Player Matchup

Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JoeDaShow
Cu Chulainn
Level 67
God Stats
1W - 1L
1,873 SR
Queue Stats
36W - 35L
1,566 Elo+
Party 1
Bacchus
Bacchus
JustInsaneSkills
Bacchus
Level 156
God Stats
2W - 0L
1,803 SR
Queue Stats
8W - 0L
1,964 Elo+
Party 3
Yu Huang
Yu Huang
YellingYeti101
Yu Huang
Level 125
God Stats
3W - 0L
1,776 SR
Queue Stats
46W - 34L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
ZimZam30
The Morrigan
Level 163
God Stats
1W - 0L
1,842 SR
Queue Stats
8W - 0L
1,964 Elo+
Party 3
Team Averages
Level 129
1,759 SR
1,716 Elo+

VS

Team Averages
Level 143
1,591 SR
1,575 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LāArepa
Ares
Level 147
God Stats
1W - 1L
1,673 SR
Queue Stats
97W - 95L
1,541 Elo+
Solo
Sol
Sol
TheAlmightyPILE
Sol
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 2
Awilix
Awilix
VisionlessLad3
Awilix
Level 129
God Stats
0W - 1L
1,755 SR
Queue Stats
29W - 27L
1,616 Elo+
Party 2
Hera
Hera
Βunny
Hera
Level 122
God Stats
0W - 3L
1,528 SR
Queue Stats
18W - 22L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 12
6,791
970
2,220
8,125
7,488
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
JoeDaShow
Cu Chulainn
13
7 / 3 / 9
7,923
1,132
10,096
14,208
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 10
7,415
1,059
5,645
7,475
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
14
5 / 3 / 7
8,040
1,149
8,234
4,804
1,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
ZimZam30
The Morrigan
15
4 / 1 / 11
8,077
1,154
6,955
2,668
1,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 4 / 3
6,339
906
2,837
6,112
7,203
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
11
0 / 3 / 5
6,266
895
4,869
8,859
10,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 6
7,762
1,109
12,338
8,921
2,588
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 6 / 2
6,567
938
3,938
7,568
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Βunny
Hera
12
2 / 4 / 4
6,921
989
3,838
5,426
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
20
Kills
12
14
Deaths
20
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
12
1.5
L
Bacchus
 
Bacchus
2
4
3
0.88
W
Cu Chulainn
JoeDaShow
Cu Chulainn
7
3
9
3.83
W
4
3
10
3
L
Ares
0
3
5
0.83
L
5
3
6
2.67
L
3
6
2
0.67
W
Yu Huang
5
3
7
2.83
W
The Morrigan
ZimZam30
The Morrigan
4
1
11
9.5
L
Hera
Βunny
Hera
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
27,820
37,280
Taken
36,886
24,248
Mitigated
24,986
10,486
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,220
159
356
1,243
8,125
7,488
132
4,061
4,064
5,922
0
L
Bacchus
 
Bacchus
2,837
652
9
551
6,112
7,203
0
3,195
2,748
3,198
0
W
Cu Chulainn
JoeDaShow
Cu Chulainn
10,096
1,667
0
4,333
14,208
9,141
348
9,262
4,946
263
18,229
W
5,645
429
0
1,315
7,475
4,646
358
4,556
2,919
8,032
0
L
Ares
4,869
46
165
1,270
8,859
10,679
0
6,146
2,546
5,809
415
L
12,338
5,006
0
4,964
8,921
2,588
0
5,654
3,191
24,111
849
L
3,938
1,333
0
97
7,568
2,647
0
4,399
2,979
0
7,738
W
Yu Huang
8,234
823
682
933
4,804
1,792
220
4,239
565
16,290
0
W
The Morrigan
ZimZam30
The Morrigan
6,955
982
663
961
2,668
1,181
1,112
1,311
1,357
19,744
0
L
Hera
Βunny
Hera
3,838
1,079
0
742
5,426
1,869
0
3,755
1,671
14,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
33,855
84
Minions Killed
62
0
Camps Cleared
0
678,398
Distance Traveled
598,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,791
970
5
1
0
138,435
0
L
Bacchus
6,339
906
2
0
0
105,446
0
W
Cu Chulainn
7,923
1,132
21
3
0
135,199
0
W
Bacchus
7,415
1,059
2
0
0
147,272
0
L
Ares
6,266
895
0
0
0
133,135
0
L
Sol
7,762
1,109
26
4
0
125,523
0
L
Awilix
6,567
938
5
1
0
126,598
0
W
Yu Huang
8,040
1,149
23
3
0
122,950
0
W
The Morrigan
8,077
1,154
33
5
0
134,542
0
L
Hera
6,921
989
29
4
0
108,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role