Player Matchup

Guan Yu
Guan Yu
HiImTaylot
Guan Yu
Level 154
God Stats
5W - 1L
1,718 SR
Queue Stats
116W - 86L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
Wytb0y9189
Nu Wa
Level 26
God Stats
11W - 6L
1,732 SR
Queue Stats
35W - 12L
1,774 Elo+
Party 1
Artemis
Artemis
jpgnarly
Artemis
Level 148
God Stats
5W - 3L
1,573 SR
Queue Stats
41W - 22L
1,718 Elo+
Party 1
Team Averages
Level 109
1,674 SR
1,754 Elo+

VS

Team Averages
Level 45
1,511 SR
1,414 Elo+
Hel
Hel
MakalaShadowSong
Hel
Level 65
God Stats
7W - 6L
1,490 SR
Queue Stats
284W - 310L
1,455 Elo+
Party 2
Neith
Neith
Memnoch9112
Neith
Level 26
God Stats
2W - 5L
1,413 SR
Queue Stats
43W - 55L
1,421 Elo+
Party 2
Cerberus
Cerberus
aNarwalWithAIDs
Cerberus
Level 45
God Stats
7W - 6L
1,631 SR
Queue Stats
13W - 18L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HiImTaylot
Guan Yu
9
3 / 1 / 4
5,168
1,034
3,481
4,515
3,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
2 / 0 / 5
5,135
1,027
3,013
2,046
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
jpgnarly
Artemis
10
2 / 0 / 5
5,435
1,087
4,322
1,263
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,042
808
922
3,185
527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 1
4,040
808
2,036
4,196
814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
6
0 / 2 / 1
3,860
772
205
4,807
2,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
0
1
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
HiImTaylot
Guan Yu
3
1
4
5
L
0
3
1
0.17
L
0
2
1
0.25
W
Nu Wa
2
0
5
4.5
L
Cerberus
0
2
1
0.25
W
Artemis
jpgnarly
Artemis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,816
Damage
3,163
7,824
Taken
12,188
4,126
Mitigated
3,534
3,272
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
HiImTaylot
Guan Yu
3,481
248
162
2,080
4,515
3,245
0
862
3,041
242
9,251
L
922
37
1,223
553
3,185
527
0
725
2,447
5,356
0
L
2,036
768
0
784
4,196
814
0
1,265
2,918
0
12,513
W
Nu Wa
3,013
537
0
420
2,046
512
1,248
279
1,767
15,571
361
L
Cerberus
205
0
0
452
4,807
2,193
0
1,018
3,782
3,066
7
W
Artemis
jpgnarly
Artemis
4,322
2,020
0
610
1,263
369
1,051
0
1,263
0
14,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,738
Gold Earned
11,942
73
Minions Killed
45
0
Camps Cleared
0
280,385
Distance Traveled
210,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,168
1,034
7
1
0
96,964
0
L
Hel
4,042
808
12
2
0
76,414
0
L
Neith
4,040
808
23
5
0
89,848
0
W
Nu Wa
5,135
1,027
28
6
0
87,636
0
L
Cerberus
3,860
772
10
2
0
44,225
0
W
Artemis
5,435
1,087
38
8
0
95,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role