Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DankShrek559
Achilles
Level 88
God Stats
8W - 9L
1,635 SR
Queue Stats
144W - 134L
1,535 Elo+
Solo
Hou Yi
Hou Yi
HadesGunnaHate
Hou Yi
Level 129
God Stats
2W - 1L
1,877 SR
Queue Stats
61W - 54L
1,574 Elo+
Party 1
Bake Kujira
Bake Kujira
Irifulmin
Bake Kujira
Level 94
God Stats
0W - 3L
1,443 SR
Queue Stats
33W - 26L
1,580 Elo+
Party 1
Loki
Loki
aplq21
Loki
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 26L
1,612 Elo+
Party 1
Team Averages
Level 109
1,591 SR
1,560 Elo+

VS

Team Averages
Level 130
1,585 SR
1,492 Elo+
Mulan
Mulan
BasedSparta
Mulan
Level 131
God Stats
6W - 0L
1,716 SR
Queue Stats
147W - 119L
1,523 Elo+
Solo
Charybdis
Charybdis
ThePeachClobber
Charybdis
Level 159
God Stats
64W - 40L
1,592 SR
Queue Stats
298W - 290L
1,467 Elo+
Party 2
Ymir
Ymir
jbeast1236
Ymir
Level 141
God Stats
6W - 4L
1,513 SR
Queue Stats
137W - 136L
1,498 Elo+
Party 2
Bastet
Bastet
slayerdj22
Bastet
Level 129
God Stats
17W - 7L
1,588 SR
Queue Stats
129W - 122L
1,502 Elo+
Solo
Sol
Sol
zBackspace
Sol
Level 89
God Stats
11W - 13L
1,517 SR
Queue Stats
37W - 40L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 1 / 0
4,454
445
2,344
4,496
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
DankShrek559
Achilles
8
1 / 6 / 0
5,271
527
5,055
9,749
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
4,920
492
4,792
6,856
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Irifulmin
Bake Kujira
7
0 / 4 / 1
4,628
463
1,276
10,147
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
aplq21
Loki
8
0 / 7 / 0
4,336
434
1,225
8,085
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,691
669
5,823
7,813
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
ThePeachClobber
Charybdis
11
4 / 0 / 3
6,604
660
9,701
4,521
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 2
6,012
601
2,279
7,072
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
slayerdj22
Bastet
12
5 / 1 / 4
6,708
671
4,067
7,410
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 0 / 1
7,053
705
4,383
4,868
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
20
20
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
4
1
3
5.5
L
Achilles
DankShrek559
Achilles
1
6
0
0.17
L
1
2
0
0.5
L
Bake Kujira
Irifulmin
Bake Kujira
0
4
1
0.13
W
Charybdis
ThePeachClobber
Charybdis
4
0
3
5.5
L
Loki
aplq21
Loki
0
7
0
0
W
2
1
2
3
W
Bastet
slayerdj22
Bastet
5
1
4
7
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
26,253
39,333
Taken
31,684
16,791
Mitigated
14,340
8,939
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,344
251
120
1,296
4,496
1,240
0
2,235
2,261
19,915
0
W
5,823
1,067
0
2,883
7,813
5,264
0
287
6,969
0
37,913
L
Achilles
DankShrek559
Achilles
5,055
1,653
0
2,276
9,749
6,116
0
0
9,749
380
24,767
L
4,792
3,063
0
2,087
6,856
1,813
0
253
6,603
0
32,925
L
Bake Kujira
Irifulmin
Bake Kujira
1,276
783
0
1,451
10,147
5,839
0
1,421
8,726
15,720
0
W
Charybdis
ThePeachClobber
Charybdis
9,701
6,048
0
3,270
4,521
1,418
0
545
3,976
0
56,971
L
Loki
aplq21
Loki
1,225
327
0
1,709
8,085
1,783
0
2,361
5,724
0
17,597
W
2,279
578
121
2,194
7,072
4,231
0
1,146
5,826
13,416
840
W
Bastet
slayerdj22
Bastet
4,067
1,408
0
5,280
7,410
2,100
0
86
7,292
0
49,983
W
4,383
1,869
0
3,267
4,868
1,327
2,624
1,488
3,157
44,501
4,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
33,068
228
Minions Killed
368
0
Camps Cleared
0
914,699
Distance Traveled
979,053
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,454
445
43
4
0
145,215
2
W
Mulan
6,691
669
65
7
0
199,854
3
L
Achilles
5,271
527
56
6
0
188,541
2
L
Hou Yi
4,920
492
59
6
0
181,176
0
L
Bake Kujira
4,628
463
28
3
0
205,168
2
W
Charybdis
6,604
660
102
10
0
171,633
0
L
Loki
4,336
434
42
4
0
194,599
0
W
Ymir
6,012
601
20
2
0
202,384
0
W
Bastet
6,708
671
91
9
0
224,811
0
W
Sol
7,053
705
90
9
0
180,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role