Player Matchup

Thor
Thor
FadedPhoenix892
Thor
Level 148
God Stats
1W - 2L
1,525 SR
Queue Stats
43W - 43L
1,460 Elo+
Party 2
Neith
Neith
Nnasuke
Neith
Level 103
God Stats
2W - 2L
1,545 SR
Queue Stats
70W - 75L
1,410 Elo+
Solo
Ymir
Ymir
ShieldBoiMonty
Ymir
Level 146
God Stats
7W - 8L
1,398 SR
Queue Stats
68W - 76L
1,481 Elo+
Solo
Bellona
Bellona
WayTooRealz
Bellona
Level 106
God Stats
8W - 9L
1,416 SR
Queue Stats
393W - 370L
1,460 Elo+
Solo
Vulcan
Vulcan
stompanya
Vulcan
Level 109
God Stats
0W - 3L
1,135 SR
Queue Stats
76W - 71L
1,441 Elo+
Party 2
Team Averages
Level 122
1,404 SR
1,450 Elo+

VS

Team Averages
Level 106
1,510 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JosephMaster21
Sun Wukong
Level 52
God Stats
2W - 4L
1,255 SR
Queue Stats
44W - 56L
1,396 Elo+
Party 3
Tiamat
Tiamat
Kikyō
Tiamat
Level 122
God Stats
27W - 21L
1,587 SR
Queue Stats
170W - 168L
1,534 Elo+
Solo
Fafnir
Fafnir
Poldiac
Fafnir
Level 126
God Stats
3W - 1L
1,701 SR
Queue Stats
344W - 352L
1,411 Elo+
Party 1
Chernobog
Chernobog
TheGgames13
Chernobog
Level 107
God Stats
4W - 3L
1,505 SR
Queue Stats
48W - 57L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,628
477
4,919
14,092
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Nnasuke
Neith
14
2 / 2 / 2
8,361
523
5,385
6,781
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 3
8,315
520
6,529
12,570
10,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
WayTooRealz
Bellona
12
2 / 6 / 3
8,019
501
12,207
19,014
16,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
stompanya
Vulcan
13
3 / 5 / 2
8,706
544
9,870
9,041
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 3 / 4
8,392
525
8,291
13,774
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
JosephMaster21
Sun Wukong
14
2 / 2 / 5
8,109
507
8,482
15,326
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Kikyō
Tiamat
15
7 / 0 / 6
9,508
594
13,233
8,193
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Poldiac
Fafnir
13
2 / 4 / 7
8,083
505
6,055
13,396
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
TheGgames13
Chernobog
13
1 / 1 / 1
7,525
470
3,912
9,272
2,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
19
20
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
4
3
L
1
5
3
0.5
W
Sun Wukong
JosephMaster21
Sun Wukong
2
2
5
2.25
W
Tiamat
Kikyō
Tiamat
7
0
6
10
L
Neith
Nnasuke
Neith
2
2
2
1.5
W
Fafnir
Poldiac
Fafnir
2
4
7
1.38
L
2
2
3
1.75
W
Chernobog
TheGgames13
Chernobog
1
1
1
1.5
L
Bellona
WayTooRealz
Bellona
2
6
3
0.58
L
Vulcan
stompanya
Vulcan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
39,973
61,498
Taken
59,961
36,064
Mitigated
34,367
18,016
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,291
6,362
0
4,892
13,774
4,727
135
3,876
9,821
0
46,866
L
4,919
1,624
0
5,419
14,092
4,689
66
1,972
12,005
0
53,530
W
Sun Wukong
JosephMaster21
Sun Wukong
8,482
1,614
0
3,760
15,326
13,800
372
1,181
14,069
0
50,664
W
Tiamat
Kikyō
Tiamat
13,233
838
0
3,171
8,193
4,141
366
3,868
4,036
64,855
0
L
Neith
Nnasuke
Neith
5,385
1,914
0
2,495
6,781
2,073
0
3,927
2,854
0
58,239
W
Fafnir
Poldiac
Fafnir
6,055
2,395
0
4,560
13,396
8,759
109
4,103
9,219
37,602
64
L
6,529
1,672
0
3,057
12,570
10,190
0
4,712
7,815
33,569
2,537
W
Chernobog
TheGgames13
Chernobog
3,912
2,038
0
3,020
9,272
2,940
893
2,068
7,166
0
52,087
L
Bellona
WayTooRealz
Bellona
12,207
5,313
0
5,703
19,014
16,493
0
2,965
15,275
0
54,807
L
Vulcan
stompanya
Vulcan
9,870
633
0
1,342
9,041
2,619
173
5,702
3,339
53,926
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
41,617
457
Minions Killed
385
0
Camps Cleared
0
1,516,341
Distance Traveled
1,661,454
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,392
525
63
4
0
382,522
8
L
Thor
7,628
477
89
6
0
320,376
0
W
Sun Wukong
8,109
507
82
5
0
330,824
0
W
Tiamat
9,508
594
106
7
0
341,594
6
L
Neith
8,361
523
101
6
0
294,794
0
W
Fafnir
8,083
505
50
3
0
299,875
0
L
Ymir
8,315
520
47
3
0
310,466
3
W
Chernobog
7,525
470
84
5
0
306,639
0
L
Bellona
8,019
501
89
6
0
278,281
0
L
Vulcan
8,706
544
131
8
0
312,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role