Player Matchup

Terra
Terra
Gold III
Harm0
Terra
Gold III
Level 164
God Stats
3W - 2L
1,668 SR
Queue Stats
23W - 21L
1,650 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
TheLulzyBro
Amaterasu
Platinum IV
Level 159
God Stats
0W - 1L
1,545 SR
Queue Stats
49W - 33L
1,648 MMR
Party 2
Chernobog
Chernobog
Platinum V
TheSnugggler
Chernobog
Platinum V
Level 106
God Stats
72W - 58L
1,676 SR
Queue Stats
139W - 135L
1,704 MMR
Solo
Kukulkan
Kukulkan
Platinum V
axekrackk
Kukulkan
Platinum V
Level 138
God Stats
7W - 10L
1,566 SR
Queue Stats
130W - 125L
1,674 MMR
Solo
Bastet
Bastet
Gold V
xxJEWKES06xx
Bastet
Gold V
Level 129
God Stats
4W - 2L
1,733 SR
Queue Stats
23W - 21L
1,557 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,638 SR
1,647 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,563 SR
1,607 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
MerumMerum
Cthulhu
Gold II
Level 110
God Stats
6W - 5L
1,571 SR
Queue Stats
78W - 78L
1,545 MMR
Party 1
Skadi
Skadi
Platinum II
PleasureH0le
Skadi
Platinum II
Level 155
God Stats
24W - 10L
1,714 SR
Queue Stats
318W - 309L
1,711 MMR
Solo
Nut
Nut
Platinum IV
inyuwolf
Nut
Platinum IV
Level 157
God Stats
15W - 19L
1,529 SR
Queue Stats
307W - 309L
1,720 MMR
Solo
Artio
Artio
Gold I
xLucifermorning
Artio
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Harm0
Terra
12
1 / 4 / 2
7,593
542
5,586
17,127
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
TheLulzyBro
Amaterasu
13
1 / 3 / 1
7,789
556
11,093
15,619
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
TheSnugggler
Chernobog
12
2 / 7 / 1
7,259
519
8,041
16,198
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
axekrackk
Kukulkan
14
0 / 7 / 1
7,584
542
3,385
8,699
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 5 / 0
7,625
545
6,286
13,228
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MedusaKaliNu WaFreya

VS

Bans
BakasuraBacchusThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 1 / 10
9,482
677
9,864
10,137
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MerumMerum
Cthulhu
13
3 / 1 / 5
8,442
603
6,033
8,711
5,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 1
10,045
718
7,608
4,480
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 2 / 7
9,346
668
21,145
14,054
4,974
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 2 / 2
8,440
603
9,350
17,728
11,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
26
26
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
10
11
L
Terra
Harm0
Terra
1
4
2
0.5
W
Cthulhu
MerumMerum
Cthulhu
3
1
5
5.5
W
7
0
1
7.5
L
Amaterasu
TheLulzyBro
Amaterasu
1
3
1
0.5
L
Chernobog
TheSnugggler
Chernobog
2
7
1
0.36
L
Kukulkan
axekrackk
Kukulkan
0
7
1
0.07
W
9
2
7
6.25
W
1
2
2
1
L
Bastet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
54,000
70,871
Taken
55,110
34,989
Mitigated
27,387
24,238
Healing
25,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,864
4,472
0
1,505
10,137
4,013
0
2,266
7,871
0
87,372
L
Terra
Harm0
Terra
5,586
1,435
3,539
5,510
17,127
12,586
0
2,506
14,621
17,305
0
W
Cthulhu
MerumMerum
Cthulhu
6,033
386
105
2,504
8,711
5,760
162
2,023
6,688
27,368
1,897
W
7,608
1,970
0
1,575
4,480
1,521
0
1,567
2,868
0
75,973
L
Amaterasu
TheLulzyBro
Amaterasu
11,093
6,359
0
7,044
15,619
10,716
0
8,586
7,033
0
60,452
L
Chernobog
TheSnugggler
Chernobog
8,041
5,255
0
3,130
16,198
5,538
0
2,759
13,439
0
55,107
L
Kukulkan
axekrackk
Kukulkan
3,385
754
0
290
8,699
2,622
0
348
8,351
56,553
0
W
21,145
14,506
0
9,646
14,054
4,974
1,860
3,115
10,939
0
73,358
W
9,350
2,094
200
9,496
17,728
11,119
0
279
16,537
53,736
1,905
L
Bastet
6,286
1,933
0
4,725
13,228
3,527
0
780
12,448
0
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
45,755
429
Minions Killed
512
0
Camps Cleared
0
1,483,314
Distance Traveled
1,512,971
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,482
677
131
9
0
349,071
0
L
Terra
7,593
542
24
2
0
323,906
6
W
Cthulhu
8,442
603
45
3
0
316,023
4
W
Skadi
10,045
718
148
11
0
319,674
0
L
Amaterasu
7,789
556
96
7
0
253,338
0
L
Chernobog
7,259
519
99
7
0
276,767
0
L
Kukulkan
7,584
542
126
9
0
295,261
0
W
Nut
9,346
668
95
7
0
255,010
1
W
Artio
8,440
603
93
7
0
273,193
2
L
Bastet
7,625
545
84
6
0
334,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role