Player Matchup

Jing Wei
Jing Wei
BlazeCatz
Jing Wei
Level 34
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
JohnOranges
Nu Wa
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
TheOneSpedKid
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zefers
Tsukuyomi
Level 96
God Stats
7W - 0L
1,898 SR
Queue Stats
18W - 14L
1,480 Elo+
Party 1
Nut
Nut
ßeåst
Nut
Level 117
God Stats
11W - 8L
1,543 SR
Queue Stats
17W - 15L
1,464 Elo+
Party 1
Team Averages
Level 60
1,588 SR
1,426 Elo+

VS

Team Averages
Level 33
1,533 SR
1,364 Elo+
Bacchus
Bacchus
Strattzs
Bacchus
Level 39
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 21L
1,309 Elo+
Party 2
Chaac
Chaac
TwinkieBoss
Chaac
Level 39
God Stats
0W - 2L
1,349 SR
Queue Stats
21W - 17L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zelium6
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,217 Elo+
Party 2
Sol
Sol
spartandewey
Sol
Level 27
God Stats
1W - 7L
1,619 SR
Queue Stats
9W - 21L
1,309 Elo+
Party 2
Cernunnos
Cernunnos
symmmmmmmm
Cernunnos
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 52L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazeCatz
Jing Wei
15
1 / 2 / 2
8,173
481
4,349
10,660
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 6
10,359
609
10,419
6,982
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
13
0 / 5 / 5
7,195
423
7,249
12,406
8,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Zefers
Tsukuyomi
19
9 / 1 / 4
10,645
626
15,359
14,821
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nut
17
1 / 4 / 2
9,998
588
6,909
11,450
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Strattzs
Bacchus
14
2 / 2 / 5
8,584
505
9,359
15,606
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 4 / 1
10,081
593
11,212
18,942
15,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Zelium6
Tsukuyomi
17
5 / 5 / 2
9,111
536
6,649
16,122
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 4 / 0
8,925
525
4,799
11,137
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
symmmmmmmm
Cernunnos
12
2 / 1 / 1
7,723
454
4,530
6,091
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
15
15
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlazeCatz
Jing Wei
1
2
2
1
W
4
3
6
2.33
L
Bacchus
Strattzs
Bacchus
2
2
5
2.25
W
Cthulhu
0
5
5
0.5
L
4
4
1
1.13
W
Tsukuyomi
Zefers
Tsukuyomi
9
1
4
11
L
Tsukuyomi
Zelium6
Tsukuyomi
5
5
2
1.2
L
2
4
0
0.5
L
Cernunnos
symmmmmmmm
Cernunnos
2
1
1
2.5
W
Nut
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
36,549
56,319
Taken
67,898
24,235
Mitigated
42,369
17,073
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlazeCatz
Jing Wei
4,349
3,430
0
5,194
10,660
3,862
384
3,637
7,023
0
53,495
W
10,419
1,931
0
250
6,982
2,460
385
4,439
2,543
66,147
484
L
Bacchus
Strattzs
Bacchus
9,359
686
0
4,709
15,606
17,659
64
5,190
9,479
31,639
1,491
W
Cthulhu
7,249
530
42
1,480
12,406
8,105
0
4,188
8,218
24,883
0
L
11,212
966
0
5,007
18,942
15,272
63
1,892
17,034
1,273
68,037
W
Tsukuyomi
Zefers
Tsukuyomi
15,359
4,867
0
5,117
14,821
5,747
12
2,238
12,583
0
96,937
L
Tsukuyomi
Zelium6
Tsukuyomi
6,649
1,364
0
6,827
16,122
5,202
0
2,527
13,543
0
71,138
L
4,799
1,241
0
3,474
11,137
2,526
826
4,277
6,860
66,714
5,339
L
Cernunnos
symmmmmmmm
Cernunnos
4,530
1,906
0
2,839
6,091
1,710
531
2,385
3,478
0
54,994
W
Nut
6,909
4,747
0
4,990
11,450
4,061
693
194
11,256
0
77,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
44,424
537
Minions Killed
506
0
Camps Cleared
0
1,589,380
Distance Traveled
1,602,096
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,173
481
110
6
0
293,958
0
W
Nu Wa
10,359
609
113
7
0
300,583
0
L
Bacchus
8,584
505
42
2
0
375,274
0
W
Cthulhu
7,195
423
42
2
0
272,393
0
L
Chaac
10,081
593
113
7
0
319,179
2
W
Tsukuyomi
10,645
626
137
8
0
418,606
0
L
Tsukuyomi
9,111
536
125
7
0
379,386
0
L
Sol
8,925
525
136
8
0
307,448
1
L
Cernunnos
7,723
454
90
5
0
220,809
0
W
Nut
9,998
588
135
8
0
303,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role