Player Matchup

Horus
Horus
Exo2849
Horus
Level 45
God Stats
8W - 8L
1,409 SR
Queue Stats
93W - 113L
1,408 Elo+
Solo
Awilix
Awilix
ItisDirt
Awilix
Level 88
God Stats
4W - 1L
1,660 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
TxrysedFelynie
Sylvanus
Level 115
God Stats
1W - 0L
1,551 SR
Queue Stats
22W - 16L
1,513 Elo+
Party 1
Hachiman
Hachiman
murder_boy_yt
Hachiman
Level 69
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 36L
1,435 Elo+
Party 1
Scylla
Scylla
ray_tin776
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 1
Team Averages
Level 67
1,482 SR
1,482 Elo+

VS

Team Averages
Level 44
1,462 SR
1,557 Elo+
Loki
Loki
Baadai
Loki
Level 39
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 3
Surtr
Surtr
Gamerslml
Surtr
Level 45
God Stats
1W - 2L
1,522 SR
Queue Stats
80W - 69L
1,480 Elo+
Party 2
Cerberus
Cerberus
Horseman6709
Cerberus
Level 88
God Stats
4W - 2L
1,695 SR
Queue Stats
64W - 49L
1,489 Elo+
Party 2
Hachiman
Hachiman
MAAQuicksilver
Hachiman
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
36W - 29L
1,491 Elo+
Party 2
Ra
Ra
PlayboiCarti_0_0
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exo2849
Horus
14
4 / 1 / 1
8,775
627
12,223
15,405
10,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ItisDirt
Awilix
16
9 / 0 / 3
9,060
647
10,366
8,800
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
13
6 / 3 / 4
7,652
547
5,596
12,698
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
murder_boy_yt
Hachiman
14
2 / 1 / 5
7,768
555
4,240
5,500
1,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ray_tin776
Scylla
13
2 / 4 / 3
7,921
566
5,435
7,189
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Baadai
Loki
10
0 / 1 / 3
5,960
426
1,491
6,303
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
Gamerslml
Surtr
12
1 / 4 / 0
6,769
484
6,573
14,519
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Horseman6709
Cerberus
11
3 / 2 / 1
6,725
480
6,182
12,552
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
12
2 / 8 / 2
6,399
457
6,345
10,545
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 8 / 0
7,322
523
6,112
11,302
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
9
9
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
Baadai
Loki
0
1
3
1.5
W
Horus
Exo2849
Horus
4
1
1
4.5
L
Surtr
Gamerslml
Surtr
1
4
0
0.25
L
Cerberus
Horseman6709
Cerberus
3
2
1
1.75
W
Awilix
ItisDirt
Awilix
9
0
3
10.5
L
Hachiman
2
8
2
0.38
L
3
8
0
0.38
W
Sylvanus
6
3
4
2.67
W
Hachiman
murder_boy_yt
Hachiman
2
1
5
4.5
W
Scylla
ray_tin776
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,860
Damage
26,703
49,592
Taken
55,221
25,211
Mitigated
25,234
15,637
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Baadai
Loki
1,491
511
0
3,478
6,303
1,582
0
290
5,973
0
29,065
W
Horus
Exo2849
Horus
12,223
5,163
0
6,536
15,405
10,822
33
466
14,091
655
54,948
L
Surtr
Gamerslml
Surtr
6,573
1,921
0
5,091
14,519
7,584
0
529
13,990
1,135
34,138
L
Cerberus
Horseman6709
Cerberus
6,182
657
0
4,137
12,552
10,036
0
2,614
9,592
27,137
1,245
W
Awilix
ItisDirt
Awilix
10,366
3,953
0
2,734
8,800
3,493
125
1,993
6,669
0
68,251
L
Hachiman
6,345
3,993
0
2,056
10,545
2,437
0
2,234
7,913
0
35,688
L
6,112
682
24
1,663
11,302
3,595
0
5,139
6,067
46,985
0
W
Sylvanus
5,596
1,334
1,028
3,202
12,698
7,877
132
3,960
8,634
26,322
0
W
Hachiman
murder_boy_yt
Hachiman
4,240
2,614
0
1,873
5,500
1,560
0
1,690
3,810
0
46,598
W
Scylla
ray_tin776
Scylla
5,435
203
0
264
7,189
1,459
15
3,906
2,821
48,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
33,175
425
Minions Killed
339
0
Camps Cleared
0
1,408,682
Distance Traveled
1,352,691
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,960
426
55
4
0
236,966
0
W
Horus
8,775
627
108
8
0
265,964
1
L
Surtr
6,769
484
64
5
0
278,582
5
L
Cerberus
6,725
480
83
6
0
310,397
9
W
Awilix
9,060
647
102
7
0
352,462
0
L
Hachiman
6,399
457
46
3
0
277,785
0
L
Ra
7,322
523
91
7
0
248,961
4
W
Sylvanus
7,652
547
43
3
0
276,594
1
W
Hachiman
7,768
555
79
6
0
262,214
0
W
Scylla
7,921
566
93
7
0
251,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role