Player Matchup

Charybdis
Charybdis
Silver II
DezzyBAMF
Charybdis
Silver II
Level 151
God Stats
7W - 5L
1,622 SR
Queue Stats
64W - 72L
988 MMR
Solo
Chang'e
Chang'e
Silver I
Mandyngo
Chang'e
Silver I
Level 99
God Stats
1W - 2L
1,412 SR
Queue Stats
123W - 135L
1,153 MMR
Party 1
Cerberus
Cerberus
Silver III
pikonn
Cerberus
Silver III
Level 106
God Stats
52W - 55L
1,477 SR
Queue Stats
305W - 334L
883 MMR
Party 1
King Arthur
King Arthur
Silver II
savagefirehawk1
King Arthur
Silver II
Level 69
God Stats
35W - 48L
1,501 SR
Queue Stats
231W - 246L
982 MMR
Solo
Bastet
Bastet
Bronze I
shepherd746funny
Bastet
Bronze I
Level 125
God Stats
1W - 3L
1,054 SR
Queue Stats
34W - 61L
945 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,413 SR
990 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,451 SR
993 MMR
Xbalanque
Xbalanque
Silver III
LORD_AGNI_
Xbalanque
Silver III
Level 107
God Stats
2W - 4L
1,300 SR
Queue Stats
150W - 179L
886 MMR
Solo
Discordia
Discordia
Silver II
TheAlmightyKyle
Discordia
Silver II
Level 99
God Stats
8W - 8L
1,416 SR
Queue Stats
198W - 217L
1,002 MMR
Solo
Anubis
Anubis
Silver II
andrexgutierrez
Anubis
Silver II
Level 75
God Stats
1W - 2L
1,612 SR
Queue Stats
53W - 67L
1,014 MMR
Solo
Thanatos
Thanatos
Silver I
oL Ether
Thanatos
Silver I
Level 96
God Stats
9W - 9L
1,491 SR
Queue Stats
80W - 93L
1,143 MMR
Party 2
Atlas
Atlas
Silver I
oL MuntMaxx
Atlas
Silver I
Level 68
God Stats
18W - 25L
1,435 SR
Queue Stats
112W - 130L
919 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DezzyBAMF
Charybdis
14
2 / 4 / 1
7,883
526
7,718
10,913
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Mandyngo
Chang'e
12
2 / 4 / 1
6,959
464
5,260
13,868
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
pikonn
Cerberus
12
0 / 3 / 3
7,043
470
5,824
17,821
11,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
savagefirehawk1
King Arthur
13
1 / 5 / 0
7,535
502
6,374
15,248
9,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 4 / 0
7,214
481
5,259
12,672
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaHeraNu WaDanzaburou

VS

Bans
AchillesArachneAwilixMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LORD_AGNI_
Xbalanque
15
3 / 2 / 4
8,928
595
8,586
12,148
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
TheAlmightyKyle
Discordia
15
5 / 2 / 3
8,987
599
14,097
8,133
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 1
9,183
612
9,554
8,208
3,939
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
oL Ether
Thanatos
15
4 / 2 / 6
8,785
586
9,375
12,931
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 2 / 6
8,054
537
10,361
13,008
9,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
20
20
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DezzyBAMF
Charybdis
2
4
1
0.63
W
Xbalanque
LORD_AGNI_
Xbalanque
3
2
4
2.5
L
Chang'e
Mandyngo
Chang'e
2
4
1
0.63
W
Discordia
TheAlmightyKyle
Discordia
5
2
3
3.25
W
4
1
1
4.5
W
Thanatos
oL Ether
Thanatos
4
2
6
3.5
W
4
2
6
3.5
L
Cerberus
pikonn
Cerberus
0
3
3
0.5
L
King Arthur
savagefirehawk1
King Arthur
1
5
0
0.2
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
51,973
70,522
Taken
54,428
31,066
Mitigated
25,946
18,316
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DezzyBAMF
Charybdis
7,718
4,250
0
4,215
10,913
3,902
0
2,042
8,871
0
67,109
W
Xbalanque
LORD_AGNI_
Xbalanque
8,586
3,483
0
3,126
12,148
4,164
644
1,543
10,605
0
67,968
L
Chang'e
Mandyngo
Chang'e
5,260
188
354
2,922
13,868
3,311
0
7,957
5,911
37,815
0
W
Discordia
TheAlmightyKyle
Discordia
14,097
698
0
398
8,133
2,500
330
3,499
4,288
71,751
1,015
W
9,554
463
0
2,940
8,208
3,939
457
124
8,084
64,261
1,176
W
Thanatos
oL Ether
Thanatos
9,375
1,661
0
9,889
12,931
5,474
175
1,271
11,550
0
73,367
W
10,361
3,656
0
1,883
13,008
9,869
0
4,005
8,817
36,674
2,590
L
Cerberus
pikonn
Cerberus
5,824
483
0
6,091
17,821
11,613
0
8,617
9,204
29,543
0
L
King Arthur
savagefirehawk1
King Arthur
6,374
149
0
1,896
15,248
9,454
0
9,469
5,779
0
53,056
L
5,259
1,081
0
2,838
12,672
2,786
0
4,790
7,882
0
37,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
43,937
405
Minions Killed
516
0
Camps Cleared
0
1,500,359
Distance Traveled
1,556,664
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,883
526
133
9
0
275,353
4
W
Xbalanque
8,928
595
119
8
0
283,848
2
L
Chang'e
6,959
464
67
4
0
294,285
6
W
Discordia
8,987
599
116
8
0
307,383
0
W
Anubis
9,183
612
125
8
0
275,908
0
W
Thanatos
8,785
586
105
7
0
362,122
0
W
Atlas
8,054
537
51
3
0
327,403
5
L
Cerberus
7,043
470
42
3
0
337,755
2
L
King Arthur
7,535
502
100
7
0
253,427
0
L
Bastet
7,214
481
63
4
0
339,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role