Player Matchup

Charon
Charon
HobEhudson
Charon
Level 146
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
LuciDevotee
Hun Batz
Level 147
God Stats
12W - 3L
1,711 SR
Queue Stats
389W - 327L
1,564 Elo+
Solo
Thanatos
Thanatos
MaYoR PK
Thanatos
Level 117
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
RISLNG PK
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Cupid
Cupid
Sacrifitixn
Cupid
Level 140
God Stats
0W - 1L
1,331 SR
Queue Stats
13W - 17L
1,496 Elo+
Party 1
Team Averages
Level 128
1,587 SR
1,480 Elo+

VS

Team Averages
Level 122
1,581 SR
1,508 Elo+
Nut
Nut
DzTheRage
Nut
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 37L
1,662 Elo+
Solo
Charon
Charon
Euly
Charon
Level 83
God Stats
12W - 6L
1,637 SR
Queue Stats
131W - 128L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 190
God Stats
8W - 8L
1,557 SR
Queue Stats
13W - 17L
1,411 Elo+
Solo
Osiris
Osiris
Poe Pizzil
Osiris
Level 126
God Stats
101W - 112L
1,591 SR
Queue Stats
176W - 219L
1,407 Elo+
Solo
Arachne
Arachne
Xx_Blade_xX108
Arachne
Level 103
God Stats
29W - 17L
1,619 SR
Queue Stats
126W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HobEhudson
Charon
12
0 / 2 / 1
7,390
1,232
2,993
9,748
7,491
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
LuciDevotee
Hun Batz
11
0 / 1 / 0
6,193
1,032
288
1,540
919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
MaYoR PK
Thanatos
12
0 / 4 / 1
6,672
1,112
3,944
8,353
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RISLNG PK
Sylvanus
12
0 / 3 / 1
7,314
1,219
1,406
10,952
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,953
1,159
7,648
4,464
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

309

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,021
1,337
7,520
2,337
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Euly
Charon
12
1 / 0 / 6
8,216
1,369
8,559
4,430
3,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Jhene Aiku
Aphrodite
12
2 / 0 / 4
7,554
1,259
7,779
3,526
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Poe Pizzil
Osiris
12
1 / 1 / 4
6,934
1,156
3,425
4,912
4,806
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
7,466
1,244
4,180
3,517
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
10
10
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Charon
Euly
Charon
1
0
6
4
L
Charon
HobEhudson
Charon
0
2
1
0.25
W
Aphrodite
Jhene Aiku
Aphrodite
2
0
4
4
L
Hun Batz
LuciDevotee
Hun Batz
0
1
0
0
L
Thanatos
MaYoR PK
Thanatos
0
4
1
0.13
W
Osiris
Poe Pizzil
Osiris
1
1
4
3
L
Sylvanus
RISLNG PK
Sylvanus
0
3
1
0.17
L
1
0
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
31,463
35,057
Taken
18,722
21,506
Mitigated
12,126
10,993
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,520
4,471
0
1,182
2,337
806
0
781
1,556
0
22,886
W
Charon
Euly
Charon
8,559
772
0
780
4,430
3,072
0
768
3,662
12,608
1,457
L
Charon
HobEhudson
Charon
2,993
412
163
803
9,748
7,491
0
3,494
6,254
15,220
0
W
Aphrodite
Jhene Aiku
Aphrodite
7,779
196
2,445
2,778
3,526
1,694
0
675
2,851
25,960
0
L
Hun Batz
LuciDevotee
Hun Batz
288
97
0
0
1,540
919
0
682
858
0
1,631
L
Thanatos
MaYoR PK
Thanatos
3,944
345
0
2,175
8,353
3,239
0
4,220
4,133
0
15,888
W
Osiris
Poe Pizzil
Osiris
3,425
618
0
0
4,912
4,806
0
1,406
3,506
0
8,362
L
Sylvanus
RISLNG PK
Sylvanus
1,406
472
2,788
2,760
10,952
7,972
0
4,250
6,702
7,892
0
L
7,648
4,072
418
1,886
4,464
1,885
0
3,278
1,186
0
22,898
W
4,180
3,406
0
602
3,517
1,748
0
769
2,748
0
9,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
38,191
120
Minions Killed
118
3
Camps Cleared
5
529,835
Distance Traveled
726,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,021
1,337
32
5
2
130,679
0
W
Charon
8,216
1,369
14
2
0
163,071
0
L
Charon
7,390
1,232
21
4
1
131,265
0
W
Aphrodite
7,554
1,259
47
8
0
147,424
0
L
Hun Batz
6,193
1,032
2
0
2
41,612
0
L
Thanatos
6,672
1,112
33
6
0
131,225
0
W
Osiris
6,934
1,156
9
2
0
134,607
0
L
Sylvanus
7,314
1,219
22
4
0
108,049
0
L
Cupid
6,953
1,159
42
7
0
117,684
0
W
Arachne
7,466
1,244
16
3
3
150,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role