Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnalLlama
Cthulhu
Level 69
God Stats
9W - 11L
1,459 SR
Queue Stats
55W - 74L
1,498 Elo+
Party 2
Bacchus
Bacchus
Jonnnnnn1
Bacchus
Level 105
God Stats
13W - 14L
1,525 SR
Queue Stats
127W - 128L
1,504 Elo+
Party 2
Fenrir
Fenrir
OnlyonMondays
Fenrir
Level 156
God Stats
1W - 5L
1,492 SR
Queue Stats
119W - 132L
1,573 Elo+
Party 2
Chiron
Chiron
RiceGamerKen
Chiron
Level 109
God Stats
4W - 6L
1,522 SR
Queue Stats
40W - 53L
1,473 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,510 Elo+

VS

Team Averages
Level 100
1,600 SR
1,497 Elo+
Zhong Kui
Zhong Kui
BabaYagaOOG
Zhong Kui
Level 103
God Stats
8W - 3L
1,743 SR
Queue Stats
239W - 200L
1,593 Elo+
Party 1
Hel
Hel
JumGud21
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,426 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MRBUUTNUGGET
Kumbhakarna
Level 74
God Stats
17W - 12L
1,659 SR
Queue Stats
236W - 195L
1,601 Elo+
Party 1
Izanami
Izanami
RedactedReject
Izanami
Level 128
God Stats
5W - 3L
1,379 SR
Queue Stats
82W - 90L
1,457 Elo+
Party 3
Nemesis
Nemesis
SevereLee
Nemesis
Level 88
God Stats
2W - 1L
1,718 SR
Queue Stats
16W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
5
0 / 2 / 2
3,683
526
1,909
2,501
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
AnalLlama
Cthulhu
8
0 / 3 / 0
4,434
633
1,020
4,930
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Jonnnnnn1
Bacchus
7
1 / 2 / 1
4,593
656
3,838
5,984
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
3 / 1 / 0
4,557
651
1,686
5,662
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
8
1 / 2 / 1
4,598
657
4,187
4,753
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BabaYagaOOG
Zhong Kui
10
3 / 0 / 0
5,487
784
2,929
4,411
2,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 2 / 2
4,180
597
763
4,670
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
MRBUUTNUGGET
Kumbhakarna
9
3 / 1 / 2
5,027
718
3,956
5,124
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 2
4,259
608
3,498
4,624
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SevereLee
Nemesis
8
3 / 2 / 3
4,706
672
3,657
5,033
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
L
Cthulhu
AnalLlama
Cthulhu
0
3
0
0
W
Zhong Kui
BabaYagaOOG
Zhong Kui
3
0
0
3
L
Bacchus
Jonnnnnn1
Bacchus
1
2
1
0.75
W
0
2
2
0.5
W
Kumbhakarna
MRBUUTNUGGET
Kumbhakarna
3
1
2
4
L
3
1
0
3
W
1
0
2
2
L
Chiron
1
2
1
0.75
W
Nemesis
SevereLee
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
14,803
23,830
Taken
23,862
9,873
Mitigated
9,029
5,248
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,909
781
0
851
2,501
550
0
1,388
965
10,270
883
L
Cthulhu
AnalLlama
Cthulhu
1,020
65
0
380
4,930
2,372
0
2,889
2,041
22,470
0
W
Zhong Kui
BabaYagaOOG
Zhong Kui
2,929
190
0
3,270
4,411
2,991
0
790
3,391
31,903
1,277
L
Bacchus
Jonnnnnn1
Bacchus
3,838
278
0
973
5,984
3,913
0
1,514
4,355
14,046
553
W
763
100
1,732
1,980
4,670
1,377
0
1,425
3,245
7,150
0
W
Kumbhakarna
MRBUUTNUGGET
Kumbhakarna
3,956
767
0
2,037
5,124
2,028
0
2,057
3,067
28,246
0
L
1,686
504
0
1,381
5,662
1,867
0
988
4,528
0
23,872
W
3,498
2,574
0
1,500
4,624
1,083
0
993
3,631
0
24,664
L
Chiron
4,187
2,223
197
1,466
4,753
1,171
0
420
4,333
0
29,767
W
Nemesis
SevereLee
Nemesis
3,657
1,342
0
881
5,033
1,550
0
948
4,085
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
23,659
198
Minions Killed
214
0
Camps Cleared
0
671,486
Distance Traveled
774,589
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,683
526
18
3
0
56,365
0
L
Cthulhu
4,434
633
60
9
0
134,398
0
W
Zhong Kui
5,487
784
66
9
0
139,815
1
L
Bacchus
4,593
656
24
3
0
151,628
2
W
Hel
4,180
597
7
1
0
141,705
0
W
Kumbhakarna
5,027
718
50
7
0
168,269
0
L
Fenrir
4,557
651
42
6
0
179,635
2
W
Izanami
4,259
608
54
8
0
137,303
0
L
Chiron
4,598
657
54
8
0
149,460
0
W
Nemesis
4,706
672
37
5
0
187,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role