Player Matchup

Hercules
Hercules
He11Shocker
Hercules
Level 127
God Stats
2W - 0L
1,868 SR
Queue Stats
85W - 96L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsAzazel
Sun Wukong
Level 68
God Stats
1W - 2L
1,116 SR
Queue Stats
167W - 159L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
ManMoose559
Baron Samedi
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
38W - 25L
1,621 Elo+
Party 2
Hachiman
Hachiman
chaseekat
Hachiman
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 61L
1,601 Elo+
Party 1
Merlin
Merlin
xCptBanana
Merlin
Level 142
God Stats
4W - 0L
1,889 SR
Queue Stats
228W - 180L
1,614 Elo+
Party 1
Team Averages
Level 99
1,537 SR
1,564 Elo+

VS

Team Averages
Level 88
1,549 SR
1,408 Elo+
Jing Wei
Jing Wei
AlmostTwo
Jing Wei
Level 108
God Stats
2W - 1L
1,747 SR
Queue Stats
217W - 208L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
BlindingChip15
Baba Yaga
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Hercules
Hercules
Noluv-vro2
Hercules
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,369 Elo+
Solo
Artio
Artio
XRAYonlineTTV
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Merlin
Merlin
sG_Legenddd
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
He11Shocker
Hercules
19
10 / 2 / 10
11,650
728
14,108
22,331
23,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
ItsAzazel
Sun Wukong
17
4 / 3 / 16
11,050
691
8,649
17,288
16,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
ManMoose559
Baron Samedi
18
3 / 0 / 20
11,073
692
13,901
10,508
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
chaseekat
Hachiman
18
5 / 2 / 15
11,652
728
14,045
12,292
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
xCptBanana
Merlin
20
7 / 2 / 17
12,699
794
19,896
12,368
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlmostTwo
Jing Wei
18
2 / 8 / 5
10,027
627
10,568
13,472
6,055
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
BlindingChip15
Baba Yaga
18
3 / 5 / 2
10,199
637
16,570
14,130
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Noluv-vro2
Hercules
11
2 / 4 / 1
8,298
519
4,999
10,136
11,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 6 / 5
9,927
620
9,932
23,966
22,065
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
16
0 / 6 / 3
9,201
575
6,238
13,665
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
29
Kills
9
9
Deaths
29
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlmostTwo
Jing Wei
2
8
5
0.56
L
Baba Yaga
BlindingChip15
Baba Yaga
3
5
2
0.8
W
Hercules
He11Shocker
Hercules
10
2
10
7.5
W
Sun Wukong
ItsAzazel
Sun Wukong
4
3
16
4
W
Baron Samedi
ManMoose559
Baron Samedi
3
0
20
13
L
Hercules
Noluv-vro2
Hercules
2
4
1
0.63
L
2
6
5
0.75
W
Hachiman
chaseekat
Hachiman
5
2
15
6.25
L
Merlin
0
6
3
0.25
W
Merlin
xCptBanana
Merlin
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,599
Damage
48,307
74,787
Taken
75,369
54,405
Mitigated
52,884
37,248
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlmostTwo
Jing Wei
10,568
7,940
747
986
13,472
6,055
0
4,749
8,723
482
27,789
L
Baba Yaga
BlindingChip15
Baba Yaga
16,570
952
80
2,507
14,130
7,045
82
6,247
7,883
37,641
0
W
Hercules
He11Shocker
Hercules
14,108
2,482
0
8,585
22,331
23,242
1,278
6,169
16,162
0
18,134
W
Sun Wukong
ItsAzazel
Sun Wukong
8,649
1,405
2,569
2,693
17,288
16,711
77
7,872
9,416
0
26,153
W
Baron Samedi
ManMoose559
Baron Samedi
13,901
360
10,355
4,922
10,508
4,731
924
5,344
5,164
27,401
254
L
Hercules
Noluv-vro2
Hercules
4,999
488
731
2,165
10,136
11,797
0
2,601
7,535
0
8,655
L
9,932
299
1,720
2,731
23,966
22,065
0
13,902
10,064
14,366
868
W
Hachiman
chaseekat
Hachiman
14,045
7,461
2,706
2,381
12,292
4,801
2,615
6,513
5,779
0
31,624
L
Merlin
6,238
37
468
2,253
13,665
5,922
99
5,805
7,860
28,346
0
W
Merlin
xCptBanana
Merlin
19,896
540
1,728
1,309
12,368
4,920
2,049
6,878
5,490
47,840
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
47,652
181
Minions Killed
142
0
Camps Cleared
0
1,533,845
Distance Traveled
1,173,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,027
627
28
2
0
272,587
0
L
Baba Yaga
10,199
637
42
3
0
283,938
0
W
Hercules
11,650
728
14
1
0
326,625
0
W
Sun Wukong
11,050
691
34
2
0
333,106
0
W
Baron Samedi
11,073
692
26
2
0
312,812
0
L
Hercules
8,298
519
5
0
0
139,453
0
L
Artio
9,927
620
12
1
0
258,640
0
W
Hachiman
11,652
728
54
3
0
274,604
0
L
Merlin
9,201
575
55
3
0
218,446
0
W
Merlin
12,699
794
53
3
0
286,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role