Player Matchup

Raijin
Raijin
CanadiaMan
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
EliDontFW
Sun Wukong
Level 48
God Stats
1W - 1L
1,690 SR
Queue Stats
211W - 201L
1,507 Elo+
Solo
Nike
Nike
Jk1037
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,392 Elo+
Party 2
Hercules
Hercules
Xugly baconX
Hercules
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
178W - 177L
1,408 Elo+
Solo
Mercury
Mercury
proluisxdlol
Mercury
Level 103
God Stats
0W - 1L
1,158 SR
Queue Stats
55W - 51L
1,460 Elo+
Party 2
Team Averages
Level 78
1,430 SR
1,469 Elo+

VS

Team Averages
Level 90
1,507 SR
1,632 Elo+
Ne Zha
Ne Zha
Chuckernut70
Ne Zha
Level 80
God Stats
1W - 1L
1,239 SR
Queue Stats
106W - 97L
1,474 Elo+
Solo
Zeus
Zeus
Grecko_Gibs
Zeus
Level 37
God Stats
2W - 2L
1,311 SR
Queue Stats
52W - 51L
1,465 Elo+
Solo
Discordia
Discordia
Ken_Gamez
Discordia
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,488 Elo+
Solo
Bakasura
Bakasura
RaiyukiChan
Bakasura
Level 120
God Stats
2W - 1L
1,619 SR
Queue Stats
707W - 146L
1,835 Elo+
Party 1
Bacchus
Bacchus
slapbricks
Bacchus
Level 122
God Stats
5W - 0L
1,865 SR
Queue Stats
574W - 115L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CanadiaMan
Raijin
13
1 / 5 / 5
7,068
707
6,192
8,852
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
EliDontFW
Sun Wukong
13
1 / 5 / 3
7,299
730
6,521
12,631
9,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Jk1037
Nike
15
3 / 7 / 3
8,183
818
4,842
16,220
11,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Xugly baconX
Hercules
14
4 / 4 / 2
7,906
791
5,237
13,355
13,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
proluisxdlol
Mercury
13
0 / 8 / 8
6,882
688
4,156
11,414
3,202
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 4 / 13
8,873
887
10,703
9,081
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 3 / 14
9,729
973
18,994
10,309
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Ken_Gamez
Discordia
17
6 / 1 / 20
10,080
1,008
14,280
7,186
3,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
RaiyukiChan
Bakasura
16
8 / 1 / 9
9,458
946
8,089
10,023
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
slapbricks
Bacchus
13
4 / 3 / 15
9,269
927
5,404
12,060
19,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
9
Kills
29
29
Deaths
12
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
CanadiaMan
Raijin
1
5
5
0.7
W
Ne Zha
5
4
13
2.88
L
Sun Wukong
EliDontFW
Sun Wukong
1
5
3
0.5
W
6
3
14
4.33
L
Nike
Jk1037
Nike
3
7
3
0.64
W
Discordia
Ken_Gamez
Discordia
6
1
20
16
W
Bakasura
RaiyukiChan
Bakasura
8
1
9
12.5
L
Hercules
Xugly baconX
Hercules
4
4
2
1.25
L
Mercury
proluisxdlol
Mercury
0
8
8
0.5
W
Bacchus
slapbricks
Bacchus
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,948
Damage
57,470
62,472
Taken
48,659
39,663
Mitigated
38,841
13,840
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CanadiaMan
Raijin
6,192
552
153
1,826
8,852
2,417
0
6,065
2,523
14,283
0
W
Ne Zha
10,703
1,536
264
1,642
9,081
4,507
337
293
8,788
0
22,415
L
Sun Wukong
EliDontFW
Sun Wukong
6,521
1,345
0
1,811
12,631
9,225
0
6,750
5,105
0
13,683
W
18,994
2,093
523
2,739
10,309
4,506
1,603
1,740
8,569
37,568
0
L
Nike
Jk1037
Nike
4,842
227
680
2,330
16,220
11,508
0
9,446
5,724
0
16,918
W
Discordia
Ken_Gamez
Discordia
14,280
314
856
1,700
7,186
3,006
976
431
6,755
23,777
1,106
W
Bakasura
RaiyukiChan
Bakasura
8,089
3,887
600
3,460
10,023
7,584
1,850
1,457
8,566
0
10,004
L
Hercules
Xugly baconX
Hercules
5,237
790
609
4,677
13,355
13,311
0
6,698
5,690
0
11,660
L
Mercury
proluisxdlol
Mercury
4,156
1,009
333
1,421
11,414
3,202
0
8,714
2,655
0
10,724
W
Bacchus
slapbricks
Bacchus
5,404
758
214
2,129
12,060
19,238
300
2,271
9,789
5,443
2,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
47,409
85
Minions Killed
111
0
Camps Cleared
0
849,358
Distance Traveled
987,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,068
707
14
1
0
158,972
0
W
Ne Zha
8,873
887
24
2
0
203,951
0
L
Sun Wukong
7,299
730
11
1
0
155,506
0
W
Zeus
9,729
973
28
3
0
182,533
0
L
Nike
8,183
818
30
3
0
171,257
0
W
Discordia
10,080
1,008
24
2
0
210,246
0
W
Bakasura
9,458
946
29
3
0
206,234
0
L
Hercules
7,906
791
21
2
0
179,117
0
L
Mercury
6,882
688
9
1
0
184,506
0
W
Bacchus
9,269
927
6
1
0
184,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role