Player Matchup

Charybdis
Charybdis
G0dfrey
Charybdis
Level 129
God Stats
30W - 17L
1,694 SR
Queue Stats
521W - 482L
1,519 Elo+
Solo
Kukulkan
Kukulkan
MuzakaLord
Kukulkan
Level 140
God Stats
4W - 3L
1,583 SR
Queue Stats
52W - 29L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
TSnipez
Ne Zha
Level 146
God Stats
8W - 3L
1,678 SR
Queue Stats
69W - 28L
1,639 Elo+
Party 1
Osiris
Osiris
coqueyolo
Osiris
Level 158
God Stats
3W - 1L
1,458 SR
Queue Stats
82W - 43L
1,664 Elo+
Solo
Bellona
Bellona
iMightBeADragon
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,577 Elo+
Party 1
Team Averages
Level 136
1,583 SR
1,601 Elo+

VS

Team Averages
Level 108
1,531 SR
1,535 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AirBudAP
Nemesis
Level 96
God Stats
2W - 3L
1,519 SR
Queue Stats
105W - 108L
1,563 Elo+
Solo
Hercules
Hercules
N0BLE BX
Hercules
Level 151
God Stats
1W - 2L
1,251 SR
Queue Stats
223W - 214L
1,515 Elo+
Party 2
Hades
Hades
yaelo122
Hades
Level 24
God Stats
4W - 1L
1,884 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
G0dfrey
Charybdis
11
3 / 1 / 5
6,596
1,319
8,215
3,369
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
MuzakaLord
Kukulkan
11
2 / 0 / 5
6,546
1,309
5,253
922
272
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
TSnipez
Ne Zha
11
1 / 4 / 6
6,041
1,208
5,564
5,280
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
coqueyolo
Osiris
11
3 / 0 / 7
6,752
1,350
6,911
4,167
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 1 / 5
6,237
1,247
1,723
4,511
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

384

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 3
6,185
1,237
4,467
5,599
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
 
Ymir
10
2 / 2 / 3
6,016
1,203
3,255
7,307
6,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nemesis
AirBudAP
Nemesis
10
2 / 3 / 1
5,962
1,192
3,713
7,066
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
N0BLE BX
Hercules
10
1 / 1 / 2
5,559
1,112
1,113
2,957
2,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
yaelo122
Hades
11
0 / 3 / 3
6,017
1,203
3,966
6,247
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
6
6
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
3
1.25
L
Ymir
 
Ymir
2
2
3
1.75
L
Nemesis
AirBudAP
Nemesis
2
3
1
0.83
W
Charybdis
G0dfrey
Charybdis
3
1
5
5.5
W
Kukulkan
MuzakaLord
Kukulkan
2
0
5
4.5
L
Hercules
N0BLE BX
Hercules
1
1
2
2
W
Ne Zha
TSnipez
Ne Zha
1
4
6
1
W
Osiris
coqueyolo
Osiris
3
0
7
6.5
W
2
1
5
4.5
L
Hades
yaelo122
Hades
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
16,514
18,249
Taken
29,176
7,637
Mitigated
16,034
1,562
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,467
2,214
0
740
5,599
1,579
0
305
5,252
0
14,494
L
Ymir
 
Ymir
3,255
588
0
1,261
7,307
6,305
0
2,184
4,933
6,938
0
L
Nemesis
AirBudAP
Nemesis
3,713
631
0
338
7,066
2,375
0
1,066
5,974
0
16,313
W
Charybdis
G0dfrey
Charybdis
8,215
3,895
0
507
3,369
917
0
1,519
1,850
0
15,372
W
Kukulkan
MuzakaLord
Kukulkan
5,253
669
0
0
922
272
0
129
793
12,491
0
L
Hercules
N0BLE BX
Hercules
1,113
136
0
707
2,957
2,019
0
953
1,971
0
2,777
W
Ne Zha
TSnipez
Ne Zha
5,564
1,127
0
380
5,280
1,247
0
2,143
3,137
0
16,473
W
Osiris
coqueyolo
Osiris
6,911
1,906
0
467
4,167
2,160
0
1,542
2,625
0
13,995
W
1,723
398
0
208
4,511
3,041
0
1,888
2,623
0
5,267
L
Hades
yaelo122
Hades
3,966
140
0
100
6,247
3,756
0
641
5,557
10,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
29,739
91
Minions Killed
79
3
Camps Cleared
7
497,090
Distance Traveled
463,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,185
1,237
19
4
5
89,572
0
L
Ymir
6,016
1,203
5
1
0
102,835
0
L
Nemesis
5,962
1,192
34
7
1
118,854
0
W
Charybdis
6,596
1,319
19
4
1
92,068
0
W
Kukulkan
6,546
1,309
24
5
1
97,007
0
L
Hercules
5,559
1,112
4
1
0
65,490
0
W
Ne Zha
6,041
1,208
14
3
0
94,919
0
W
Osiris
6,752
1,350
26
5
1
128,645
0
W
Bellona
6,237
1,247
8
2
0
84,451
0
L
Hades
6,017
1,203
17
3
1
86,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role