Player Matchup

Ravana
Ravana
DuckyySparkles
Ravana
Level 101
God Stats
6W - 3L
1,601 SR
Queue Stats
87W - 88L
1,481 Elo+
Party 3
Chang'e
Chang'e
MYNAMEISBALLS
Chang'e
Level 155
God Stats
5W - 2L
1,963 SR
Queue Stats
241W - 202L
1,557 Elo+
Party 1
Hachiman
Hachiman
SenseiDrocheva
Hachiman
Level 53
God Stats
22W - 19L
1,573 SR
Queue Stats
113W - 107L
1,493 Elo+
Party 3
Sol
Sol
Sploinkinator
Sol
Level 35
God Stats
38W - 25L
1,549 SR
Queue Stats
158W - 145L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Steu
Gilgamesh
Level 29
God Stats
6W - 6L
1,688 SR
Queue Stats
183W - 157L
1,560 Elo+
Party 1
Team Averages
Level 75
1,675 SR
1,517 Elo+

VS

Team Averages
Level 121
1,552 SR
1,502 Elo+
Neith
Neith
Jtootsie93
Neith
Level 108
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Maui
Maui
Moisture24
Maui
Level 69
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
dannyizbck2
Anubis
Level 182
God Stats
89W - 112L
1,554 SR
Queue Stats
696W - 688L
1,509 Elo+
Solo
Lancelot
Lancelot
jhudman
Lancelot
Level 123
God Stats
1W - 2L
1,591 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
panfried4skin
Chaac
Level 123
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
5,684
1,137
2,973
4,058
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
11
5 / 1 / 4
6,071
1,214
6,503
4,249
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
2 / 1 / 2
5,684
1,137
3,611
6,003
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
5,284
1,057
1,257
2,768
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Steu
Gilgamesh
9
0 / 1 / 9
5,124
1,025
3,027
5,328
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 0
5,150
1,030
4,594
3,972
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,257
1,051
1,415
6,806
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
7
0 / 0 / 0
4,434
887
0
0
0
Lancelot
jhudman
Lancelot
11
1 / 4 / 5
5,750
1,150
6,068
6,010
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 1
5,407
1,081
4,095
5,491
4,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
10
Kills
5
6
Deaths
10
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Neith
1
1
0
1
W
Chang'e
5
1
4
7
L
1
4
2
0.5
W
Hachiman
2
1
2
3
W
0
1
0
0
W
Gilgamesh
Steu
Gilgamesh
0
1
9
4.5
L
Anubis
0
0
0
0
L
Lancelot
jhudman
Lancelot
1
4
5
0.88
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
16,172
22,406
Taken
22,279
10,175
Mitigated
10,976
6,116
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,973
431
0
525
4,058
2,283
165
242
3,816
0
11,562
L
Neith
4,594
1,157
0
1,163
3,972
1,071
0
1,526
2,353
0
16,582
W
Chang'e
6,503
564
787
2,109
4,249
1,211
0
364
3,885
13,692
0
L
1,415
412
639
361
6,806
3,089
0
2,717
4,019
4,128
0
W
Hachiman
3,611
2,252
0
1,667
6,003
1,798
52
206
5,797
0
13,728
W
1,257
139
0
580
2,768
733
213
178
2,590
15,191
0
W
Gilgamesh
Steu
Gilgamesh
3,027
250
0
448
5,328
4,150
0
425
4,903
0
5,697
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
jhudman
Lancelot
6,068
898
0
327
6,010
2,125
0
1,694
4,229
0
17,028
L
4,095
54
0
1,974
5,491
4,691
0
1,823
3,600
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
25,998
107
Minions Killed
86
0
Camps Cleared
0
580,046
Distance Traveled
448,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,684
1,137
17
3
0
111,451
0
L
Neith
5,150
1,030
33
7
0
102,809
0
W
Chang'e
6,071
1,214
23
5
0
129,371
0
L
Maui
5,257
1,051
2
0
0
104,838
0
W
Hachiman
5,684
1,137
29
6
0
103,165
0
W
Sol
5,284
1,057
32
6
0
105,395
0
W
Gilgamesh
5,124
1,025
6
1
0
130,664
0
L
Anubis
4,434
887
0
0
0
0
0
L
Lancelot
5,750
1,150
30
6
0
125,556
0
L
Chaac
5,407
1,081
21
4
0
115,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role