Player Matchup

Neith
Neith
Da_Real_J_Money
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Ao Kuang
Ao Kuang
LanaBananaG
Ao Kuang
Level 128
God Stats
20W - 13L
1,609 SR
Queue Stats
236W - 243L
1,453 Elo+
Solo
Eset
Eset
MC WhoYouWit559
Eset
Level 196
God Stats
2W - 0L
1,940 SR
Queue Stats
38W - 23L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
QuietTempest888
Jing Wei
Level 120
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 23L
1,492 Elo+
Solo
Khepri
Khepri
TeabgnFury
Khepri
Level 131
God Stats
2W - 2L
1,423 SR
Queue Stats
25W - 18L
1,596 Elo+
Party 1
Team Averages
Level 144
1,642 SR
1,470 Elo+

VS

Team Averages
Level 131
1,601 SR
1,554 Elo+
Chaac
Chaac
DrProfDrVonDong
Chaac
Level 105
God Stats
1W - 1L
1,570 SR
Queue Stats
32W - 26L
1,589 Elo+
Solo
Artemis
Artemis
REVEL123
Artemis
Level 159
God Stats
2W - 5L
1,510 SR
Queue Stats
105W - 93L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoxloxChan
Ah Muzen Cab
Level 64
God Stats
3W - 3L
1,795 SR
Queue Stats
191W - 173L
1,530 Elo+
Solo
Cerberus
Cerberus
fer2k
Cerberus
Level 169
God Stats
25W - 11L
1,699 SR
Queue Stats
83W - 67L
1,612 Elo+
Solo
Janus
Janus
xxDieRoyalxx
Janus
Level 158
God Stats
10W - 6L
1,430 SR
Queue Stats
197W - 179L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,929
1,386
3,364
1,875
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
LanaBananaG
Ao Kuang
11
3 / 1 / 3
6,467
1,293
5,018
4,246
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 0 / 5
6,056
1,211
5,285
3,345
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
0 / 0 / 5
5,807
1,161
2,184
1,778
520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
TeabgnFury
Khepri
11
0 / 0 / 6
5,666
1,133
1,515
3,427
2,191
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

401

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,629
1,126
2,938
5,553
4,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
REVEL123
Artemis
10
0 / 0 / 0
5,303
1,061
60
899
245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
RoxloxChan
Ah Muzen Cab
10
0 / 2 / 1
5,697
1,139
2,495
3,847
1,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
fer2k
Cerberus
10
1 / 0 / 0
5,840
1,168
3,183
6,101
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 1
5,625
1,125
3,648
4,435
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
7
Kills
1
1
Deaths
7
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
2
1
0.25
W
Ao Kuang
LanaBananaG
Ao Kuang
3
1
3
4.5
W
1
0
5
3.5
W
Jing Wei
0
0
5
2.5
L
Artemis
REVEL123
Artemis
0
0
0
0
L
Ah Muzen Cab
RoxloxChan
Ah Muzen Cab
0
2
1
0.25
W
Khepri
TeabgnFury
Khepri
0
0
6
3
L
Cerberus
fer2k
Cerberus
1
0
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,366
Damage
12,324
14,671
Taken
20,835
5,543
Mitigated
9,499
2,158
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,364
1,562
0
458
1,875
623
0
571
1,222
0
17,968
L
2,938
362
0
2,069
5,553
4,762
0
2,227
3,326
0
10,254
W
Ao Kuang
LanaBananaG
Ao Kuang
5,018
1,405
0
364
4,246
1,407
0
1,979
2,037
9,104
1,676
W
5,285
521
586
278
3,345
802
0
1,866
1,248
14,440
0
W
Jing Wei
2,184
1,571
0
382
1,778
520
0
800
810
0
12,950
L
Artemis
REVEL123
Artemis
60
0
0
0
899
245
0
257
642
0
3,426
L
Ah Muzen Cab
RoxloxChan
Ah Muzen Cab
2,495
961
0
0
3,847
1,073
0
2,407
1,440
0
12,205
W
Khepri
TeabgnFury
Khepri
1,515
62
66
24
3,427
2,191
0
532
2,729
2,342
0
L
Cerberus
fer2k
Cerberus
3,183
237
0
928
6,101
2,151
0
3,564
2,537
13,292
0
L
3,648
88
0
0
4,435
1,268
0
2,628
1,807
8,610
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
28,094
116
Minions Killed
97
6
Camps Cleared
5
480,299
Distance Traveled
387,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,929
1,386
36
7
4
87,032
0
L
Chaac
5,629
1,126
14
3
2
95,882
0
W
Ao Kuang
6,467
1,293
18
4
1
102,125
0
W
Eset
6,056
1,211
30
6
0
98,709
0
W
Jing Wei
5,807
1,161
30
6
1
102,999
0
L
Artemis
5,303
1,061
6
1
0
27,009
0
L
Ah Muzen Cab
5,697
1,139
27
5
3
89,877
0
W
Khepri
5,666
1,133
2
0
0
89,434
0
L
Cerberus
5,840
1,168
35
7
0
79,000
0
L
Janus
5,625
1,125
15
3
0
95,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role