
Lancelot
3,665
733
27
5
0
125,655
0
L
Bellona
3,576
715
30
6
0
119,713
1
W
Ra
4,043
809
46
9
0
124,504
2
L
Kukulkan
3,510
702
33
7
0
109,780
2
L
Hou Yi
3,302
660
37
7
0
112,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role