Player Matchup

Scylla
Scylla
CheeeseWhizz
Scylla
Level 66
God Stats
3W - 5L
1,277 SR
Queue Stats
13W - 14L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
CurIyQ
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Apollo
Apollo
wobuff
Apollo
Level 7
God Stats
2W - 1L
1,851 SR
Queue Stats
13W - 14L
1,233 Elo+
Party 1
Team Averages
Level 38
1,543 SR
1,380 Elo+

VS

Team Averages
Level 39
1,457 SR
1,304 Elo+
Ymir
Ymir
Akyuut
Ymir
Level 44
God Stats
16W - 11L
1,500 SR
Queue Stats
194W - 210L
1,318 Elo+
Solo
Hel
Hel
SHOOT4ACURE
Hel
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 54L
1,309 Elo+
Party 2
Medusa
Medusa
cracxe
Medusa
Level 45
God Stats
6W - 4L
1,369 SR
Queue Stats
59W - 78L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 6 / 1
9,777
815
6,829
13,400
4,015
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
CurIyQ
Jormungandr
14
1 / 6 / 4
9,124
760
7,736
17,663
12,849
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
wobuff
Apollo
16
3 / 5 / 3
9,706
809
14,691
11,059
4,449
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akyuut
Ymir
16
0 / 3 / 17
9,717
810
5,288
16,503
13,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 13
10,101
842
8,424
8,255
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
cracxe
Medusa
18
15 / 2 / 2
12,644
1,054
21,857
16,766
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
17
17
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Akyuut
Ymir
0
3
17
2.83
L
Scylla
2
6
1
0.42
L
Jormungandr
CurIyQ
Jormungandr
1
6
4
0.5
W
2
2
13
4.25
W
Medusa
cracxe
Medusa
15
2
2
8
L
Apollo
wobuff
Apollo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
35,569
42,122
Taken
41,524
21,313
Mitigated
22,264
2,224
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Akyuut
Ymir
5,288
0
0
3,757
16,503
13,019
716
4,662
11,569
14,292
0
L
Scylla
6,829
667
0
991
13,400
4,015
279
5,117
8,235
20,245
0
L
Jormungandr
CurIyQ
Jormungandr
7,736
1,773
0
123
17,663
12,849
91
5,573
12,054
24,422
421
W
8,424
1,169
6,954
4,827
8,255
3,639
488
3,472
4,560
28,676
0
W
Medusa
cracxe
Medusa
21,857
9,729
0
3,838
16,766
5,606
3,239
5,371
11,189
0
61,849
L
Apollo
wobuff
Apollo
14,691
8,774
0
1,110
11,059
4,449
684
3,034
7,991
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
32,462
101
Minions Killed
147
0
Camps Cleared
0
603,707
Distance Traveled
624,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,717
810
16
1
0
193,964
0
L
Scylla
9,777
815
38
3
0
207,212
0
L
Jormungandr
9,124
760
35
3
0
195,220
2
W
Hel
10,101
842
44
4
0
218,292
0
W
Medusa
12,644
1,054
87
7
0
212,743
0
L
Apollo
9,706
809
28
2
0
201,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role