Player Matchup

Susano
Susano
CallMeB0ssman
Susano
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
290W - 284L
1,433 Elo+
Party 1
Mulan
Mulan
NoFlakesAllowesd
Mulan
Level 60
God Stats
1W - 2L
1,313 SR
Queue Stats
44W - 39L
1,438 Elo+
Solo
Aphrodite
Aphrodite
WatermelonChamoy
Aphrodite
Level 114
God Stats
52W - 41L
1,555 SR
Queue Stats
681W - 660L
1,434 Elo+
Party 1
Atlas
Atlas
Xwesly_pipesX
Atlas
Level 105
God Stats
45W - 27L
1,698 SR
Queue Stats
132W - 132L
1,484 Elo+
Solo
Xbalanque
Xbalanque
cypress_415
Xbalanque
Level 57
God Stats
4W - 2L
1,536 SR
Queue Stats
97W - 110L
1,458 Elo+
Solo
Team Averages
Level 81
1,520 SR
1,449 Elo+

VS

Team Averages
Level 87
1,510 SR
1,432 Elo+
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DoButtStuff
Tiamat
Level 84
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 23L
1,312 Elo+
Solo
Cerberus
Cerberus
Exotic_Cloud510
Cerberus
Level 69
God Stats
8W - 8L
1,629 SR
Queue Stats
76W - 97L
1,481 Elo+
Party 2
Loki
Loki
ZayGenix
Loki
Level 104
God Stats
5W - 10L
1,367 SR
Queue Stats
90W - 85L
1,411 Elo+
Solo
Sol
Sol
malemanipul8r
Sol
Level 60
God Stats
2W - 8L
1,322 SR
Queue Stats
312W - 311L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,512
645
2,078
4,902
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 0
5,127
732
3,093
6,337
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
9
3 / 0 / 3
4,816
688
4,431
5,626
1,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

6
0 / 1 / 0
3,650
521
2,663
3,499
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xbalanque
cypress_415
Xbalanque
6
1 / 0 / 2
4,520
646
846
2,111
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
4,882
697
2,717
5,170
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
6
0 / 3 / 0
3,678
525
2,733
4,415
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
6
0 / 2 / 0
3,636
519
2,651
6,588
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
6
0 / 2 / 1
3,835
548
812
3,881
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,381
626
491
3,735
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
2
0
2
3
L
Tiamat
0
3
0
0
L
Cerberus
0
2
0
0
W
2
1
0
2
W
Aphrodite
3
0
3
4.5
W
0
1
0
0
L
Loki
0
2
1
0.25
W
Xbalanque
cypress_415
Xbalanque
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,111
Damage
9,404
22,475
Taken
23,789
6,708
Mitigated
9,019
10,110
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,717
486
0
1,104
5,170
2,726
0
111
5,059
0
29,216
W
2,078
866
0
1,396
4,902
1,281
220
1,203
3,637
0
19,891
L
Tiamat
2,733
404
0
781
4,415
1,741
0
2,624
1,791
12,700
540
L
Cerberus
2,651
267
0
1,909
6,588
2,693
68
2,282
4,306
12,142
0
W
3,093
422
0
2,019
6,337
2,324
0
0
6,337
0
26,778
W
Aphrodite
4,431
742
399
4,447
5,626
1,666
496
2,446
3,084
29,953
955
W
2,663
829
0
1,243
3,499
948
0
1,296
2,074
13,574
679
L
Loki
812
269
0
1,862
3,881
888
0
325
3,556
0
13,029
W
Xbalanque
cypress_415
Xbalanque
846
433
0
606
2,111
489
0
601
1,482
0
15,812
L
491
459
0
1,897
3,735
971
530
1,651
2,084
26,173
2,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
20,412
176
Minions Killed
172
0
Camps Cleared
0
672,232
Distance Traveled
700,668
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,882
697
52
7
0
163,405
4
W
Susano
4,512
645
30
4
0
154,008
0
L
Tiamat
3,678
525
22
3
0
128,191
3
L
Cerberus
3,636
519
16
2
0
154,802
3
W
Mulan
5,127
732
54
8
0
132,989
0
W
Aphrodite
4,816
688
57
8
0
131,547
0
W
Atlas
3,650
521
10
1
0
142,776
2
L
Loki
3,835
548
28
4
0
102,799
0
W
Xbalanque
4,520
646
25
4
0
110,912
1
L
Sol
4,381
626
54
8
0
151,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role