Player Matchup

Artemis
Artemis
DeathBird1011
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HinglMcringlbery
Baron Samedi
Level 153
God Stats
1W - 1L
1,698 SR
Queue Stats
26W - 34L
1,434 Elo+
Party 1
Chronos
Chronos
MasterWib
Chronos
Level 148
God Stats
5W - 4L
1,672 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
Mrkodek21
Hun Batz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 102L
1,417 Elo+
Solo
Lancelot
Lancelot
oTGFoxSTRIKERx
Lancelot
Level 127
God Stats
4W - 3L
1,770 SR
Queue Stats
90W - 95L
1,480 Elo+
Solo
Team Averages
Level 117
1,628 SR
1,440 Elo+

VS

Team Averages
Level 138
1,494 SR
1,463 Elo+
Hercules
Hercules
Atomicv0rtez
Hercules
Level 104
God Stats
2W - 5L
1,287 SR
Queue Stats
195W - 174L
1,509 Elo+
Solo
Surtr
Surtr
DinoChef2209
Surtr
Level 156
God Stats
4W - 7L
1,668 SR
Queue Stats
169W - 171L
1,497 Elo+
Party 2
Bake Kujira
Bake Kujira
FirstPrinceJr22
Bake Kujira
Level 128
God Stats
39W - 34L
1,495 SR
Queue Stats
190W - 184L
1,355 Elo+
Solo
Skadi
Skadi
XfBlu3
Skadi
Level 153
God Stats
40W - 30L
1,578 SR
Queue Stats
221W - 217L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,440 SR
Queue Stats
236W - 235L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 2 / 0
6,359
578
3,131
5,355
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
HinglMcringlbery
Baron Samedi
10
1 / 2 / 4
5,418
493
5,860
10,548
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
MasterWib
Chronos
11
0 / 0 / 4
6,378
580
2,731
4,909
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Mrkodek21
Hun Batz
11
3 / 3 / 2
6,030
548
5,497
9,121
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
12
2 / 2 / 2
6,466
588
6,146
8,801
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atomicv0rtez
Hercules
6
0 / 1 / 0
4,653
423
1,571
4,738
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 1 / 1
6,352
577
4,414
8,741
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
FirstPrinceJr22
Bake Kujira
11
3 / 4 / 1
6,113
556
10,538
12,004
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
XfBlu3
Skadi
11
2 / 2 / 1
6,128
557
5,091
5,738
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
tobi12otaku12
Morgan Le Fay
12
1 / 1 / 1
6,645
604
3,235
4,021
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
9
9
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atomicv0rtez
Hercules
0
1
0
0
W
Artemis
3
2
0
1.5
L
3
1
1
3.5
L
Bake Kujira
FirstPrinceJr22
Bake Kujira
3
4
1
0.88
W
Baron Samedi
HinglMcringlbery
Baron Samedi
1
2
4
1.5
W
Chronos
MasterWib
Chronos
0
0
4
2
W
Hun Batz
Mrkodek21
Hun Batz
3
3
2
1.33
L
Skadi
XfBlu3
Skadi
2
2
1
1.25
W
Lancelot
2
2
2
1.5
L
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
24,849
38,734
Taken
35,242
18,352
Mitigated
18,075
11,519
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atomicv0rtez
Hercules
1,571
216
0
1,471
4,738
1,485
0
0
4,494
0
17,509
W
Artemis
3,131
1,600
0
1,070
5,355
1,689
0
893
4,434
0
29,374
L
4,414
1,685
0
3,674
8,741
3,782
16
1,134
7,571
1,254
47,435
L
Bake Kujira
FirstPrinceJr22
Bake Kujira
10,538
4,497
70
2,557
12,004
9,814
0
2,869
8,796
34,798
2,946
W
Baron Samedi
HinglMcringlbery
Baron Samedi
5,860
1,027
693
3,574
10,548
7,580
0
2,905
7,346
27,943
1,357
W
Chronos
MasterWib
Chronos
2,731
1,596
0
1,419
4,909
1,557
0
1,910
2,781
48,028
4,283
W
Hun Batz
Mrkodek21
Hun Batz
5,497
1,822
0
1,295
9,121
3,189
0
3,415
5,557
0
32,065
L
Skadi
XfBlu3
Skadi
5,091
2,339
0
888
5,738
1,796
48
2,056
3,682
0
40,629
W
Lancelot
6,146
1,329
0
3,468
8,801
4,337
0
3,678
4,974
0
44,823
L
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
3,235
223
0
787
4,021
1,198
0
2,137
1,884
44,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
29,891
349
Minions Killed
326
0
Camps Cleared
0
1,094,615
Distance Traveled
1,003,625
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,653
423
33
3
0
88,664
0
W
Artemis
6,359
578
60
5
0
206,705
0
L
Surtr
6,352
577
88
8
0
241,403
1
L
Bake Kujira
6,113
556
50
5
0
229,744
0
W
Baron Samedi
5,418
493
39
4
0
205,351
0
W
Chronos
6,378
580
122
11
0
213,310
0
W
Hun Batz
6,030
548
53
5
0
237,077
0
L
Skadi
6,128
557
69
6
0
209,436
3
W
Lancelot
6,466
588
75
7
0
232,172
4
L
Morgan Le Fay
6,645
604
86
8
0
234,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role